Player Matchup

Odin
Odin
ANARUE
Odin
Level 24
God Stats
1W - 4L
1,514 SR
Queue Stats
4W - 42L
1,068 Elo+
Party 1
Skadi
Skadi
Ling Ling42
Skadi
Level 37
God Stats
1W - 7L
1,219 SR
Queue Stats
36W - 75L
1,339 Elo+
Party 1
Bakasura
Bakasura
Mitchy Boy42
Bakasura
Level 84
God Stats
1W - 5L
1,299 SR
Queue Stats
327W - 392L
1,371 Elo+
Party 1
Janus
Janus
Slane117
Janus
Level 147
God Stats
10W - 33L
1,316 SR
Queue Stats
366W - 350L
1,612 Elo+
Solo
Sylvanus
Sylvanus
SniffiWanKenobi
Sylvanus
Level 36
God Stats
3W - 5L
1,433 SR
Queue Stats
19W - 50L
1,314 Elo+
Party 1
Team Averages
Level 66
1,356 SR
1,341 Elo+

VS

Team Averages
Level 110
1,433 SR
1,450 Elo+
Serqet
Serqet
 
Serqet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ABYSSLURCH
Achilles
Level 96
God Stats
6W - 10L
1,651 SR
Queue Stats
84W - 84L
1,435 Elo+
Solo
Rama
Rama
J-ack0707
Rama
Level 142
God Stats
1W - 1L
1,257 SR
Queue Stats
55W - 65L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
comicboi16
Baron Samedi
Level 82
God Stats
8W - 11L
1,498 SR
Queue Stats
62W - 81L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
fluttergamer
Zhong Kui
Level 87
God Stats
1W - 2L
1,257 SR
Queue Stats
18W - 20L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ANARUE
Odin
14
1 / 1 / 2
8,270
689
3,925
10,243
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 0 / 1
7,115
593
1,760
2,306
762
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Mitchy Boy42
Bakasura
14
1 / 2 / 2
8,022
669
4,211
11,310
6,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Slane117
Janus
17
1 / 1 / 2
9,193
766
15,854
6,595
2,150
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
14
0 / 4 / 3
8,186
682
5,202
14,054
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
2 / 0 / 4
9,004
750
4,306
8,154
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
ABYSSLURCH
Achilles
14
1 / 2 / 5
8,444
704
6,807
12,848
10,194
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
16
1 / 0 / 4
8,948
746
4,852
10,999
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
comicboi16
Baron Samedi
15
1 / 0 / 6
8,626
719
12,303
6,972
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
fluttergamer
Zhong Kui
15
3 / 1 / 3
9,005
750
7,581
7,708
4,943
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
3
Kills
8
8
Deaths
3
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
4
4
W
Achilles
ABYSSLURCH
Achilles
1
2
5
1.75
L
Odin
ANARUE
Odin
1
1
2
2
W
Rama
1
0
4
3
L
0
0
1
0.5
L
Bakasura
Mitchy Boy42
Bakasura
1
2
2
1
L
Janus
Slane117
Janus
1
1
2
2
L
Sylvanus
0
4
3
0.38
W
Baron Samedi
comicboi16
Baron Samedi
1
0
6
4
W
Zhong Kui
fluttergamer
Zhong Kui
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,952
Damage
35,849
44,508
Taken
46,681
27,973
Mitigated
26,695
14,564
Healing
19,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,306
418
0
2,005
8,154
3,963
0
3,203
4,951
0
17,158
W
Achilles
ABYSSLURCH
Achilles
6,807
985
0
2,078
12,848
10,194
441
4,151
8,286
0
21,234
L
Odin
ANARUE
Odin
3,925
235
0
2,933
10,243
8,191
0
5,038
4,900
0
12,267
W
Rama
4,852
4,004
0
6,035
10,999
3,966
1,805
5,813
5,046
0
38,151
L
1,760
375
150
393
2,306
762
232
1,149
1,157
0
4,193
L
Bakasura
Mitchy Boy42
Bakasura
4,211
2,849
0
2,120
11,310
6,616
0
4,407
6,374
0
13,453
L
Janus
Slane117
Janus
15,854
314
0
881
6,595
2,150
108
3,215
2,834
58,448
0
L
Sylvanus
5,202
2,733
3,660
4,427
14,054
10,254
0
6,075
7,733
14,027
0
W
Baron Samedi
comicboi16
Baron Samedi
12,303
1,492
2,152
3,649
6,972
3,629
1,293
3,723
3,249
27,386
0
W
Zhong Kui
fluttergamer
Zhong Kui
7,581
1,376
295
3,640
7,708
4,943
1,743
4,166
3,337
27,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,786
Gold Earned
44,027
196
Minions Killed
233
0
Camps Cleared
0
1,132,358
Distance Traveled
1,275,610
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,004
750
29
2
0
322,374
3
W
Achilles
8,444
704
25
2
0
248,332
3
L
Odin
8,270
689
14
1
0
267,252
1
W
Rama
8,948
746
81
7
0
222,603
3
L
Skadi
7,115
593
10
1
0
127,641
0
L
Bakasura
8,022
669
43
4
0
251,821
4
L
Janus
9,193
766
114
10
0
277,097
7
L
Sylvanus
8,186
682
15
1
0
208,547
1
W
Baron Samedi
8,626
719
41
3
0
246,100
1
W
Zhong Kui
9,005
750
57
5
0
236,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role