Player Matchup

Poseidon
Poseidon
CepitaMultifruta
Poseidon
Level 153
God Stats
1W - 1L
1,789 SR
Queue Stats
31W - 14L
1,658 Elo+
Party 1
Thanatos
Thanatos
ElSeñorDelTerror
Thanatos
Level 128
God Stats
2W - 1L
1,238 SR
Queue Stats
102W - 71L
1,577 Elo+
Party 1
Hercules
Hercules
PapitaPalLoroS2
Hercules
Level 129
God Stats
6W - 0L
1,985 SR
Queue Stats
91W - 63L
1,602 Elo+
Party 1
Team Averages
Level 137
1,671 SR
1,612 Elo+

VS

Team Averages
Level 102
1,563 SR
1,472 Elo+
Erlang Shen
Erlang Shen
ABUSAADO
Erlang Shen
Level 19
God Stats
16W - 18L
1,454 SR
Queue Stats
21W - 30L
1,343 Elo+
Party 2
Merlin
Merlin
GabrielCSTH
Merlin
Level 126
God Stats
9W - 6L
1,529 SR
Queue Stats
349W - 321L
1,419 Elo+
Party 2
Athena
Athena
dantepk
Athena
Level 160
God Stats
0W - 1L
1,704 SR
Queue Stats
5W - 7L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 14
12,549
896
22,945
13,559
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
14 / 3 / 6
12,920
923
16,583
12,401
4,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
15
2 / 5 / 12
10,005
715
10,780
15,063
16,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ABUSAADO
Erlang Shen
14
3 / 9 / 7
10,006
715
9,781
20,445
16,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
17
8 / 7 / 2
12,393
885
15,871
11,439
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
dantepk
Athena
14
0 / 9 / 9
9,490
678
6,809
23,872
23,298
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
25
Kills
11
11
Deaths
25
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ABUSAADO
Erlang Shen
3
9
7
0.72
W
9
3
14
5.33
W
14
3
6
5.67
L
Merlin
8
7
2
1.29
W
Hercules
2
5
12
1.6
L
Athena
dantepk
Athena
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,308
Damage
32,461
41,023
Taken
55,756
25,042
Mitigated
42,730
17,409
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ABUSAADO
Erlang Shen
9,781
5,119
72
2,074
20,445
16,841
0
9,991
9,865
0
19,736
W
22,945
4,101
320
4,611
13,559
4,375
936
7,828
5,731
74,093
0
W
16,583
3,889
0
9,587
12,401
4,307
1,158
7,700
4,701
0
42,960
L
Merlin
15,871
1,307
0
625
11,439
2,591
0
2,603
8,565
44,831
0
W
Hercules
10,780
4,369
0
2,891
15,063
16,360
85
7,526
7,537
0
23,479
L
Athena
dantepk
Athena
6,809
2,246
187
764
23,872
23,298
0
9,503
13,379
20,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
31,889
193
Minions Killed
117
12
Camps Cleared
1
813,024
Distance Traveled
703,559
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,006
715
27
2
1
239,590
1
W
Poseidon
12,549
896
109
8
4
272,260
3
W
Thanatos
12,920
923
60
4
4
283,638
3
L
Merlin
12,393
885
67
5
0
226,084
2
W
Hercules
10,005
715
24
2
4
257,126
2
L
Athena
9,490
678
23
2
0
237,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role