Player Matchup

Ne Zha
Ne Zha
ADCOneTrick
Ne Zha
Level 19
God Stats
4W - 1L
1,700 SR
Queue Stats
25W - 3L
1,940 Elo+
Party 1
Atlas
Atlas
BarryMcackinner
Atlas
Level 33
God Stats
2W - 0L
1,694 SR
Queue Stats
38W - 12L
1,842 Elo+
Party 1
Zeus
Zeus
CaptElfimis
Zeus
Level 148
God Stats
2W - 1L
1,259 SR
Queue Stats
68W - 63L
1,661 Elo+
Party 1
Izanami
Izanami
Mach6
Izanami
Level 124
God Stats
7W - 1L
1,525 SR
Queue Stats
106W - 77L
1,643 Elo+
Party 1
Fenrir
Fenrir
Mik3H00nt
Fenrir
Level 18
God Stats
2W - 1L
1,596 SR
Queue Stats
16W - 6L
1,723 Elo+
Party 1
Team Averages
Level 68
1,555 SR
1,762 Elo+

VS

Team Averages
Level 104
1,619 SR
1,549 Elo+
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Kleemonda
Cliodhna
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,571 Elo+
Party 2
Ra
Ra
UnknownWARLOCK14
Ra
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
11W - 11L
1,695 Elo+
Party 2
Sobek
Sobek
thekfro
Sobek
Level 121
God Stats
1W - 3L
1,774 SR
Queue Stats
26W - 34L
1,556 Elo+
Party 2
Mulan
Mulan
xI Gonzy Ix
Mulan
Level 101
God Stats
5W - 5L
1,822 SR
Queue Stats
110W - 116L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
8 / 3 / 9
11,823
845
13,028
11,701
4,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 0 / 22
11,428
816
7,949
14,893
14,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 3 / 13
11,922
852
14,935
9,277
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Mach6
Izanami
19
7 / 3 / 9
11,729
838
17,937
14,594
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Mik3H00nt
Fenrir
18
5 / 4 / 17
11,741
839
7,968
15,788
19,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 4 / 3
10,603
757
10,363
13,269
3,960
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Kleemonda
Cliodhna
17
5 / 4 / 7
10,357
740
13,984
12,214
4,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 9 / 5
9,108
651
3,998
14,233
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
thekfro
Sobek
16
3 / 7 / 6
10,190
728
7,780
21,526
22,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 4 / 4
9,183
656
3,552
8,705
5,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
38
28
Kills
13
13
Deaths
28
70
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
3
1.13
W
Ne Zha
8
3
9
4.17
W
2
0
22
13
W
6
3
13
4.17
L
Cliodhna
Kleemonda
Cliodhna
5
4
7
2.13
W
Izanami
Mach6
Izanami
7
3
9
3.83
W
Fenrir
Mik3H00nt
Fenrir
5
4
17
3.38
L
0
9
5
0.28
L
Sobek
thekfro
Sobek
3
7
6
0.86
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,817
Damage
39,677
66,253
Taken
69,947
47,995
Mitigated
40,939
19,916
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,363
1,302
0
1,724
13,269
3,960
0
4,655
8,452
0
39,843
W
Ne Zha
13,028
2,145
0
1,424
11,701
4,372
74
1,536
8,076
0
42,161
W
7,949
1,427
2,539
5,041
14,893
14,398
598
3,446
9,398
16,264
0
W
14,935
1,596
0
949
9,277
3,396
361
1,039
8,198
63,307
0
L
Cliodhna
Kleemonda
Cliodhna
13,984
598
0
2,569
12,214
4,292
0
3,688
8,373
0
33,553
W
Izanami
Mach6
Izanami
17,937
12,834
0
4,816
14,594
6,092
7,942
2,230
12,297
0
67,498
W
Fenrir
Mik3H00nt
Fenrir
7,968
2,991
1,122
4,025
15,788
19,737
68
3,146
11,475
0
27,449
L
3,998
548
2,486
2,111
14,233
4,594
0
5,299
8,905
27,881
0
L
Sobek
thekfro
Sobek
7,780
399
138
3,228
21,526
22,537
0
6,550
14,618
15,640
0
L
3,552
464
0
1,318
8,705
5,556
0
2,158
6,513
0
17,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,643
Gold Earned
49,441
306
Minions Killed
218
0
Camps Cleared
0
1,510,514
Distance Traveled
1,176,576
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,603
757
63
5
0
227,650
3
W
Ne Zha
11,823
845
63
5
0
366,149
2
W
Atlas
11,428
816
21
2
0
294,111
1
W
Zeus
11,922
852
92
7
0
276,371
0
L
Cliodhna
10,357
740
43
3
0
286,623
0
W
Izanami
11,729
838
94
7
0
251,330
0
W
Fenrir
11,741
839
36
3
0
322,553
1
L
Ra
9,108
651
58
4
0
221,697
0
L
Sobek
10,190
728
23
2
0
228,584
0
L
Mulan
9,183
656
31
2
0
212,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role