Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GołodupiecMarek
Zeus
Level 125
God Stats
5W - 2L
1,726 SR
Queue Stats
165W - 169L
1,500 Elo+
Solo
Ne Zha
Ne Zha
xDonaldDuckFTWx
Ne Zha
Level 109
God Stats
3W - 2L
1,309 SR
Queue Stats
35W - 31L
1,553 Elo+
Solo
Team Averages
Level 94
1,512 SR
1,518 Elo+

VS

Team Averages
Level 95
1,328 SR
1,290 Elo+
Shiva
Shiva
Gims974
Shiva
Level 125
God Stats
0W - 2L
1,347 SR
Queue Stats
82W - 137L
1,332 Elo+
Party 1
Artemis
Artemis
Skytacus
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,066 Elo+
Party 1
Merlin
Merlin
Xendori
Merlin
Level 148
God Stats
2W - 3L
1,137 SR
Queue Stats
38W - 35L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 1 / 7
8,741
728
1,158
9,307
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 6
8,744
729
7,837
4,223
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 0 / 1
9,486
791
9,342
5,626
2,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Gims974
Shiva
10
0 / 4 / 0
6,671
556
1,973
8,259
4,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Skytacus
Artemis
11
0 / 4 / 1
7,033
586
5,404
9,336
2,520
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Xendori
Merlin
13
1 / 1 / 0
7,549
629
4,559
4,614
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
7
3.5
L
Shiva
Gims974
Shiva
0
4
0
0
W
2
0
6
5
L
Artemis
Skytacus
Artemis
0
4
1
0.13
L
Merlin
Xendori
Merlin
1
1
0
1
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,337
Damage
11,936
19,156
Taken
22,209
9,970
Mitigated
7,948
4,523
Healing
1,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,158
73
689
2,401
9,307
6,294
188
1,533
7,774
11,702
0
L
Shiva
Gims974
Shiva
1,973
253
0
176
8,259
4,224
0
2,518
5,543
0
10,467
W
7,837
591
0
292
4,223
1,561
324
1,784
2,439
36,654
0
L
Artemis
Skytacus
Artemis
5,404
1,421
0
428
9,336
2,520
0
4,204
4,756
0
13,963
L
Merlin
Xendori
Merlin
4,559
95
0
740
4,614
1,204
0
1,892
2,644
32,224
0
W
9,342
1,443
0
1,141
5,626
2,115
187
1,548
4,078
0
43,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,971
Gold Earned
21,253
161
Minions Killed
109
8
Camps Cleared
3
744,610
Distance Traveled
543,500
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,741
728
42
4
2
247,904
3
L
Shiva
6,671
556
18
2
1
173,908
2
W
Zeus
8,744
729
63
5
1
228,341
5
L
Artemis
7,033
586
29
2
0
167,008
1
L
Merlin
7,549
629
62
5
2
202,584
3
W
Ne Zha
9,486
791
56
5
5
268,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role