Player Matchup

Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum I
Playboii Vonnie
Nemesis
Platinum I
Level 127
God Stats
8W - 12L
1,535 SR
Queue Stats
215W - 216L
1,879 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
RiiveerOo
Sun Wukong
Platinum III
Level 128
God Stats
9W - 18L
1,362 SR
Queue Stats
690W - 703L
1,802 MMR
Solo
Agni
Agni
Platinum V
ShUfIExBoArD
Agni
Platinum V
Level 148
God Stats
7W - 6L
1,635 SR
Queue Stats
585W - 605L
1,722 MMR
Party 1
Cerberus
Cerberus
Platinum V
morrisxxx10
Cerberus
Platinum V
Level 157
God Stats
6W - 10L
1,352 SR
Queue Stats
268W - 272L
1,842 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,477 SR
1,749 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,676 SR
1,779 MMR
Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond V
Dadu_Majime
Amaterasu
Diamond V
Level 156
God Stats
1W - 2L
1,579 SR
Queue Stats
282W - 261L
1,849 MMR
Solo
Charybdis
Charybdis
Gold II
ICYCOLETRAIN
Charybdis
Gold II
Level 158
God Stats
4W - 1L
1,917 SR
Queue Stats
42W - 41L
1,824 MMR
Solo
Baba Yaga
Baba Yaga
Platinum II
Warwick1013
Baba Yaga
Platinum II
Level 138
God Stats
20W - 6L
1,767 SR
Queue Stats
450W - 439L
1,854 MMR
Solo
Sylvanus
Sylvanus
Platinum II
WickedLumps
Sylvanus
Platinum II
Level 152
God Stats
64W - 55L
1,615 SR
Queue Stats
125W - 116L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 2 / 0
4,150
519
2,185
4,106
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 2
4,638
580
3,228
6,620
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
RiiveerOo
Sun Wukong
10
0 / 1 / 0
5,479
685
3,099
5,167
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 4 / 0
4,842
605
2,307
4,869
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
morrisxxx10
Cerberus
6
1 / 3 / 0
4,171
521
2,436
7,881
3,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ShivaGebAtlas

VS

Bans
CliodhnaLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
3 / 1 / 4
5,202
650
3,520
5,062
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Dadu_Majime
Amaterasu
10
3 / 0 / 3
5,590
699
3,648
7,429
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
ICYCOLETRAIN
Charybdis
10
3 / 0 / 2
5,466
683
3,366
3,919
735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Warwick1013
Baba Yaga
9
2 / 1 / 5
5,374
672
4,320
4,446
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
WickedLumps
Sylvanus
7
1 / 1 / 6
4,813
602
3,294
5,397
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
12
12
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Arachne
 
Arachne
3
1
4
5
W
Amaterasu
Dadu_Majime
Amaterasu
3
0
3
4.5
W
Charybdis
ICYCOLETRAIN
Charybdis
3
0
2
4
L
0
2
2
0.5
L
Sun Wukong
RiiveerOo
Sun Wukong
0
1
0
0
L
2
4
0
0.5
W
Baba Yaga
Warwick1013
Baba Yaga
2
1
5
4.5
W
Sylvanus
WickedLumps
Sylvanus
1
1
6
4
L
Cerberus
morrisxxx10
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,255
Damage
18,148
28,643
Taken
26,253
7,988
Mitigated
11,227
9,271
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,185
1,301
0
1,343
4,106
642
0
285
3,821
0
13,679
W
Arachne
 
Arachne
3,520
2,647
0
709
5,062
1,385
0
1,107
3,955
0
25,738
W
Amaterasu
Dadu_Majime
Amaterasu
3,648
1,897
0
4,508
7,429
4,113
0
447
6,982
0
26,757
W
Charybdis
ICYCOLETRAIN
Charybdis
3,366
2,056
0
2,720
3,919
735
350
443
3,476
0
31,352
L
3,228
1,310
0
770
6,620
1,443
0
2,118
4,434
0
22,213
L
Sun Wukong
RiiveerOo
Sun Wukong
3,099
1,439
0
3,198
5,167
1,824
0
0
5,167
0
30,352
L
2,307
296
0
1,142
4,869
1,072
0
2,116
2,535
15,133
0
W
Baba Yaga
Warwick1013
Baba Yaga
4,320
508
0
1,524
4,446
1,391
606
1,251
3,195
24,091
0
W
Sylvanus
WickedLumps
Sylvanus
3,294
1,107
1,256
2,401
5,397
3,603
0
1,495
3,902
13,963
0
L
Cerberus
morrisxxx10
Cerberus
2,436
84
165
2,653
7,881
3,007
0
2,687
5,072
12,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,280
Gold Earned
26,445
208
Minions Killed
247
0
Camps Cleared
0
759,932
Distance Traveled
842,425
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,150
519
32
4
0
116,107
5
W
Arachne
5,202
650
53
7
0
181,852
3
W
Amaterasu
5,590
699
58
7
0
180,043
3
W
Charybdis
5,466
683
63
8
0
141,006
1
L
Nemesis
4,638
580
43
5
0
180,792
0
L
Sun Wukong
5,479
685
74
9
0
149,662
2
L
Agni
4,842
605
32
4
0
156,229
1
W
Baba Yaga
5,374
672
51
6
0
167,107
3
W
Sylvanus
4,813
602
22
3
0
172,417
0
L
Cerberus
4,171
521
27
3
0
157,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role