Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MessiahGhost
Ah Muzen Cab
Level 82
God Stats
2W - 3L
1,278 SR
Queue Stats
111W - 104L
1,500 Elo+
Party 1
Nox
Nox
TakenSniiper
Nox
Level 33
God Stats
0W - 1L
1,694 SR
Queue Stats
7W - 8L
1,474 Elo+
Solo
Pele
Pele
kanli_tb87
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,119 Elo+
Solo
Cliodhna
Cliodhna
tearsamples
Cliodhna
Level 47
God Stats
2W - 2L
1,745 SR
Queue Stats
14W - 12L
1,437 Elo+
Party 1
Cerberus
Cerberus
ziwKohW
Cerberus
Level 25
God Stats
2W - 8L
1,190 SR
Queue Stats
151W - 198L
1,458 Elo+
Solo
Team Averages
Level 41
1,481 SR
1,398 Elo+

VS

Team Averages
Level 108
1,780 SR
1,491 Elo+
Bakasura
Bakasura
AllisterArc
Bakasura
Level 102
God Stats
2W - 0L
1,867 SR
Queue Stats
388W - 297L
1,635 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ChesireCat91
Ah Muzen Cab
Level 153
God Stats
2W - 3L
1,822 SR
Queue Stats
70W - 75L
1,363 Elo+
Solo
Janus
Janus
Stixull
Janus
Level 139
God Stats
1W - 0L
1,868 SR
Queue Stats
12W - 17L
1,227 Elo+
Solo
Kuzenbo
Kuzenbo
papanick
Kuzenbo
Level 117
God Stats
6W - 5L
1,679 SR
Queue Stats
570W - 472L
1,613 Elo+
Party 2
Achilles
Achilles
x_Ripp3r-x212
Achilles
Level 28
God Stats
17W - 12L
1,665 SR
Queue Stats
81W - 60L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MessiahGhost
Ah Muzen Cab
20
9 / 3 / 10
14,060
781
19,492
21,903
9,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 11
12,322
685
10,148
14,294
6,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 12 / 6
10,551
586
2,189
20,041
9,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
tearsamples
Cliodhna
20
6 / 8 / 10
13,474
749
16,756
25,575
11,591
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
ziwKohW
Cerberus
20
8 / 8 / 10
13,822
768
10,900
30,615
38,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AllisterArc
Bakasura
20
18 / 8 / 6
16,057
892
30,614
22,044
17,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
ChesireCat91
Ah Muzen Cab
20
3 / 3 / 8
14,062
781
12,638
15,035
6,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Stixull
Janus
20
7 / 3 / 16
14,239
791
22,094
11,740
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
papanick
Kuzenbo
20
6 / 7 / 18
13,893
772
22,128
19,742
30,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
x_Ripp3r-x212
Achilles
18
2 / 6 / 13
12,562
698
7,515
17,979
24,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
97
27
Kills
36
37
Deaths
27
47
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AllisterArc
Bakasura
18
8
6
2.63
W
Ah Muzen Cab
ChesireCat91
Ah Muzen Cab
3
3
8
2.33
L
Ah Muzen Cab
MessiahGhost
Ah Muzen Cab
9
3
10
4.67
W
Janus
Stixull
Janus
7
3
16
5
L
4
6
11
1.58
L
0
12
6
0.25
W
Kuzenbo
papanick
Kuzenbo
6
7
18
2.14
L
Cliodhna
tearsamples
Cliodhna
6
8
10
1.38
W
Achilles
x_Ripp3r-x212
Achilles
2
6
13
1.42
L
Cerberus
ziwKohW
Cerberus
8
8
10
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,485
Damage
94,989
112,428
Taken
86,540
74,814
Mitigated
81,668
19,930
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AllisterArc
Bakasura
30,614
18,212
0
2,957
22,044
17,203
1,423
5,671
16,250
0
45,505
W
Ah Muzen Cab
ChesireCat91
Ah Muzen Cab
12,638
3,991
102
5,640
15,035
6,072
3,952
3,426
11,609
0
81,734
L
Ah Muzen Cab
MessiahGhost
Ah Muzen Cab
19,492
6,750
214
8,185
21,903
9,079
0
6,674
13,688
0
61,509
W
Janus
Stixull
Janus
22,094
1,333
224
2,973
11,740
3,913
1,315
3,114
8,583
71,664
0
L
10,148
1,859
15
941
14,294
6,200
0
6,829
6,566
29,234
0
L
2,189
213
99
2,040
20,041
9,216
0
7,090
11,933
0
16,130
W
Kuzenbo
papanick
Kuzenbo
22,128
5,443
0
2,885
19,742
30,370
327
4,690
14,944
33,710
0
L
Cliodhna
tearsamples
Cliodhna
16,756
1,736
0
5,420
25,575
11,591
565
11,109
12,935
0
58,855
W
Achilles
x_Ripp3r-x212
Achilles
7,515
2,093
0
1,145
17,979
24,110
70
4,147
13,791
0
14,380
L
Cerberus
ziwKohW
Cerberus
10,900
694
153
2,863
30,615
38,728
0
9,596
16,756
36,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,229
Gold Earned
70,813
318
Minions Killed
350
0
Camps Cleared
0
1,571,766
Distance Traveled
1,842,677
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,057
892
74
4
0
395,281
3
W
Ah Muzen Cab
14,062
781
109
6
0
326,626
1
L
Ah Muzen Cab
14,060
781
85
5
0
345,573
1
W
Janus
14,239
791
124
7
0
381,926
0
L
Nox
12,322
685
52
3
0
313,751
0
L
Pele
10,551
586
19
1
0
287,861
0
W
Kuzenbo
13,893
772
22
1
0
346,250
2
L
Cliodhna
13,474
749
102
6
0
336,677
0
W
Achilles
12,562
698
21
1
0
392,594
0
L
Cerberus
13,822
768
60
3
0
287,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role