Player Matchup

Chaac
Chaac
Crentex
Chaac
Level 160
God Stats
5W - 6L
1,592 SR
Queue Stats
674W - 703L
1,469 Elo+
Solo
Charybdis
Charybdis
ErKKz700
Charybdis
Level 105
God Stats
4W - 5L
1,325 SR
Queue Stats
178W - 183L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
Reiki68
Zhong Kui
Level 158
God Stats
7W - 24L
1,594 SR
Queue Stats
698W - 726L
1,470 Elo+
Solo
Cerberus
Cerberus
intenseFlo
Cerberus
Level 125
God Stats
0W - 1L
1,694 SR
Queue Stats
69W - 69L
1,629 Elo+
Party 1
Sol
Sol
juan_yet
Sol
Level 140
God Stats
2W - 5L
1,426 SR
Queue Stats
501W - 485L
1,492 Elo+
Solo
Team Averages
Level 138
1,526 SR
1,527 Elo+

VS

Team Averages
Level 117
1,462 SR
1,531 Elo+
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Jihnn
Baba Yaga
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,652 Elo+
Solo
Anhur
Anhur
МистерФокс
Anhur
Level 156
God Stats
5W - 10L
1,312 SR
Queue Stats
905W - 909L
1,502 Elo+
Party 2
Bacchus
Bacchus
Подкова
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Crentex
Chaac
6
0 / 1 / 2
5,203
743
859
2,028
954
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
ErKKz700
Charybdis
12
3 / 3 / 4
6,572
939
4,983
6,564
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Reiki68
Zhong Kui
11
3 / 5 / 6
6,414
916
6,598
7,569
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
intenseFlo
Cerberus
14
3 / 3 / 7
6,944
992
4,947
9,008
8,102
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 6
7,174
1,025
8,547
6,206
2,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 3 / 5
7,550
1,079
8,292
5,909
2,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
 
Poseidon
11
2 / 4 / 6
6,899
986
2,682
6,129
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
Jihnn
Baba Yaga
15
5 / 0 / 8
8,056
1,151
7,592
3,535
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 12
6,892
985
6,010
6,272
2,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 1 / 7
6,759
966
3,925
8,008
9,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
11
Kills
14
14
Deaths
11
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
5
2.5
W
Poseidon
 
Poseidon
2
4
6
1.25
L
Chaac
Crentex
Chaac
0
1
2
1
L
Charybdis
ErKKz700
Charybdis
3
3
4
1.67
W
Baba Yaga
Jihnn
Baba Yaga
5
0
8
9
L
Zhong Kui
Reiki68
Zhong Kui
3
5
6
1.2
L
Cerberus
intenseFlo
Cerberus
3
3
7
2.17
L
2
2
6
2.5
W
1
3
12
2.33
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,934
Damage
28,501
31,375
Taken
29,853
18,656
Mitigated
18,411
9,438
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,292
2,813
1,276
389
5,909
2,228
196
4,201
1,708
0
18,316
W
Poseidon
 
Poseidon
2,682
246
1,083
1,446
6,129
2,306
459
4,251
1,878
8,844
0
L
Chaac
Crentex
Chaac
859
0
181
629
2,028
954
0
783
1,245
0
3,363
L
Charybdis
ErKKz700
Charybdis
4,983
1,479
98
1,532
6,564
2,585
0
4,233
2,331
0
10,570
W
Baba Yaga
Jihnn
Baba Yaga
7,592
0
509
1,278
3,535
1,646
504
2,004
1,531
19,709
0
L
Zhong Kui
Reiki68
Zhong Kui
6,598
204
389
950
7,569
4,708
0
3,509
4,060
8,281
0
L
Cerberus
intenseFlo
Cerberus
4,947
222
698
2,393
9,008
8,102
0
2,455
6,553
13,155
0
L
8,547
1,940
238
2,330
6,206
2,307
0
3,219
2,987
23,133
0
W
6,010
2,612
1,759
1,647
6,272
2,445
699
4,673
1,599
0
9,260
W
3,925
573
266
781
8,008
9,786
58
4,963
3,045
5,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,307
Gold Earned
36,156
89
Minions Killed
78
0
Camps Cleared
0
589,692
Distance Traveled
760,318
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,550
1,079
12
2
0
141,367
3
W
Poseidon
6,899
986
27
4
0
138,596
1
L
Chaac
5,203
743
6
1
0
47,853
0
L
Charybdis
6,572
939
15
2
0
123,087
0
W
Baba Yaga
8,056
1,151
22
3
0
150,041
1
L
Zhong Kui
6,414
916
7
1
0
118,423
0
L
Cerberus
6,944
992
26
4
0
143,996
1
L
Sol
7,174
1,025
35
5
0
156,333
1
W
Anhur
6,892
985
15
2
0
157,588
0
W
Bacchus
6,759
966
2
0
0
172,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role