Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kaymanism
Izanami
Level 49
God Stats
19W - 30L
1,366 SR
Queue Stats
126W - 151L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
colormuncher
Gilgamesh
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Fenrir
Fenrir
dghelwolf
Fenrir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Scylla
Scylla
sabrewulfkami
Scylla
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,469 Elo+
Solo
Team Averages
Level 64
1,473 SR
1,458 Elo+

VS

Team Averages
Level 148
1,646 SR
1,616 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ANTI HEALZ
Ganesha
Level 149
God Stats
12W - 1L
1,856 SR
Queue Stats
54W - 29L
1,640 Elo+
Party 1
Cerberus
Cerberus
IllusioN20XX
Cerberus
Level 158
God Stats
4W - 0L
1,701 SR
Queue Stats
70W - 32L
1,700 Elo+
Party 1
Gilgamesh
Gilgamesh
OurMemeMachine
Gilgamesh
Level 156
God Stats
11W - 1L
1,766 SR
Queue Stats
81W - 38L
1,688 Elo+
Party 1
Horus
Horus
skepticallemon
Horus
Level 121
God Stats
21W - 4L
1,407 SR
Queue Stats
84W - 60L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 9 / 2
7,843
980
7,169
13,042
2,383
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Kaymanism
Izanami
13
0 / 14 / 3
7,787
973
11,294
20,578
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
colormuncher
Gilgamesh
13
0 / 8 / 4
7,743
968
8,576
17,003
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
dghelwolf
Fenrir
13
4 / 9 / 0
9,041
1,130
5,040
14,679
4,230
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 7 / 4
7,866
983
7,529
10,015
1,779
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
13 / 0 / 24
10,601
1,325
13,339
8,832
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
ANTI HEALZ
Ganesha
16
0 / 1 / 40
9,611
1,201
10,810
8,179
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
IllusioN20XX
Cerberus
16
5 / 1 / 34
10,567
1,321
15,531
12,296
6,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
OurMemeMachine
Gilgamesh
16
17 / 2 / 14
11,385
1,423
21,619
11,939
5,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
12 / 0 / 29
11,332
1,417
12,065
10,957
10,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
188
4
Kills
47
47
Deaths
4
13
Assists
141
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
9
2
0.11
W
Ymir
 
Ymir
13
0
24
25
W
Ganesha
ANTI HEALZ
Ganesha
0
1
40
20
W
Cerberus
IllusioN20XX
Cerberus
5
1
34
22
L
Izanami
Kaymanism
Izanami
0
14
3
0.11
W
Gilgamesh
OurMemeMachine
Gilgamesh
17
2
14
12
L
Gilgamesh
colormuncher
Gilgamesh
0
8
4
0.25
L
Fenrir
dghelwolf
Fenrir
4
9
0
0.44
L
0
7
4
0.29
W
12
0
29
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,608
Damage
73,364
75,317
Taken
52,203
21,408
Mitigated
32,214
2,891
Healing
29,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,169
1,987
0
0
13,042
2,383
0
6,399
6,423
19,100
0
W
Ymir
 
Ymir
13,339
4,200
1,363
1,981
8,832
3,928
0
3,499
5,114
26,700
0
W
Ganesha
ANTI HEALZ
Ganesha
10,810
326
605
1,198
8,179
6,299
0
2,827
5,324
18,981
0
W
Cerberus
IllusioN20XX
Cerberus
15,531
773
3,428
4,736
12,296
6,252
0
2,530
8,576
28,028
0
L
Izanami
Kaymanism
Izanami
11,294
7,710
0
1,912
20,578
3,422
0
12,743
7,495
0
22,451
W
Gilgamesh
OurMemeMachine
Gilgamesh
21,619
7,753
1,412
1,346
11,939
5,493
0
2,354
9,420
0
41,398
L
Gilgamesh
colormuncher
Gilgamesh
8,576
1,265
200
356
17,003
9,594
0
6,925
9,681
0
8,564
L
Fenrir
dghelwolf
Fenrir
5,040
1,576
0
423
14,679
4,230
0
7,790
6,482
0
5,642
L
7,529
835
0
0
10,015
1,779
0
6,574
3,180
16,815
0
W
12,065
4,095
7,891
5,115
10,957
10,242
0
3,488
7,335
5,514
19,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,280
Gold Earned
53,496
73
Minions Killed
156
2
Camps Cleared
7
590,180
Distance Traveled
840,040
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,843
980
13
2
0
123,466
0
W
Ymir
10,601
1,325
44
6
0
165,741
0
W
Ganesha
9,611
1,201
0
0
0
145,969
0
W
Cerberus
10,567
1,321
27
3
2
174,469
1
L
Izanami
7,787
973
31
4
1
102,542
0
W
Gilgamesh
11,385
1,423
51
6
4
166,462
0
L
Gilgamesh
7,743
968
3
0
0
135,356
0
L
Fenrir
9,041
1,130
2
0
0
110,103
0
L
Scylla
7,866
983
24
3
1
118,713
0
W
Horus
11,332
1,417
34
4
1
187,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role