Player Matchup

Sobek
Sobek
A2K8
Sobek
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,374 Elo+
Solo
Izanami
Izanami
ActualWizard
Izanami
Level 27
God Stats
6W - 8L
1,585 SR
Queue Stats
38W - 49L
1,504 Elo+
Party 1
Hades
Hades
ViralMango
Hades
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 62L
1,426 Elo+
Party 1
Team Averages
Level 57
1,528 SR
1,435 Elo+

VS

Team Averages
Level 156
1,822 SR
2,097 Elo+
Gilgamesh
Gilgamesh
InfamousJesse
Gilgamesh
Level 160
God Stats
61W - 3L
2,357 SR
Queue Stats
1,053W - 53L
2,233 Elo+
Party 2
Merlin
Merlin
RedVulcan
Merlin
Level 160
God Stats
62W - 6L
1,958 SR
Queue Stats
691W - 33L
2,309 Elo+
Party 2
Ganesha
Ganesha
slayer58
Ganesha
Level 147
God Stats
1W - 0L
1,152 SR
Queue Stats
151W - 119L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
A2K8
Sobek
10
1 / 6 / 2
7,412
618
2,887
11,807
12,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
ActualWizard
Izanami
12
0 / 4 / 3
7,685
640
5,268
10,672
3,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
12
2 / 2 / 1
7,597
633
6,477
8,796
4,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InfamousJesse
Gilgamesh
14
4 / 0 / 8
9,489
791
11,853
11,352
10,067
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
RedVulcan
Merlin
15
8 / 2 / 3
9,758
813
11,450
6,617
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
slayer58
Ganesha
13
0 / 2 / 11
8,866
739
3,450
11,777
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
A2K8
Sobek
1
6
2
0.33
L
Izanami
ActualWizard
Izanami
0
4
3
0.38
W
Gilgamesh
InfamousJesse
Gilgamesh
4
0
8
8
W
Merlin
RedVulcan
Merlin
8
2
3
4.75
L
Hades
2
2
1
1.25
W
Ganesha
slayer58
Ganesha
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,632
Damage
26,753
31,275
Taken
29,746
20,933
Mitigated
25,592
3,316
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
A2K8
Sobek
2,887
150
135
689
11,807
12,668
0
7,023
4,784
6,018
0
L
Izanami
ActualWizard
Izanami
5,268
2,751
0
989
10,672
3,414
0
4,640
6,032
0
35,562
W
Gilgamesh
InfamousJesse
Gilgamesh
11,853
4,454
850
4,989
11,352
10,067
416
4,232
7,120
0
23,749
W
Merlin
RedVulcan
Merlin
11,450
1,012
0
995
6,617
2,805
1,051
2,824
3,793
54,961
0
L
Hades
6,477
413
88
1,415
8,796
4,851
0
4,161
4,635
21,057
0
W
Ganesha
slayer58
Ganesha
3,450
444
0
2,372
11,777
12,720
415
2,697
9,080
14,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,694
Gold Earned
28,113
101
Minions Killed
147
2
Camps Cleared
8
620,009
Distance Traveled
735,624
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,412
618
2
0
0
204,122
0
L
Izanami
7,685
640
67
6
1
213,536
4
W
Gilgamesh
9,489
791
27
2
3
271,074
3
W
Merlin
9,758
813
120
10
5
222,626
0
L
Hades
7,597
633
32
3
1
202,351
1
W
Ganesha
8,866
739
0
0
0
241,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role