Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DJReppen
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
SnaKKeeZZ
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Thoth
Thoth
Trizity
Thoth
Level 154
God Stats
0W - 1L
1,438 SR
Queue Stats
72W - 62L
1,768 Elo+
Party 2
Pele
Pele
Xanl0
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 64
1,488 SR
1,554 Elo+

VS

Team Averages
Level 103
1,605 SR
1,576 Elo+
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
IIEXAM
Athena
Level 87
God Stats
2W - 2L
1,761 SR
Queue Stats
205W - 202L
1,534 Elo+
Solo
Apollo
Apollo
MegaSmom
Apollo
Level 160
God Stats
6W - 1L
1,763 SR
Queue Stats
177W - 177L
1,531 Elo+
Solo
Horus
Horus
Vinezahird
Horus
Level 19
God Stats
5W - 3L
1,500 SR
Queue Stats
131W - 87L
1,661 Elo+
Party 1
Nemesis
Nemesis
iFatalityRose
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 167L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 4 / 0
6,259
569
3,817
5,264
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
7
0 / 5 / 0
4,784
435
792
8,110
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
SnaKKeeZZ
Neith
6
0 / 7 / 0
4,332
394
2,367
6,531
1,863
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Trizity
Thoth
12
1 / 1 / 0
5,826
530
2,834
4,154
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Xanl0
Pele
7
0 / 6 / 0
4,716
429
1,682
9,111
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 2 / 1
6,220
565
1,566
3,822
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
IIEXAM
Athena
10
3 / 0 / 10
6,908
628
2,754
6,529
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
MegaSmom
Apollo
13
12 / 0 / 2
8,137
740
9,782
5,906
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
11
2 / 1 / 2
6,238
567
1,646
5,265
4,102
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
12
5 / 0 / 3
6,755
614
6,365
5,771
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
2
Kills
23
23
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
0
0.25
W
Vulcan
 
Vulcan
1
2
1
0.75
L
Ares
0
5
0
0
W
Athena
IIEXAM
Athena
3
0
10
8
W
Apollo
MegaSmom
Apollo
12
0
2
13
L
Neith
SnaKKeeZZ
Neith
0
7
0
0
L
Thoth
Trizity
Thoth
1
1
0
1
W
Horus
2
1
2
3
L
Pele
Xanl0
Pele
0
6
0
0
W
Nemesis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,492
Damage
22,113
33,170
Taken
27,293
9,364
Mitigated
15,054
3,610
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,817
446
0
688
5,264
1,226
0
0
5,094
36,270
0
W
Vulcan
 
Vulcan
1,566
237
0
480
3,822
1,214
197
1,976
1,846
36,407
0
L
Ares
792
232
0
355
8,110
3,560
25
1,125
6,985
14,778
0
W
Athena
IIEXAM
Athena
2,754
898
0
2,184
6,529
5,265
416
977
5,316
14,541
0
W
Apollo
MegaSmom
Apollo
9,782
5,715
0
4,072
5,906
2,086
168
710
5,196
0
57,994
L
Neith
SnaKKeeZZ
Neith
2,367
1,264
0
321
6,531
1,863
264
1,031
5,500
0
12,992
L
Thoth
Trizity
Thoth
2,834
43
0
250
4,154
1,055
538
1,140
3,014
35,818
0
W
Horus
1,646
746
268
1,318
5,265
4,102
570
2,513
2,752
0
21,998
L
Pele
Xanl0
Pele
1,682
514
0
1,996
9,111
1,660
0
1,024
8,087
0
21,688
W
Nemesis
6,365
2,120
0
1,540
5,771
2,387
0
1,267
4,504
0
39,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,917
Gold Earned
34,258
256
Minions Killed
334
0
Camps Cleared
0
1,016,502
Distance Traveled
1,168,870
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,259
569
80
7
0
213,390
4
W
Vulcan
6,220
565
70
6
0
218,492
2
L
Ares
4,784
435
31
3
0
189,270
1
W
Athena
6,908
628
37
3
0
259,575
2
W
Apollo
8,137
740
96
9
0
208,634
3
L
Neith
4,332
394
27
2
0
187,078
0
L
Thoth
5,826
530
70
6
0
226,438
3
W
Horus
6,238
567
63
6
0
216,010
3
L
Pele
4,716
429
48
4
0
200,326
0
W
Nemesis
6,755
614
68
6
0
266,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role