Player Matchup

Scylla
Scylla
Retcon
Scylla
Level 160
God Stats
10W - 14L
1,362 SR
Queue Stats
786W - 787L
1,444 Elo+
Solo
Ganesha
Ganesha
SpecialFX713
Ganesha
Level 128
God Stats
3W - 5L
1,595 SR
Queue Stats
78W - 69L
1,516 Elo+
Solo
Camazotz
Camazotz
ToXiCc007
Camazotz
Level 109
God Stats
1W - 4L
1,454 SR
Queue Stats
85W - 78L
1,547 Elo+
Solo
Mercury
Mercury
xStylishSlayer
Mercury
Level 135
God Stats
8W - 3L
1,708 SR
Queue Stats
28W - 23L
1,495 Elo+
Solo
Hou Yi
Hou Yi
xxxSenpaiXRemxxx
Hou Yi
Level 156
God Stats
8W - 6L
1,562 SR
Queue Stats
116W - 76L
1,578 Elo+
Solo
Team Averages
Level 138
1,536 SR
1,516 Elo+

VS

Team Averages
Level 106
1,636 SR
1,542 Elo+
Amaterasu
Amaterasu
ARACHNEMAIN123
Amaterasu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 120L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlueeFlamee
Morgan Le Fay
Level 63
God Stats
23W - 18L
1,508 SR
Queue Stats
308W - 331L
1,468 Elo+
Party 1
Fafnir
Fafnir
LordPocky
Fafnir
Level 151
God Stats
37W - 21L
1,701 SR
Queue Stats
306W - 221L
1,634 Elo+
Party 1
Chronos
Chronos
ZackDaKidd
Chronos
Level 117
God Stats
35W - 30L
1,558 SR
Queue Stats
200W - 212L
1,543 Elo+
Party 1
Hachiman
Hachiman
nam192
Hachiman
Level 156
God Stats
8W - 5L
1,915 SR
Queue Stats
143W - 159L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Retcon
Scylla
16
4 / 4 / 1
9,784
515
8,452
11,119
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
SpecialFX713
Ganesha
15
0 / 3 / 8
9,744
513
7,756
14,386
15,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
ToXiCc007
Camazotz
15
0 / 4 / 1
9,013
474
8,628
21,108
14,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
6 / 7 / 2
11,408
600
12,573
19,114
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 5 / 1
9,968
525
9,821
15,628
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ARACHNEMAIN123
Amaterasu
20
7 / 1 / 3
12,146
639
22,357
20,931
21,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
BlueeFlamee
Morgan Le Fay
16
3 / 5 / 4
9,709
511
7,519
11,003
4,221
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fafnir
LordPocky
Fafnir
14
2 / 2 / 5
9,586
505
6,516
11,975
12,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
ZackDaKidd
Chronos
19
6 / 1 / 2
11,296
595
7,038
9,172
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
nam192
Hachiman
17
4 / 3 / 7
10,996
579
15,779
15,228
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
12
Kills
22
23
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ARACHNEMAIN123
Amaterasu
7
1
3
8.5
W
Morgan Le Fay
BlueeFlamee
Morgan Le Fay
3
5
4
1
W
Fafnir
LordPocky
Fafnir
2
2
5
2.25
L
Scylla
Retcon
Scylla
4
4
1
1.13
L
Ganesha
SpecialFX713
Ganesha
0
3
8
1.33
L
Camazotz
ToXiCc007
Camazotz
0
4
1
0.13
W
Chronos
ZackDaKidd
Chronos
6
1
2
7
W
Hachiman
nam192
Hachiman
4
3
7
2.5
L
6
7
2
1
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,230
Damage
59,209
81,355
Taken
68,309
45,708
Mitigated
45,281
20,409
Healing
23,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ARACHNEMAIN123
Amaterasu
22,357
13,933
0
7,494
20,931
21,030
334
1,795
18,553
0
91,942
W
Morgan Le Fay
BlueeFlamee
Morgan Le Fay
7,519
711
0
2,777
11,003
4,221
513
4,881
6,122
55,177
0
W
Fafnir
LordPocky
Fafnir
6,516
1,477
0
2,797
11,975
12,120
168
3,444
8,531
16,998
9,238
L
Scylla
Retcon
Scylla
8,452
1,476
0
2,227
11,119
4,174
0
6,036
5,083
70,943
0
L
Ganesha
SpecialFX713
Ganesha
7,756
933
0
1,657
14,386
15,169
170
4,991
9,395
39,962
0
L
Camazotz
ToXiCc007
Camazotz
8,628
4,860
0
7,686
21,108
14,742
343
1,935
19,173
0
66,838
W
Chronos
ZackDaKidd
Chronos
7,038
3,340
0
2,825
9,172
3,034
0
2,031
7,141
100,570
0
W
Hachiman
nam192
Hachiman
15,779
7,952
0
7,475
15,228
4,876
848
4,057
11,171
0
81,135
L
12,573
8,492
0
2,789
19,114
7,197
2,040
4,618
14,496
0
86,775
L
9,821
4,693
0
6,050
15,628
4,426
0
2,235
13,393
0
71,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,917
Gold Earned
53,733
607
Minions Killed
566
0
Camps Cleared
0
1,850,812
Distance Traveled
1,997,954
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,146
639
147
8
0
396,255
1
W
Morgan Le Fay
9,709
511
90
5
0
387,623
3
W
Fafnir
9,586
505
37
2
0
408,306
2
L
Scylla
9,784
515
134
7
0
340,110
1
L
Ganesha
9,744
513
34
2
0
401,731
0
L
Camazotz
9,013
474
131
7
0
365,067
0
W
Chronos
11,296
595
157
8
0
437,729
3
W
Hachiman
10,996
579
135
7
0
368,041
1
L
Mercury
11,408
600
158
8
0
418,054
0
L
Hou Yi
9,968
525
150
8
0
325,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role