Player Matchup

Ares
Ares
Diamond I
 
Ares
Diamond I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum I
CombatFreak
Chiron
Platinum I
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 108L
2,083 MMR
Solo
Nu Wa
Nu Wa
Diamond I
FluffyNarwhal4
Nu Wa
Diamond I
Level 158
God Stats
11W - 12L
1,497 SR
Queue Stats
457W - 446L
2,499 MMR
Solo
Cthulhu
Cthulhu
Diamond III
WelDisciplinedVC
Cthulhu
Diamond III
Level 127
God Stats
2W - 4L
1,175 SR
Queue Stats
318W - 300L
2,171 MMR
Solo
Thor
Thor
Diamond IV
Yaaaga
Thor
Diamond IV
Level 157
God Stats
3W - 3L
1,560 SR
Queue Stats
225W - 227L
2,049 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,446 SR
2,060 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,606 SR
2,116 MMR
Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond I
Fμry
Artio
Diamond I
Level 142
God Stats
0W - 2L
1,566 SR
Queue Stats
350W - 325L
2,371 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
Lizfraser
Morgan Le Fay
Diamond I
Level 156
God Stats
11W - 8L
1,740 SR
Queue Stats
267W - 240L
2,293 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
OrbitalHero
Xing Tian
Platinum I
Level 160
God Stats
17W - 17L
1,558 SR
Queue Stats
252W - 237L
1,982 MMR
Solo
Hou Yi
Hou Yi
Masters
RealCanadianEh
Hou Yi
Masters
Level 94
God Stats
87W - 64L
1,664 SR
Queue Stats
136W - 117L
2,435 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
6 / 2 / 5
9,942
552
10,352
14,217
13,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
15
2 / 5 / 5
9,423
524
7,759
12,745
4,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 0 / 6
10,801
600
14,089
5,058
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 0 / 3
11,196
622
12,992
9,842
9,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
Yaaaga
Thor
18
2 / 2 / 6
10,680
593
7,193
12,848
5,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
He BoShivaAtlasThoth

VS

Bans
ArachneBastetPersephoneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 3 / 5
8,076
449
4,016
15,369
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Fμry
Artio
14
0 / 5 / 0
8,524
474
4,680
15,848
14,181
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Lizfraser
Morgan Le Fay
16
4 / 2 / 0
10,105
561
11,730
10,080
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
OrbitalHero
Xing Tian
11
0 / 1 / 4
7,444
414
2,452
16,054
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
5 / 6 / 2
9,175
510
9,815
13,705
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
17
Kills
9
9
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
2
5
4.25
L
Fenrir
 
Fenrir
0
3
5
0.83
W
Chiron
2
5
5
0.9
W
2
0
6
5
L
Artio
Fμry
Artio
0
5
0
0
L
Morgan Le Fay
Lizfraser
Morgan Le Fay
4
2
0
2
L
Xing Tian
OrbitalHero
Xing Tian
0
1
4
2
L
5
6
2
1
W
5
0
3
6.5
W
Thor
Yaaaga
Thor
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,385
Damage
32,693
54,710
Taken
71,056
34,239
Mitigated
35,372
17,956
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,352
939
1,721
1,841
14,217
13,210
127
3,827
9,503
26,805
8,610
L
Fenrir
 
Fenrir
4,016
1,157
0
3,226
15,369
4,702
0
5,703
9,574
0
52,901
W
Chiron
7,759
2,456
371
3,273
12,745
4,303
1,901
3,436
9,244
0
58,750
W
14,089
3,150
0
590
5,058
1,800
1,338
2,006
3,052
97,194
0
L
Artio
Fμry
Artio
4,680
776
0
5,845
15,848
14,181
0
11,396
4,375
52,638
0
L
Morgan Le Fay
Lizfraser
Morgan Le Fay
11,730
363
0
1,224
10,080
2,758
0
5,324
4,508
91,611
0
L
Xing Tian
OrbitalHero
Xing Tian
2,452
61
461
4,266
16,054
10,042
0
6,683
9,158
23,588
0
L
9,815
4,364
0
2,226
13,705
3,689
0
6,639
6,944
0
51,131
W
12,992
2,154
226
4,234
9,842
9,134
160
6,261
3,581
68,324
0
W
Thor
Yaaaga
Thor
7,193
1,919
0
5,700
12,848
5,792
858
3,332
9,516
0
84,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,042
Gold Earned
43,324
617
Minions Killed
500
0
Camps Cleared
0
1,903,246
Distance Traveled
1,825,808
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,942
552
37
2
0
415,238
5
L
Fenrir
8,076
449
84
5
0
353,378
1
W
Chiron
9,423
524
106
6
0
340,962
7
W
Nu Wa
10,801
600
187
10
0
384,492
4
L
Artio
8,524
474
114
6
0
340,059
3
L
Morgan Le Fay
10,105
561
171
10
0
373,868
7
L
Xing Tian
7,444
414
25
1
0
407,498
14
L
Hou Yi
9,175
510
106
6
0
351,005
4
W
Cthulhu
11,196
622
136
8
0
367,855
3
W
Thor
10,680
593
151
8
0
394,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role