Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
eXzai-
Nemesis
Level 48
God Stats
98W - 100L
1,500 SR
Queue Stats
614W - 644L
1,500 Elo+
Solo
Raijin
Raijin
fluttergamer
Raijin
Level 87
God Stats
3W - 3L
1,410 SR
Queue Stats
14W - 18L
1,168 Elo+
Solo
Shiva
Shiva
壮士先杀我队友
Shiva
Level 18
God Stats
1W - 1L
1,808 SR
Queue Stats
6W - 12L
1,415 Elo+
Party 2
Team Averages
Level 76
1,544 SR
1,417 Elo+

VS

Team Averages
Level 88
1,392 SR
1,457 Elo+
Odin
Odin
AMG SUSS
Odin
Level 102
God Stats
5W - 10L
1,068 SR
Queue Stats
301W - 395L
1,402 Elo+
Party 1
The Morrigan
The Morrigan
MimikMew
The Morrigan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,661 Elo+
Solo
Merlin
Merlin
MrBakaSheep
Merlin
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
187W - 183L
1,535 Elo+
Solo
Bellona
Bellona
NemesisTKoL
Bellona
Level 47
God Stats
27W - 36L
1,392 SR
Queue Stats
169W - 222L
1,283 Elo+
Solo
Charybdis
Charybdis
aSourSnatch
Charybdis
Level 48
God Stats
11W - 14L
1,500 SR
Queue Stats
558W - 723L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
10 / 0 / 0
6,580
823
5,356
7,831
3,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
 
Sol
9
4 / 0 / 3
5,489
686
3,721
4,721
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
eXzai-
Nemesis
7
1 / 1 / 2
4,404
551
719
3,300
711
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
9
1 / 0 / 1
4,799
600
1,370
4,336
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
3 / 2 / 4
5,482
685
3,983
7,406
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
5
0 / 3 / 2
3,920
490
1,985
5,616
1,260
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
MimikMew
The Morrigan
7
1 / 4 / 0
4,199
525
2,675
5,430
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
8
1 / 3 / 0
4,782
598
3,729
4,071
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
NemesisTKoL
Bellona
5
0 / 7 / 1
3,783
473
2,180
6,164
2,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
aSourSnatch
Charybdis
5
1 / 3 / 1
4,027
503
1,847
3,625
700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
19
Kills
3
3
Deaths
20
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
10
0
0
10
W
Sol
 
Sol
4
0
3
5.5
L
Odin
0
3
2
0.33
L
The Morrigan
MimikMew
The Morrigan
1
4
0
0.25
L
Merlin
1
3
0
0.33
L
Bellona
NemesisTKoL
Bellona
0
7
1
0.07
L
Charybdis
aSourSnatch
Charybdis
1
3
1
0.5
W
Nemesis
eXzai-
Nemesis
1
1
2
2
W
Raijin
1
0
1
1.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,149
Damage
12,416
27,594
Taken
24,906
10,312
Mitigated
7,156
10,053
Healing
2,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,356
1,890
0
3,491
7,831
3,366
116
2,215
5,616
0
34,936
W
Sol
 
Sol
3,721
1,013
0
2,745
4,721
966
796
716
4,005
28,058
0
L
Odin
1,985
444
89
570
5,616
1,260
0
1,881
3,735
0
10,181
L
The Morrigan
MimikMew
The Morrigan
2,675
1,158
0
110
5,430
1,365
0
241
5,187
15,623
424
L
Merlin
3,729
64
0
561
4,071
1,076
600
604
3,433
27,171
0
L
Bellona
NemesisTKoL
Bellona
2,180
1,259
0
125
6,164
2,755
0
848
5,274
0
7,607
L
Charybdis
aSourSnatch
Charybdis
1,847
1,008
0
660
3,625
700
102
1,439
2,186
0
10,374
W
Nemesis
eXzai-
Nemesis
719
114
0
675
3,300
711
0
127
3,173
0
13,371
W
Raijin
1,370
64
267
1,001
4,336
1,196
600
2,793
1,543
19,296
0
W
3,983
773
160
1,714
7,406
4,073
63
129
7,277
0
14,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,754
Gold Earned
20,711
231
Minions Killed
121
0
Camps Cleared
0
864,873
Distance Traveled
718,029
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,580
823
89
11
0
172,609
0
W
Sol
5,489
686
60
8
0
158,997
3
L
Odin
3,920
490
21
3
0
125,276
2
L
The Morrigan
4,199
525
33
4
0
160,463
1
L
Merlin
4,782
598
34
4
0
147,367
4
L
Bellona
3,783
473
9
1
0
183,335
3
L
Charybdis
4,027
503
24
3
0
101,588
0
W
Nemesis
4,404
551
25
3
0
167,050
1
W
Raijin
4,799
600
42
5
0
170,379
2
W
Shiva
5,482
685
15
2
0
195,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role