Player Matchup

Ra
Ra
 
Ra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Cakeleb
Izanami
Level 152
God Stats
23W - 17L
1,558 SR
Queue Stats
227W - 211L
1,553 Elo+
Solo
Hercules
Hercules
DONTLETBeam
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
GogoGadgetF6
Kuzenbo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,530 Elo+
Party 2
Team Averages
Level 84
1,512 SR
1,513 Elo+

VS

Team Averages
Level 113
1,550 SR
1,440 Elo+
Loki
Loki
Albaficca MR
Loki
Level 160
God Stats
10W - 11L
1,798 SR
Queue Stats
302W - 330L
1,605 Elo+
Solo
Jormungandr
Jormungandr
Arakmo
Jormungandr
Level 47
God Stats
19W - 19L
1,516 SR
Queue Stats
329W - 334L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
MDn1ghtFR05T
Aphrodite
Level 157
God Stats
14W - 13L
1,538 SR
Queue Stats
29W - 53L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
PwrflCherry
Nu Wa
Level 92
God Stats
1W - 2L
1,512 SR
Queue Stats
13W - 23L
1,417 Elo+
Party 1
Mulan
Mulan
RollingStone 00
Mulan
Level 107
God Stats
5W - 6L
1,383 SR
Queue Stats
104W - 136L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 1 / 4
8,586
859
7,286
5,091
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
 
Jormungandr
13
2 / 2 / 5
7,636
764
6,774
11,542
11,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Cakeleb
Izanami
16
7 / 0 / 2
8,977
898
7,912
8,180
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
DONTLETBeam
Hercules
14
3 / 0 / 6
7,836
784
8,584
9,616
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
GogoGadgetF6
Kuzenbo
13
0 / 0 / 9
7,670
767
3,525
10,729
10,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,873
687
6,330
8,554
2,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
Arakmo
Jormungandr
12
1 / 6 / 0
6,953
695
4,465
11,098
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
MDn1ghtFR05T
Aphrodite
14
1 / 2 / 1
7,428
743
4,889
6,162
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 1
6,782
678
10,458
8,565
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 1
6,743
674
5,621
8,034
3,430
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
3
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
4
6
W
Jormungandr
 
Jormungandr
2
2
5
2.25
L
1
3
1
0.5
L
Jormungandr
Arakmo
Jormungandr
1
6
0
0.17
W
Izanami
Cakeleb
Izanami
7
0
2
8
W
Hercules
DONTLETBeam
Hercules
3
0
6
6
W
Kuzenbo
GogoGadgetF6
Kuzenbo
0
0
9
4.5
L
Aphrodite
MDn1ghtFR05T
Aphrodite
1
2
1
0.75
L
0
4
1
0.13
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,081
Damage
31,763
45,158
Taken
42,413
33,258
Mitigated
20,738
15,111
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,286
644
2,255
1,792
5,091
1,927
298
2,953
2,138
37,630
0
W
Jormungandr
 
Jormungandr
6,774
2,106
431
2,153
11,542
11,342
203
3,951
7,591
15,669
0
L
6,330
1,528
0
1,492
8,554
2,924
0
2,787
5,533
0
20,524
L
Jormungandr
Arakmo
Jormungandr
4,465
1,342
0
256
11,098
8,669
0
4,779
6,286
14,576
0
W
Izanami
Cakeleb
Izanami
7,912
4,976
0
3,215
8,180
3,034
3,785
3,132
5,048
0
38,819
W
Hercules
DONTLETBeam
Hercules
8,584
2,803
0
2,289
9,616
6,880
67
4,411
5,205
0
20,205
W
Kuzenbo
GogoGadgetF6
Kuzenbo
3,525
1,058
0
2,976
10,729
10,075
126
5,365
5,364
14,804
0
L
Aphrodite
MDn1ghtFR05T
Aphrodite
4,889
283
2,250
3,686
6,162
2,582
390
4,152
2,010
26,259
0
L
10,458
3,912
66
1,046
8,565
3,133
562
3,019
5,345
28,976
0
L
5,621
1,343
81
829
8,034
3,430
0
2,848
5,003
0
19,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,705
Gold Earned
34,779
227
Minions Killed
182
0
Camps Cleared
0
1,009,330
Distance Traveled
935,650
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,586
859
88
9
0
210,536
1
W
Jormungandr
7,636
764
18
2
0
186,735
0
L
Loki
6,873
687
23
2
0
189,200
1
L
Jormungandr
6,953
695
17
2
0
164,119
4
W
Izanami
8,977
898
68
7
0
190,261
2
W
Hercules
7,836
784
29
3
0
234,965
3
W
Kuzenbo
7,670
767
24
2
0
186,833
1
L
Aphrodite
7,428
743
63
6
0
194,166
3
L
Nu Wa
6,782
678
36
4
0
178,044
0
L
Mulan
6,743
674
43
4
0
210,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role