Player Matchup

Discordia
Discordia
Slitherydemon
Discordia
Level 160
God Stats
2W - 0L
1,678 SR
Queue Stats
36W - 25L
1,727 Elo+
Party 2
Ymir
Ymir
joeboss14
Ymir
Level 160
God Stats
5W - 2L
1,271 SR
Queue Stats
104W - 73L
1,682 Elo+
Party 2
Fenrir
Fenrir
yToxicAngel
Fenrir
Level 140
God Stats
1W - 1L
1,590 SR
Queue Stats
11W - 13L
1,695 Elo+
Party 2
Team Averages
Level 153
1,513 SR
1,701 Elo+

VS

Team Averages
Level 122
1,383 SR
1,598 Elo+
Cthulhu
Cthulhu
D ZANY GOLLUMN
Cthulhu
Level 129
God Stats
3W - 3L
1,295 SR
Queue Stats
128W - 140L
1,624 Elo+
Solo
Rama
Rama
OhhFlexinq
Rama
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,612 Elo+
Party 1
Poseidon
Poseidon
SnortinPercs
Poseidon
Level 88
God Stats
2W - 4L
1,352 SR
Queue Stats
185W - 170L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Slitherydemon
Discordia
12
5 / 4 / 7
7,921
792
10,739
6,380
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
5 / 1 / 9
8,819
882
6,311
10,468
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
12
4 / 1 / 9
7,528
753
5,035
7,596
3,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,696
770
5,736
10,841
9,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 7 / 1
6,692
669
5,244
9,952
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
SnortinPercs
Poseidon
11
1 / 3 / 4
6,834
683
4,277
5,378
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
6
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
2
7
1
0.36
W
Discordia
Slitherydemon
Discordia
5
4
7
2.13
L
Poseidon
SnortinPercs
Poseidon
1
3
4
1
W
Ymir
5
1
9
9.5
W
Fenrir
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,085
Damage
15,257
24,444
Taken
26,171
16,864
Mitigated
14,303
2,739
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,736
345
229
1,148
10,841
9,573
104
6,983
3,858
19,525
0
L
5,244
3,723
0
571
9,952
3,076
65
6,432
3,520
0
13,380
W
Discordia
Slitherydemon
Discordia
10,739
1,070
0
425
6,380
2,684
264
2,385
3,995
35,190
0
L
Poseidon
SnortinPercs
Poseidon
4,277
301
0
297
5,378
1,654
480
3,931
1,447
17,683
0
W
Ymir
6,311
1,104
0
1,509
10,468
10,765
333
4,078
6,390
14,501
0
W
Fenrir
5,035
929
0
805
7,596
3,415
953
3,681
3,915
0
12,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,268
Gold Earned
21,222
97
Minions Killed
95
5
Camps Cleared
3
568,670
Distance Traveled
508,644
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,696
770
36
4
1
186,860
2
L
Rama
6,692
669
22
2
1
147,989
1
W
Discordia
7,921
792
59
6
4
177,010
2
L
Poseidon
6,834
683
37
4
1
173,795
2
W
Ymir
8,819
882
18
2
0
177,306
2
W
Fenrir
7,528
753
20
2
1
214,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role