Player Matchup

Zeus
Zeus
AnimeNerd37
Zeus
Level 118
God Stats
6W - 3L
1,622 SR
Queue Stats
93W - 85L
1,539 Elo+
Party 1
Neith
Neith
Fidelstix
Neith
Level 78
God Stats
108W - 50L
1,638 SR
Queue Stats
211W - 111L
1,601 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OMGNoRespect
Ah Muzen Cab
Level 19
God Stats
9W - 6L
1,710 SR
Queue Stats
92W - 81L
1,636 Elo+
Party 1
Hercules
Hercules
TooDamHigh
Hercules
Level 39
God Stats
2W - 0L
1,679 SR
Queue Stats
21W - 8L
1,839 Elo+
Party 1
Kukulkan
Kukulkan
easterjayster59
Kukulkan
Level 14
God Stats
28W - 9L
1,693 SR
Queue Stats
101W - 36L
1,663 Elo+
Party 1
Team Averages
Level 54
1,668 SR
1,656 Elo+

VS

Team Averages
Level 77
1,587 SR
1,533 Elo+
Discordia
Discordia
BiborosVegh
Discordia
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 50L
1,554 Elo+
Solo
Medusa
Medusa
DecaptheGod
Medusa
Level 137
God Stats
10W - 20L
1,529 SR
Queue Stats
73W - 85L
1,573 Elo+
Solo
Bellona
Bellona
Fluffy_Dood98
Bellona
Level 48
God Stats
3W - 4L
1,527 SR
Queue Stats
151W - 186L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
OpalescentBee
Nu Wa
Level 52
God Stats
27W - 14L
1,719 SR
Queue Stats
208W - 223L
1,499 Elo+
Party 2
Geb
Geb
SouljaBroly
Geb
Level 40
God Stats
11W - 8L
1,662 SR
Queue Stats
11W - 8L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
10,312
1,031
13,634
6,437
4,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
Fidelstix
Neith
15
2 / 1 / 6
9,952
995
10,965
10,434
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
OMGNoRespect
Ah Muzen Cab
15
1 / 0 / 5
9,700
970
10,320
7,204
2,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
TooDamHigh
Hercules
16
5 / 0 / 5
10,999
1,100
13,009
14,462
14,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
15
0 / 1 / 5
9,301
930
9,395
5,241
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

288

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BiborosVegh
Discordia
15
2 / 2 / 1
9,844
984
13,619
6,914
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
0 / 2 / 0
8,834
883
6,955
8,278
3,475
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
15
0 / 2 / 2
9,753
975
6,171
20,820
20,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 1
9,117
912
6,678
9,383
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 0 / 2
9,940
994
6,714
14,738
16,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
10
Kills
3
3
Deaths
10
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Discordia
BiborosVegh
Discordia
2
2
1
1.25
L
Medusa
0
2
0
0
W
Neith
Fidelstix
Neith
2
1
6
5
L
Bellona
0
2
2
0.5
W
Ah Muzen Cab
OMGNoRespect
Ah Muzen Cab
1
0
5
3.5
L
1
4
1
0.38
L
0
0
2
1
W
Hercules
TooDamHigh
Hercules
5
0
5
7.5
W
Kukulkan
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,323
Damage
40,137
43,778
Taken
60,133
26,674
Mitigated
46,579
13,883
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,634
531
2,068
887
6,437
4,289
0
3,164
3,273
27,193
0
L
Discordia
BiborosVegh
Discordia
13,619
274
0
129
6,914
2,616
0
1,676
5,238
43,388
0
L
Medusa
6,955
2,972
0
11
8,278
3,475
0
2,164
6,114
0
19,605
W
Neith
Fidelstix
Neith
10,965
3,300
0
2,431
10,434
3,487
0
8,193
2,241
0
27,794
L
Bellona
6,171
1,221
1,527
1,113
20,820
20,213
0
9,108
11,712
464
16,519
W
Ah Muzen Cab
OMGNoRespect
Ah Muzen Cab
10,320
2,452
0
1,371
7,204
2,380
0
5,185
2,019
0
33,437
L
6,678
1,073
0
96
9,383
4,003
0
3,805
5,578
19,820
0
L
6,714
754
0
3,097
14,738
16,272
0
6,276
8,462
15,311
0
W
Hercules
TooDamHigh
Hercules
13,009
5,602
0
7,126
14,462
14,724
0
6,717
7,745
0
26,596
W
Kukulkan
9,395
400
0
0
5,241
1,794
0
4,216
1,025
37,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,264
Gold Earned
47,488
221
Minions Killed
203
10
Camps Cleared
4
987,514
Distance Traveled
983,566
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,312
1,031
24
2
1
199,157
0
L
Discordia
9,844
984
65
7
0
185,898
0
L
Medusa
8,834
883
40
4
1
199,508
1
W
Neith
9,952
995
36
4
4
177,455
0
L
Bellona
9,753
975
34
3
1
208,967
0
W
Ah Muzen Cab
9,700
970
58
6
0
205,079
3
L
Nu Wa
9,117
912
43
4
2
178,440
0
L
Geb
9,940
994
21
2
0
210,753
1
W
Hercules
10,999
1,100
28
3
4
213,885
0
W
Kukulkan
9,301
930
75
8
1
191,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role