Player Matchup

Sol
Sol
Dekrasias
Sol
Level 114
God Stats
9W - 4L
1,417 SR
Queue Stats
432W - 401L
1,442 Elo+
Solo
Fafnir
Fafnir
LordPocky
Fafnir
Level 151
God Stats
37W - 21L
1,687 SR
Queue Stats
306W - 221L
1,627 Elo+
Party 1
Rama
Rama
ZackDaKidd
Rama
Level 117
God Stats
6W - 4L
1,496 SR
Queue Stats
200W - 212L
1,534 Elo+
Party 1
Bellona
Bellona
ayyezeus
Bellona
Level 88
God Stats
20W - 15L
1,405 SR
Queue Stats
54W - 56L
1,489 Elo+
Solo
Ne Zha
Ne Zha
nam192
Ne Zha
Level 156
God Stats
2W - 5L
1,556 SR
Queue Stats
143W - 159L
1,558 Elo+
Party 1
Team Averages
Level 125
1,512 SR
1,530 Elo+

VS

Team Averages
Level 73
1,486 SR
1,495 Elo+
Bastet
Bastet
BlueeFlamee
Bastet
Level 63
God Stats
28W - 19L
1,557 SR
Queue Stats
308W - 331L
1,477 Elo+
Solo
King Arthur
King Arthur
Retcon
King Arthur
Level 160
God Stats
21W - 35L
1,375 SR
Queue Stats
786W - 787L
1,453 Elo+
Solo
Fafnir
Fafnir
Yoggoh
Fafnir
Level 73
God Stats
1W - 4L
1,500 SR
Queue Stats
210W - 210L
1,500 Elo+
Party 2
Izanami
Izanami
sheonxgamesmode
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
拉苏阿奋周
Nu Wa
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 67L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
11,073
583
13,365
14,983
5,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
LordPocky
Fafnir
16
3 / 1 / 17
10,820
569
10,749
13,003
15,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 0 / 2
12,135
639
8,727
8,303
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
ayyezeus
Bellona
18
4 / 1 / 3
11,450
603
13,075
16,440
20,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
nam192
Ne Zha
18
6 / 3 / 11
10,878
573
16,148
14,308
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 4 / 4
9,255
487
11,353
16,621
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Retcon
King Arthur
16
2 / 4 / 2
9,763
514
13,074
22,788
26,611
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Yoggoh
Fafnir
13
1 / 6 / 1
8,202
432
5,266
21,065
17,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 0
7,189
378
369
5,761
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 8 / 4
9,737
512
7,477
11,794
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
26
Kills
8
8
Deaths
26
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
4
4
1.25
W
5
3
8
3
W
Fafnir
LordPocky
Fafnir
3
1
17
11.5
L
King Arthur
Retcon
King Arthur
2
4
2
0.75
L
Fafnir
Yoggoh
Fafnir
1
6
1
0.25
W
8
0
2
9
W
Bellona
ayyezeus
Bellona
4
1
3
5.5
W
Ne Zha
nam192
Ne Zha
6
3
11
3.83
L
0
4
0
0
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,064
Damage
37,539
67,037
Taken
78,029
50,056
Mitigated
53,830
31,641
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
11,353
1,444
0
5,936
16,621
5,529
0
4,590
12,031
0
62,537
W
13,365
4,322
0
7,287
14,983
5,552
2,354
3,527
11,456
82,471
0
W
Fafnir
LordPocky
Fafnir
10,749
3,333
0
3,341
13,003
15,040
0
2,781
10,222
25,395
5,805
L
King Arthur
Retcon
King Arthur
13,074
2,191
0
2,510
22,788
26,611
0
3,839
18,949
0
63,887
L
Fafnir
Yoggoh
Fafnir
5,266
1,209
252
3,847
21,065
17,359
0
10,109
10,956
19,648
0
W
8,727
7,473
0
6,389
8,303
3,664
2,901
1,012
7,291
0
103,198
W
Bellona
ayyezeus
Bellona
13,075
5,602
0
7,971
16,440
20,156
1,077
2,573
13,867
289
77,380
W
Ne Zha
nam192
Ne Zha
16,148
4,013
0
6,653
14,308
5,644
976
2,850
11,458
0
81,131
L
369
356
0
489
5,761
1,117
0
772
4,989
0
30,038
L
7,477
918
0
468
11,794
3,214
35
3,931
7,863
68,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,356
Gold Earned
44,146
647
Minions Killed
469
0
Camps Cleared
0
1,863,673
Distance Traveled
1,606,649
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,255
487
89
5
0
401,786
3
W
Sol
11,073
583
141
7
0
349,179
8
W
Fafnir
10,820
569
44
2
0
385,179
2
L
King Arthur
9,763
514
126
7
0
336,773
0
L
Fafnir
8,202
432
25
1
0
333,247
3
W
Rama
12,135
639
181
10
0
371,967
0
W
Bellona
11,450
603
171
9
0
358,660
1
W
Ne Zha
10,878
573
110
6
0
398,688
0
L
Izanami
7,189
378
79
4
0
214,160
0
L
Nu Wa
9,737
512
150
8
0
320,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role