Player Matchup

Tiamat
Tiamat
BoricDragonXVII
Tiamat
Level 131
God Stats
6W - 16L
1,490 SR
Queue Stats
407W - 431L
1,489 Elo+
Party 2
Athena
Athena
Deputy_DipPoopy
Athena
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,508 Elo+
Party 3
Hera
Hera
Nooby-Neeb
Hera
Level 124
God Stats
6W - 4L
1,658 SR
Queue Stats
221W - 213L
1,566 Elo+
Party 3
Heimdallr
Heimdallr
ShadowHydraXIX
Heimdallr
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 78L
1,532 Elo+
Party 2
Loki
Loki
asscesinn029
Loki
Level 43
God Stats
11W - 8L
1,500 SR
Queue Stats
193W - 228L
1,313 Elo+
Solo
Team Averages
Level 82
1,530 SR
1,481 Elo+

VS

Team Averages
Level 59
1,568 SR
1,435 Elo+
Thoth
Thoth
CamFromFlatbush
Thoth
Level 38
God Stats
12W - 20L
1,526 SR
Queue Stats
390W - 365L
1,413 Elo+
Party 1
Arachne
Arachne
JAYDONTPLAYYYY
Arachne
Level 31
God Stats
15W - 15L
1,575 SR
Queue Stats
362W - 326L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
JackRifter
Gilgamesh
Level 117
God Stats
2W - 4L
1,749 SR
Queue Stats
78W - 82L
1,430 Elo+
Solo
Artio
Artio
ZaddySpace
Artio
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
310W - 342L
1,469 Elo+
Party 4
Charybdis
Charybdis
xA Arrow
Charybdis
Level 49
God Stats
25W - 38L
1,493 SR
Queue Stats
226W - 260L
1,469 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 3
10,856
517
10,324
11,587
9,748
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 1 / 6
9,112
434
4,297
11,402
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 1 / 5
11,696
557
21,672
6,498
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ShadowHydraXIX
Heimdallr
15
1 / 9 / 5
9,576
456
5,093
14,231
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 4 / 3
11,100
529
10,125
15,905
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
9,483
452
2,297
10,035
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 0
10,472
499
6,244
17,432
7,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
JackRifter
Gilgamesh
14
0 / 2 / 2
9,427
449
7,322
20,445
8,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
15
4 / 1 / 5
10,175
485
8,213
20,410
22,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
xA Arrow
Charybdis
14
7 / 5 / 4
9,929
473
15,363
15,275
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
18
Kills
16
16
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
1
7
2
0.29
W
0
1
6
3
L
4
4
0
1
L
Gilgamesh
JackRifter
Gilgamesh
0
2
2
0.5
W
10
1
5
12.5
W
Heimdallr
ShadowHydraXIX
Heimdallr
1
9
5
0.39
L
Artio
4
1
5
6.5
W
4
4
3
1.38
L
Charybdis
xA Arrow
Charybdis
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,511
Damage
39,439
59,623
Taken
83,597
33,794
Mitigated
46,657
19,224
Healing
22,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,324
1,510
0
5,926
11,587
9,748
610
1,391
10,150
71,342
0
L
2,297
90
0
750
10,035
3,181
908
6,646
3,389
46,994
0
W
4,297
1,201
183
4,000
11,402
11,385
965
1,662
9,570
17,345
0
L
6,244
4,301
0
3,031
17,432
7,496
0
4,651
12,781
0
83,711
L
Gilgamesh
JackRifter
Gilgamesh
7,322
1,658
0
8,661
20,445
8,190
492
12,189
8,256
0
51,428
W
21,672
4,217
0
689
6,498
2,575
2,960
1,001
5,399
96,570
0
W
Heimdallr
ShadowHydraXIX
Heimdallr
5,093
2,071
0
2,829
14,231
4,456
589
2,140
12,091
0
43,455
L
Artio
8,213
925
522
5,166
20,410
22,836
144
8,313
12,097
40,442
5,720
W
10,125
2,784
95
5,502
15,905
5,630
497
2,813
13,052
0
76,705
L
Charybdis
xA Arrow
Charybdis
15,363
7,546
0
4,747
15,275
4,954
2,588
4,494
10,781
0
66,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,340
Gold Earned
49,486
528
Minions Killed
484
0
Camps Cleared
0
1,964,647
Distance Traveled
1,879,057
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,856
517
143
7
0
384,406
11
L
Thoth
9,483
452
102
5
0
371,963
4
W
Athena
9,112
434
24
1
0
419,346
3
L
Arachne
10,472
499
124
6
0
418,347
3
L
Gilgamesh
9,427
449
110
5
0
315,184
0
W
Hera
11,696
557
153
7
0
449,699
6
W
Heimdallr
9,576
456
69
3
0
333,863
6
L
Artio
10,175
485
62
3
0
428,683
2
W
Loki
11,100
529
139
7
0
377,333
2
L
Charybdis
9,929
473
86
4
0
344,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role