Player Matchup

Kukulkan
Kukulkan
BiborosVegh
Kukulkan
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
58W - 50L
1,481 Elo+
Solo
Nemesis
Nemesis
Slotherson
Nemesis
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,626 Elo+
Party 3
Hel
Hel
YukiKush
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,683 Elo+
Party 3
Artemis
Artemis
i_AM420Martian
Artemis
Level 21
God Stats
6W - 3L
1,702 SR
Queue Stats
66W - 93L
1,417 Elo+
Party 2
Khepri
Khepri
xX_TROY_Xx159
Khepri
Level 123
God Stats
9W - 6L
1,593 SR
Queue Stats
178W - 196L
1,463 Elo+
Party 2
Team Averages
Level 78
1,559 SR
1,534 Elo+

VS

Team Averages
Level 70
1,517 SR
1,491 Elo+
Kumbhakarna
Kumbhakarna
BUBBURITO
Kumbhakarna
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 111L
1,521 Elo+
Party 1
Medusa
Medusa
Lapida
Medusa
Level 82
God Stats
16W - 16L
1,557 SR
Queue Stats
30W - 32L
1,487 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
RipshotPink
Morgan Le Fay
Level 58
God Stats
34W - 22L
1,544 SR
Queue Stats
185W - 182L
1,438 Elo+
Solo
Merlin
Merlin
SheistyShad
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
1,543 Elo+
Party 1
Bellona
Bellona
Yhtill
Bellona
Level 107
God Stats
11W - 13L
1,484 SR
Queue Stats
129W - 139L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BiborosVegh
Kukulkan
15
1 / 1 / 1
9,455
946
11,058
5,670
2,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Slotherson
Nemesis
14
1 / 8 / 1
9,241
924
8,175
18,888
7,281
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 11 / 1
8,801
880
4,464
14,590
5,755
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 4 / 1
9,003
900
7,581
13,204
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 2 / 1
10,000
1,000
4,777
17,723
21,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

142

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BUBBURITO
Kumbhakarna
16
1 / 1 / 12
9,481
948
6,360
10,262
11,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
Lapida
Medusa
16
3 / 0 / 16
10,139
1,014
13,953
10,184
3,667
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RipshotPink
Morgan Le Fay
17
8 / 0 / 13
11,560
1,156
13,155
3,282
1,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
17
7 / 1 / 16
11,627
1,163
15,976
5,367
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Yhtill
Bellona
17
7 / 0 / 15
11,303
1,130
14,551
11,776
10,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
98
2
Kills
26
26
Deaths
2
5
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BUBBURITO
Kumbhakarna
1
1
12
7
L
Kukulkan
BiborosVegh
Kukulkan
1
1
1
1.5
W
Medusa
Lapida
Medusa
3
0
16
11
W
Morgan Le Fay
RipshotPink
Morgan Le Fay
8
0
13
14.5
W
Merlin
7
1
16
15
L
Nemesis
Slotherson
Nemesis
1
8
1
0.19
W
Bellona
Yhtill
Bellona
7
0
15
14.5
L
0
11
1
0.05
L
0
4
1
0.13
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,055
Damage
63,995
70,075
Taken
40,871
41,714
Mitigated
29,108
5,352
Healing
2,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BUBBURITO
Kumbhakarna
6,360
812
0
161
10,262
11,525
0
5,241
5,021
19,881
0
L
Kukulkan
BiborosVegh
Kukulkan
11,058
1,220
0
147
5,670
2,189
0
2,699
2,971
29,304
0
W
Medusa
Lapida
Medusa
13,953
7,074
0
697
10,184
3,667
0
5,169
5,015
0
24,222
W
Morgan Le Fay
RipshotPink
Morgan Le Fay
13,155
815
0
549
3,282
1,514
0
939
2,343
30,328
0
W
Merlin
15,976
591
0
581
5,367
2,057
0
2,671
2,696
39,177
0
L
Nemesis
Slotherson
Nemesis
8,175
3,618
0
1,741
18,888
7,281
0
8,351
10,537
0
27,479
W
Bellona
Yhtill
Bellona
14,551
4,289
0
284
11,776
10,345
0
6,279
5,497
161
35,741
L
4,464
952
621
819
14,590
5,755
0
8,416
6,174
14,254
0
L
7,581
2,591
0
314
13,204
5,424
0
6,966
6,238
0
20,945
L
4,777
269
518
1,192
17,723
21,065
0
9,220
8,503
27,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,500
Gold Earned
54,110
178
Minions Killed
212
3
Camps Cleared
7
848,046
Distance Traveled
964,739
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,481
948
26
3
0
171,517
2
L
Kukulkan
9,455
946
50
5
1
177,763
0
W
Medusa
10,139
1,014
21
2
2
213,655
1
W
Morgan Le Fay
11,560
1,156
42
4
1
188,978
0
W
Merlin
11,627
1,163
77
8
1
175,687
0
L
Nemesis
9,241
924
35
4
1
210,694
0
W
Bellona
11,303
1,130
46
5
3
214,902
1
L
Hel
8,801
880
25
3
0
134,024
1
L
Artemis
9,003
900
28
3
1
159,685
0
L
Khepri
10,000
1,000
40
4
0
165,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role