Player Matchup

Sun Wukong
Sun Wukong
Flameoffury
Sun Wukong
Level 159
God Stats
2W - 0L
1,695 SR
Queue Stats
80W - 42L
1,863 Elo+
Party 1
Baron Samedi
Baron Samedi
LeonardoDōjinshi
Baron Samedi
Level 64
God Stats
7W - 4L
1,702 SR
Queue Stats
32W - 14L
1,768 Elo+
Party 1
Cerberus
Cerberus
MooseNut
Cerberus
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,715 Elo+
Party 1
Team Averages
Level 118
1,632 SR
1,782 Elo+

VS

Team Averages
Level 80
1,685 SR
1,459 Elo+
Thanatos
Thanatos
WeedMesiah
Thanatos
Level 87
God Stats
1W - 1L
1,579 SR
Queue Stats
109W - 107L
1,512 Elo+
Party 2
Hades
Hades
alkapp
Hades
Level 112
God Stats
3W - 1L
1,976 SR
Queue Stats
50W - 48L
1,450 Elo+
Party 2
Osiris
Osiris
sadpanda007
Osiris
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flameoffury
Sun Wukong
15
12 / 1 / 17
10,307
937
17,156
15,169
12,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LeonardoDōjinshi
Baron Samedi
14
10 / 3 / 16
9,963
906
11,921
11,285
7,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
MooseNut
Cerberus
14
9 / 1 / 16
9,691
881
12,804
13,032
5,481
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
WeedMesiah
Thanatos
11
2 / 12 / 1
7,469
679
6,564
14,210
6,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
alkapp
Hades
11
3 / 9 / 1
8,581
780
15,198
18,520
7,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
11
0 / 10 / 5
7,677
698
5,882
16,699
13,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
31
Kills
5
5
Deaths
31
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Flameoffury
Sun Wukong
12
1
17
20.5
W
Baron Samedi
LeonardoDōjinshi
Baron Samedi
10
3
16
6
W
Cerberus
MooseNut
Cerberus
9
1
16
17
L
Thanatos
WeedMesiah
Thanatos
2
12
1
0.21
L
Hades
alkapp
Hades
3
9
1
0.39
L
Osiris
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,881
Damage
27,644
39,486
Taken
49,429
25,298
Mitigated
28,073
21,247
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Flameoffury
Sun Wukong
17,156
4,941
0
7,627
15,169
12,226
716
6,028
8,861
0
30,720
W
Baron Samedi
LeonardoDōjinshi
Baron Samedi
11,921
1,688
2,433
4,864
11,285
7,591
491
5,149
6,037
30,234
0
W
Cerberus
MooseNut
Cerberus
12,804
1,780
0
6,323
13,032
5,481
897
5,807
6,868
30,134
0
L
Thanatos
WeedMesiah
Thanatos
6,564
1,104
0
3,138
14,210
6,968
0
6,611
7,244
0
16,290
L
Hades
alkapp
Hades
15,198
653
87
3,480
18,520
7,579
0
9,968
8,146
27,526
0
L
Osiris
5,882
780
317
1,403
16,699
13,526
0
8,146
8,221
2,351
10,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,961
Gold Earned
23,727
123
Minions Killed
55
8
Camps Cleared
0
611,565
Distance Traveled
478,656
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,307
937
23
2
2
215,692
5
W
Baron Samedi
9,963
906
33
3
1
189,371
1
W
Cerberus
9,691
881
67
6
5
206,502
0
L
Thanatos
7,469
679
12
1
0
167,319
6
L
Hades
8,581
780
31
3
0
142,352
0
L
Osiris
7,677
698
12
1
0
168,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role