Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
Danipro242471
Ah Muzen Cab
Gold V
Level 62
God Stats
14W - 20L
1,452 SR
Queue Stats
94W - 105L
1,216 MMR
Solo
Tiamat
Tiamat
Gold V
Oidordal95
Tiamat
Gold V
Level 149
God Stats
4W - 7L
1,500 SR
Queue Stats
302W - 308L
1,201 MMR
Solo
Bacchus
Bacchus
Silver III
SeenTheDark
Bacchus
Silver III
Level 39
God Stats
1W - 3L
1,276 SR
Queue Stats
9W - 12L
1,327 MMR
Solo
Camazotz
Camazotz
Silver I
Woobme
Camazotz
Silver I
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 114L
1,167 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
il_mrb_li
Tsukuyomi
Gold V
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
167W - 176L
1,199 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,446 SR
1,222 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,493 SR
1,267 MMR
King Arthur
King Arthur
Gold II
CaZeShAdOw94
King Arthur
Gold II
Level 155
God Stats
3W - 8L
1,307 SR
Queue Stats
49W - 52L
1,562 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
FatheredRelic56
Jormungandr
Silver IV
Level 100
God Stats
234W - 208L
1,469 SR
Queue Stats
666W - 697L
718 MMR
Solo
Heimdallr
Heimdallr
Gold IV
NatOP
Heimdallr
Gold IV
Level 45
God Stats
22W - 17L
1,690 SR
Queue Stats
244W - 252L
1,429 MMR
Solo
Hades
Hades
Gold V
SaphirKing
Hades
Gold V
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 84L
1,219 MMR
Party 1
Hun Batz
Hun Batz
Silver III
vichttaler
Hun Batz
Silver III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Danipro242471
Ah Muzen Cab
20
1 / 5 / 1
14,555
485
7,822
18,796
7,203
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Oidordal95
Tiamat
20
2 / 3 / 1
13,039
435
17,379
16,440
9,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
SeenTheDark
Bacchus
20
0 / 3 / 2
12,762
425
11,645
24,611
39,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Woobme
Camazotz
20
3 / 6 / 2
14,883
496
11,321
28,294
11,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
il_mrb_li
Tsukuyomi
20
3 / 12 / 2
13,566
452
16,323
25,959
20,277
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
BastetLokiAtlas

VS

Bans
GebAwilixShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaZeShAdOw94
King Arthur
20
9 / 5 / 8
17,559
585
15,365
29,595
29,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
FatheredRelic56
Jormungandr
20
4 / 0 / 10
15,573
519
15,153
27,146
52,216
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
NatOP
Heimdallr
20
4 / 1 / 6
17,048
568
16,792
21,771
10,620
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
20
10 / 1 / 5
17,086
570
26,410
23,561
16,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
vichttaler
Hun Batz
20
2 / 4 / 9
15,694
523
8,327
23,007
10,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
9
Kills
29
29
Deaths
11
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaZeShAdOw94
King Arthur
9
5
8
2.6
L
Ah Muzen Cab
Danipro242471
Ah Muzen Cab
1
5
1
0.3
W
Jormungandr
FatheredRelic56
Jormungandr
4
0
10
9
W
Heimdallr
NatOP
Heimdallr
4
1
6
7
L
Tiamat
Oidordal95
Tiamat
2
3
1
0.83
W
Hades
10
1
5
12.5
L
Bacchus
SeenTheDark
Bacchus
0
3
2
0.33
L
Camazotz
Woobme
Camazotz
3
6
2
0.67
L
Tsukuyomi
il_mrb_li
Tsukuyomi
3
12
2
0.33
W
Hun Batz
vichttaler
Hun Batz
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,490
Damage
82,047
114,100
Taken
125,080
88,222
Mitigated
118,772
29,513
Healing
52,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaZeShAdOw94
King Arthur
15,365
1,949
0
6,486
29,595
29,698
582
11,049
18,546
9,862
110,390
L
Ah Muzen Cab
Danipro242471
Ah Muzen Cab
7,822
3,222
0
6,649
18,796
7,203
0
4,184
14,612
0
135,851
W
Jormungandr
FatheredRelic56
Jormungandr
15,153
2,706
0
9,703
27,146
52,216
1,171
7,414
19,732
86,372
0
W
Heimdallr
NatOP
Heimdallr
16,792
7,365
0
12,701
21,771
10,620
3,386
5,304
16,467
0
187,986
L
Tiamat
Oidordal95
Tiamat
17,379
541
0
4,552
16,440
9,828
0
7,590
8,850
96,056
0
W
Hades
26,410
1,364
1,720
13,679
23,561
16,171
1,787
7,939
15,622
111,226
0
L
Bacchus
SeenTheDark
Bacchus
11,645
1,116
0
2,767
24,611
39,354
156
11,989
12,622
31,779
4,006
L
Camazotz
Woobme
Camazotz
11,321
2,255
0
13,854
28,294
11,560
424
8,730
19,558
0
123,508
L
Tsukuyomi
il_mrb_li
Tsukuyomi
16,323
2,472
0
1,691
25,959
20,277
0
10,929
15,030
0
119,780
W
Hun Batz
vichttaler
Hun Batz
8,327
3,490
0
8,649
23,007
10,067
3,316
5,864
16,875
0
132,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,805
Gold Earned
82,960
821
Minions Killed
936
0
Camps Cleared
0
2,741,701
Distance Traveled
2,884,099
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
17,559
585
202
7
0
574,615
7
L
Ah Muzen Cab
14,555
485
235
8
0
568,759
4
W
Jormungandr
15,573
519
113
4
0
552,367
9
W
Heimdallr
17,048
568
243
8
0
565,277
5
L
Tiamat
13,039
435
181
6
0
468,610
0
W
Hades
17,086
570
187
6
0
584,268
7
L
Bacchus
12,762
425
50
2
0
619,034
2
L
Camazotz
14,883
496
188
6
0
589,337
6
L
Tsukuyomi
13,566
452
167
6
0
495,961
3
W
Hun Batz
15,694
523
191
6
0
607,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role