Player Matchup

Nemesis
Nemesis
DefaultT
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,437 Elo+
Party 1
Shiva
Shiva
ItsJJTho
Shiva
Level 80
God Stats
4W - 3L
1,413 SR
Queue Stats
18W - 21L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
tuskedwings
Baron Samedi
Level 95
God Stats
1W - 0L
1,857 SR
Queue Stats
34W - 38L
1,458 Elo+
Party 1
Team Averages
Level 100
1,590 SR
1,418 Elo+

VS

Team Averages
Level 67
1,555 SR
1,577 Elo+
Kukulkan
Kukulkan
DubiousBat
Kukulkan
Level 67
God Stats
12W - 16L
1,572 SR
Queue Stats
191W - 149L
1,588 Elo+
Party 2
Hou Yi
Hou Yi
Pinkmousse
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
TrevMann22
Sylvanus
Level 109
God Stats
12W - 12L
1,593 SR
Queue Stats
165W - 124L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DefaultT
Nemesis
13
5 / 0 / 11
8,467
770
9,163
10,079
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
ItsJJTho
Shiva
14
2 / 0 / 13
8,368
761
7,543
8,251
8,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
tuskedwings
Baron Samedi
14
11 / 1 / 4
9,385
853
11,293
8,710
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DubiousBat
Kukulkan
7
0 / 8 / 0
5,972
543
4,385
10,218
2,590
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Pinkmousse
Hou Yi
10
0 / 4 / 1
6,785
617
6,368
7,714
2,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
TrevMann22
Sylvanus
11
1 / 6 / 0
7,120
647
4,430
12,392
10,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
18
Kills
1
1
Deaths
18
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DefaultT
Nemesis
5
0
11
10.5
L
Kukulkan
DubiousBat
Kukulkan
0
8
0
0
W
Shiva
ItsJJTho
Shiva
2
0
13
8.5
L
Hou Yi
Pinkmousse
Hou Yi
0
4
1
0.13
L
Sylvanus
TrevMann22
Sylvanus
1
6
0
0.17
W
Baron Samedi
tuskedwings
Baron Samedi
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,999
Damage
15,183
27,040
Taken
30,324
17,342
Mitigated
16,066
10,293
Healing
4,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DefaultT
Nemesis
9,163
3,897
0
3,477
10,079
4,990
209
2,708
7,371
0
29,901
L
Kukulkan
DubiousBat
Kukulkan
4,385
315
0
250
10,218
2,590
0
4,755
5,131
18,081
0
W
Shiva
ItsJJTho
Shiva
7,543
745
352
1,891
8,251
8,307
275
2,581
5,670
1,202
19,573
L
Hou Yi
Pinkmousse
Hou Yi
6,368
1,548
364
554
7,714
2,525
0
1,750
5,608
0
18,391
L
Sylvanus
TrevMann22
Sylvanus
4,430
1,587
1,310
2,000
12,392
10,951
0
5,230
6,684
11,504
2,403
W
Baron Samedi
tuskedwings
Baron Samedi
11,293
734
1,142
3,431
8,710
4,045
50
3,664
5,046
37,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,220
Gold Earned
19,877
146
Minions Killed
80
9
Camps Cleared
0
630,396
Distance Traveled
542,832
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,467
770
48
4
2
219,542
4
L
Kukulkan
5,972
543
29
3
0
192,907
0
W
Shiva
8,368
761
35
3
2
224,552
0
L
Hou Yi
6,785
617
30
3
0
189,202
0
L
Sylvanus
7,120
647
21
2
0
160,723
3
W
Baron Samedi
9,385
853
63
6
5
186,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role