Player Matchup

Danzaburou
Danzaburou
Fen Sins
Danzaburou
Level 25
God Stats
9W - 4L
1,515 SR
Queue Stats
347W - 173L
1,762 Elo+
Party 3
Poseidon
Poseidon
Head Or Nah
Poseidon
Level 41
God Stats
23W - 12L
1,619 SR
Queue Stats
233W - 233L
1,395 Elo+
Party 3
Ymir
Ymir
MintCreature119
Ymir
Level 108
God Stats
5W - 7L
1,564 SR
Queue Stats
321W - 335L
1,600 Elo+
Party 3
Bastet
Bastet
ToasterBath3942
Bastet
Level 147
God Stats
1W - 1L
1,412 SR
Queue Stats
117W - 135L
1,565 Elo+
Party 3
Guan Yu
Guan Yu
Vaeldawn
Guan Yu
Level 95
God Stats
4W - 3L
1,443 SR
Queue Stats
202W - 197L
1,469 Elo+
Party 3
Team Averages
Level 83
1,511 SR
1,558 Elo+

VS

Team Averages
Level 103
1,478 SR
1,532 Elo+
Cthulhu
Cthulhu
Deputy_DipPoopy
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,505 Elo+
Party 1
Ao Kuang
Ao Kuang
Nooby-Neeb
Ao Kuang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 213L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
Proxyz King 32
Jing Wei
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
Tokahontes
Sun Wukong
Level 160
God Stats
5W - 8L
1,389 SR
Queue Stats
810W - 640L
1,562 Elo+
Party 2
Nemesis
Nemesis
VloneDonDada
Nemesis
Level 39
God Stats
2W - 5L
1,500 SR
Queue Stats
205W - 242L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fen Sins
Danzaburou
11
5 / 1 / 2
7,121
712
5,939
4,744
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Head Or Nah
Poseidon
10
3 / 1 / 4
6,402
640
3,645
3,716
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 4
6,115
612
2,634
5,486
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 0 / 3
6,645
665
4,592
6,396
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Vaeldawn
Guan Yu
10
0 / 5 / 1
5,730
573
2,232
8,398
3,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,747
475
2,218
6,039
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Nooby-Neeb
Ao Kuang
8
1 / 2 / 0
5,114
511
2,756
4,214
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
9
0 / 4 / 0
5,091
509
2,768
7,336
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Tokahontes
Sun Wukong
12
5 / 1 / 0
6,659
666
6,841
7,936
3,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
VloneDonDada
Nemesis
6
0 / 6 / 0
4,404
440
2,131
7,671
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
6
7
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Danzaburou
Fen Sins
Danzaburou
5
1
2
6
W
Poseidon
Head Or Nah
Poseidon
3
1
4
5
W
3
0
4
5
L
Ao Kuang
Nooby-Neeb
Ao Kuang
1
2
0
0.5
L
Jing Wei
0
4
0
0
W
4
0
3
5.5
L
Sun Wukong
Tokahontes
Sun Wukong
5
1
0
5
W
Guan Yu
Vaeldawn
Guan Yu
0
5
1
0.1
L
Nemesis
VloneDonDada
Nemesis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,042
Damage
16,714
28,740
Taken
33,196
11,153
Mitigated
9,794
10,085
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,218
634
34
1,442
6,039
2,360
0
2,735
3,189
15,089
0
W
Danzaburou
Fen Sins
Danzaburou
5,939
3,154
0
2,312
4,744
1,426
98
643
4,101
0
41,137
W
Poseidon
Head Or Nah
Poseidon
3,645
629
0
1,490
3,716
1,077
0
1,527
2,189
30,690
0
W
2,634
864
0
1,649
5,486
3,236
0
1,451
4,035
11,092
0
L
Ao Kuang
Nooby-Neeb
Ao Kuang
2,756
915
0
1,321
4,214
1,466
0
709
3,391
16,226
4,119
L
Jing Wei
2,768
1,674
0
1,755
7,336
1,010
0
468
6,868
0
29,774
W
4,592
1,366
0
2,076
6,396
1,877
0
920
5,476
0
40,684
L
Sun Wukong
Tokahontes
Sun Wukong
6,841
1,512
0
3,230
7,936
3,256
0
0
7,936
0
42,478
W
Guan Yu
Vaeldawn
Guan Yu
2,232
471
0
2,558
8,398
3,537
0
0
8,398
0
26,317
L
Nemesis
VloneDonDada
Nemesis
2,131
1,480
0
604
7,671
1,702
0
2,038
5,533
0
17,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,013
Gold Earned
26,015
286
Minions Killed
239
0
Camps Cleared
0
1,046,459
Distance Traveled
1,001,970
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,747
475
28
3
0
203,514
2
W
Danzaburou
7,121
712
78
8
0
182,247
3
W
Poseidon
6,402
640
76
8
0
204,544
2
W
Ymir
6,115
612
11
1
0
193,838
3
L
Ao Kuang
5,114
511
39
4
0
186,950
4
L
Jing Wei
5,091
509
57
6
0
205,381
3
W
Bastet
6,645
665
72
7
0
251,279
1
L
Sun Wukong
6,659
666
83
8
0
218,329
0
W
Guan Yu
5,730
573
49
5
0
214,551
0
L
Nemesis
4,404
440
32
3
0
187,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role