Player Matchup

Horus
Horus
EchoHR
Horus
Level 157
God Stats
3W - 1L
1,285 SR
Queue Stats
55W - 24L
1,721 Elo+
Party 1
Hel
Hel
Saphreon
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 32L
1,815 Elo+
Party 1
Medusa
Medusa
Tuffnutts
Medusa
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
275W - 171L
1,823 Elo+
Party 1
Team Averages
Level 148
1,428 SR
1,786 Elo+

VS

Team Averages
Level 24
1,437 SR
1,211 Elo+
Freya
Freya
TransgenderQueen
Freya
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,058 Elo+
Party 2
Geb
Geb
komugisan
Geb
Level 12
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 2
Zeus
Zeus
toastynoah
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EchoHR
Horus
13
6 / 2 / 14
8,769
877
11,622
9,557
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 1 / 15
8,794
879
5,698
9,746
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Tuffnutts
Medusa
13
10 / 2 / 8
9,418
942
9,494
9,071
3,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,532
653
2,704
9,767
2,373
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 8 / 2
7,325
733
2,858
12,894
8,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 7 / 2
7,938
794
8,197
9,710
2,195
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
22
Kills
4
5
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
EchoHR
Horus
6
2
14
6.5
W
6
1
15
13.5
L
0
7
3
0.21
W
Medusa
Tuffnutts
Medusa
10
2
8
7
L
2
8
2
0.38
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,814
Damage
13,759
28,374
Taken
32,371
13,688
Mitigated
12,700
15,567
Healing
1,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
EchoHR
Horus
11,622
6,236
1,858
2,485
9,557
4,541
69
5,627
3,930
0
19,555
W
5,698
633
5,307
5,047
9,746
5,598
277
3,717
5,605
21,076
0
L
2,704
517
0
875
9,767
2,373
0
2,462
7,305
8,843
0
W
Medusa
Tuffnutts
Medusa
9,494
2,414
0
870
9,071
3,549
2,448
4,736
4,335
0
39,447
L
2,858
264
154
362
12,894
8,132
0
1,262
11,012
7,648
0
L
8,197
1,431
0
250
9,710
2,195
0
2,082
7,434
32,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,981
Gold Earned
21,795
110
Minions Killed
69
8
Camps Cleared
1
571,493
Distance Traveled
457,001
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,769
877
24
2
2
176,189
2
W
Hel
8,794
879
22
2
3
213,141
1
L
Freya
6,532
653
6
1
0
153,175
3
W
Medusa
9,418
942
64
6
3
182,163
1
L
Geb
7,325
733
6
1
0
152,949
0
L
Zeus
7,938
794
57
6
1
150,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role