Player Matchup

Geb
Geb
Allmightysun
Geb
Level 109
God Stats
51W - 27L
1,509 SR
Queue Stats
234W - 168L
1,676 Elo+
Party 1
Kukulkan
Kukulkan
Ickabis
Kukulkan
Level 68
God Stats
48W - 32L
1,660 SR
Queue Stats
103W - 76L
1,618 Elo+
Party 1
Charybdis
Charybdis
LikingSpring64
Charybdis
Level 122
God Stats
3W - 1L
1,621 SR
Queue Stats
131W - 127L
1,475 Elo+
Solo
Shiva
Shiva
Summerhall
Shiva
Level 122
God Stats
2W - 3L
1,233 SR
Queue Stats
238W - 173L
1,687 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xCamletx
Morgan Le Fay
Level 106
God Stats
2W - 0L
1,759 SR
Queue Stats
107W - 67L
1,688 Elo+
Party 1
Team Averages
Level 105
1,556 SR
1,629 Elo+

VS

Team Averages
Level 111
1,575 SR
1,510 Elo+
Hel
Hel
Bf01MVN
Hel
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 13L
1,657 Elo+
Solo
Chiron
Chiron
GhostexDelta107
Chiron
Level 126
God Stats
5W - 1L
1,880 SR
Queue Stats
64W - 78L
1,570 Elo+
Solo
The Morrigan
The Morrigan
Lawrence_1108
The Morrigan
Level 108
God Stats
112W - 109L
1,416 SR
Queue Stats
1,230W - 1,142L
1,387 Elo+
Solo
Bastet
Bastet
Paannni
Bastet
Level 155
God Stats
1W - 2L
1,610 SR
Queue Stats
13W - 20L
1,397 Elo+
Solo
Chaac
Chaac
xPennyWise99x
Chaac
Level 104
God Stats
3W - 3L
1,470 SR
Queue Stats
111W - 111L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 12
12,068
1,207
6,848
9,172
9,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Ickabis
Kukulkan
17
1 / 2 / 8
10,641
1,064
9,023
6,537
2,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LikingSpring64
Charybdis
16
0 / 2 / 10
10,445
1,045
8,632
10,096
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
17
9 / 2 / 7
12,530
1,253
19,322
14,123
16,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
xCamletx
Morgan Le Fay
17
3 / 2 / 9
10,623
1,062
15,512
11,347
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

226

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
1 / 5 / 5
10,591
1,059
11,833
15,708
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 2 / 5
10,209
1,021
10,574
10,336
3,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Lawrence_1108
The Morrigan
15
1 / 2 / 2
9,996
1,000
3,975
4,538
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Paannni
Bastet
16
5 / 5 / 0
11,548
1,155
10,905
13,730
4,876
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 4
10,495
1,050
10,928
19,704
18,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
16
Kills
8
8
Deaths
16
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
Hel
1
5
5
0.7
L
0
2
5
1.25
W
Kukulkan
Ickabis
Kukulkan
1
2
8
2.5
L
The Morrigan
Lawrence_1108
The Morrigan
1
2
2
1
W
Charybdis
LikingSpring64
Charybdis
0
2
10
2.5
L
Bastet
Paannni
Bastet
5
5
0
1
W
Shiva
9
2
7
6.25
W
Morgan Le Fay
xCamletx
Morgan Le Fay
3
2
9
3.75
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,337
Damage
48,215
51,275
Taken
64,016
36,054
Mitigated
34,174
7,957
Healing
19,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,848
637
0
1,330
9,172
9,626
0
3,137
6,035
11,716
0
L
Hel
11,833
264
4,198
3,642
15,708
5,932
0
6,942
8,578
28,579
0
L
10,574
3,338
1,165
1,800
10,336
3,343
0
5,922
4,252
0
41,255
W
Kukulkan
Ickabis
Kukulkan
9,023
572
0
67
6,537
2,332
0
2,104
4,433
42,589
0
L
The Morrigan
Lawrence_1108
The Morrigan
3,975
820
0
148
4,538
1,547
0
2,035
2,479
27,484
403
W
Charybdis
LikingSpring64
Charybdis
8,632
5,900
0
5,558
10,096
3,471
0
2,113
7,983
0
32,927
L
Bastet
Paannni
Bastet
10,905
2,182
0
1,240
13,730
4,876
0
7,111
6,299
0
27,980
W
Shiva
19,322
4,849
41
88
14,123
16,851
0
3,980
10,143
193
32,513
W
Morgan Le Fay
xCamletx
Morgan Le Fay
15,512
1,499
116
757
11,347
3,774
0
4,071
7,276
23,133
0
L
10,928
1,513
258
6,577
19,704
18,476
0
8,566
10,832
0
18,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,307
Gold Earned
52,839
205
Minions Killed
222
5
Camps Cleared
11
1,056,727
Distance Traveled
1,064,555
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,068
1,207
8
1
1
246,478
0
L
Hel
10,591
1,059
50
5
2
227,728
1
L
Chiron
10,209
1,021
64
6
2
193,867
1
W
Kukulkan
10,641
1,064
82
8
1
217,221
0
L
The Morrigan
9,996
1,000
64
6
0
202,281
0
W
Charybdis
10,445
1,045
72
7
2
169,399
3
L
Bastet
11,548
1,155
34
3
6
217,641
1
W
Shiva
12,530
1,253
24
2
1
217,803
0
W
Morgan Le Fay
10,623
1,062
19
2
0
205,826
0
L
Chaac
10,495
1,050
10
1
1
223,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role