Player Matchup

Chaac
Chaac
Bronze IV
All Star BOT
Chaac
Bronze IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,386 MMR
Solo
Bastet
Bastet
Gold II
GOD_OF_WAR-TFR-
Bastet
Gold II
Level 124
God Stats
2W - 2L
1,739 SR
Queue Stats
53W - 45L
1,394 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
ImSoNoobHelpMe
Baron Samedi
Gold II
Level 156
God Stats
7W - 5L
1,763 SR
Queue Stats
217W - 190L
1,380 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,667 SR
1,387 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 80
1,371 SR
1,411 MMR
Ymir
Ymir
Gold III
FtZ_PrOgX
Ymir
Gold III
Level 92
God Stats
48W - 87L
1,403 SR
Queue Stats
343W - 471L
1,364 MMR
Solo
Pele
Pele
Silver I
GNgallant
Pele
Silver I
Level 40
God Stats
0W - 4L
1,151 SR
Queue Stats
32W - 50L
1,338 MMR
Solo
Aphrodite
Aphrodite
Silver II
ViRiLEKoM1LaPin
Aphrodite
Silver II
Level 108
God Stats
0W - 2L
1,560 SR
Queue Stats
5W - 5L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 10
10,912
727
14,746
12,236
11,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 9
11,227
748
20,064
16,935
8,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
ImSoNoobHelpMe
Baron Samedi
16
5 / 3 / 9
10,972
731
14,326
13,379
8,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
FenrirThothAh Muzen CabSolGilgamesh

VS

Bans
GebShivaUllrMedusaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 3 / 3
9,995
666
7,438
24,987
28,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
14
3 / 6 / 2
9,610
641
13,905
15,053
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
ViRiLEKoM1LaPin
Aphrodite
14
0 / 6 / 5
9,292
619
7,673
16,037
6,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
14
Kills
5
5
Deaths
15
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
Ymir
2
3
3
1.17
L
Pele
3
6
2
0.67
W
5
2
9
4.75
W
Baron Samedi
ImSoNoobHelpMe
Baron Samedi
5
3
9
3.17
L
Aphrodite
ViRiLEKoM1LaPin
Aphrodite
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,136
Damage
29,016
42,550
Taken
56,077
28,824
Mitigated
42,883
20,212
Healing
22,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,746
3,024
0
4,089
12,236
11,587
378
4,321
7,679
0
40,235
L
Ymir
7,438
890
403
4,695
24,987
28,859
0
6,978
18,009
19,888
0
L
Pele
13,905
2,326
0
3,465
15,053
7,140
0
4,150
10,903
0
37,554
W
20,064
3,308
0
4,258
16,935
8,348
1,532
5,928
10,725
0
40,198
W
Baron Samedi
ImSoNoobHelpMe
Baron Samedi
14,326
645
4,684
7,181
13,379
8,889
461
5,155
7,970
51,450
0
L
Aphrodite
ViRiLEKoM1LaPin
Aphrodite
7,673
1,232
5,411
8,029
16,037
6,884
0
3,784
12,253
34,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
28,897
171
Minions Killed
156
8
Camps Cleared
4
889,859
Distance Traveled
774,258
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,912
727
56
4
3
321,031
4
L
Ymir
9,995
666
35
2
2
236,644
3
L
Pele
9,610
641
36
2
2
291,850
2
W
Bastet
11,227
748
45
3
3
312,613
2
W
Baron Samedi
10,972
731
70
5
2
256,215
4
L
Aphrodite
9,292
619
85
6
0
245,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role