Player Matchup

Anubis
Anubis
Digirono
Anubis
Level 127
God Stats
8W - 8L
1,570 SR
Queue Stats
369W - 314L
1,507 Elo+
Party 2
Athena
Athena
HowYuleDoin
Athena
Level 53
God Stats
0W - 3L
1,256 SR
Queue Stats
7W - 10L
1,471 Elo+
Party 2
Neith
Neith
Infernorabbit
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 62
1,442 SR
1,493 Elo+

VS

Team Averages
Level 60
1,710 SR
1,550 Elo+
Tiamat
Tiamat
Lexiblexy
Tiamat
Level 29
God Stats
5W - 5L
1,586 SR
Queue Stats
15W - 14L
1,410 Elo+
Party 1
Izanami
Izanami
SnakeyJ
Izanami
Level 49
God Stats
6W - 1L
1,864 SR
Queue Stats
22W - 19L
1,506 Elo+
Solo
Bacchus
Bacchus
Vorsian
Bacchus
Level 103
God Stats
2W - 1L
1,681 SR
Queue Stats
57W - 29L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Digirono
Anubis
15
1 / 5 / 1
10,018
626
12,282
12,022
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
1 / 1 / 1
9,920
620
5,113
19,634
21,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 5 / 2
9,160
573
9,477
10,249
3,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lexiblexy
Tiamat
17
3 / 0 / 8
11,492
718
9,815
9,171
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SnakeyJ
Izanami
17
6 / 1 / 4
11,709
732
17,291
9,508
3,522
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Vorsian
Bacchus
17
2 / 1 / 8
11,987
749
9,373
16,510
21,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Digirono
Anubis
1
5
1
0.3
L
Athena
1
1
1
1.5
L
0
5
2
0.2
W
Tiamat
Lexiblexy
Tiamat
3
0
8
7
W
Izanami
SnakeyJ
Izanami
6
1
4
8
W
Bacchus
Vorsian
Bacchus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,872
Damage
36,479
41,905
Taken
35,189
31,872
Mitigated
28,771
10,468
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Digirono
Anubis
12,282
805
0
3,754
12,022
6,423
259
8,417
3,605
65,808
0
L
Athena
5,113
1,288
703
5,079
19,634
21,582
252
5,443
14,191
11,303
0
L
9,477
4,607
0
932
10,249
3,867
468
5,671
4,578
0
22,488
W
Tiamat
Lexiblexy
Tiamat
9,815
1,085
0
2,452
9,171
3,939
535
6,736
2,098
37,900
0
W
Izanami
SnakeyJ
Izanami
17,291
11,351
0
2,922
9,508
3,522
2,280
5,253
4,051
0
76,294
W
Bacchus
Vorsian
Bacchus
9,373
1,207
652
3,821
16,510
21,310
274
4,780
11,343
19,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,098
Gold Earned
35,188
158
Minions Killed
190
4
Camps Cleared
9
771,613
Distance Traveled
877,831
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,018
626
119
7
4
246,857
4
L
Athena
9,920
620
8
1
0
292,617
7
L
Neith
9,160
573
31
2
0
232,139
0
W
Tiamat
11,492
718
60
4
1
310,435
0
W
Izanami
11,709
732
117
7
8
270,810
5
W
Bacchus
11,987
749
13
1
0
296,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role