Player Matchup

Danzaburou
Danzaburou
Arakmo
Danzaburou
Level 47
God Stats
13W - 12L
1,622 SR
Queue Stats
329W - 334L
1,381 Elo+
Solo
Hera
Hera
MillionPage
Hera
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 16L
1,309 Elo+
Party 2
Shiva
Shiva
TBKManticore1
Shiva
Level 140
God Stats
3W - 6L
1,547 SR
Queue Stats
40W - 40L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
ThatSa1ad
Nu Wa
Level 135
God Stats
1W - 0L
1,476 SR
Queue Stats
38W - 57L
1,372 Elo+
Party 2
Izanami
Izanami
Zacaroni 27
Izanami
Level 156
God Stats
26W - 19L
1,569 SR
Queue Stats
74W - 86L
1,498 Elo+
Party 2
Team Averages
Level 101
1,543 SR
1,413 Elo+

VS

Team Averages
Level 63
1,545 SR
1,454 Elo+
Nu Wa
Nu Wa
Alirras
Nu Wa
Level 105
God Stats
0W - 3L
1,507 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Chernobog
Chernobog
RaijinKatana
Chernobog
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,389 Elo+
Party 1
Fenrir
Fenrir
Rellidactyle
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
Senycle
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
XxBushBaby9xX
Discordia
Level 15
God Stats
1W - 2L
1,720 SR
Queue Stats
5W - 13L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arakmo
Danzaburou
16
1 / 1 / 8
9,246
711
3,008
6,903
2,772
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 1 / 15
10,231
787
9,981
7,998
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 13
10,738
826
12,121
15,202
12,670
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
ThatSa1ad
Nu Wa
19
8 / 1 / 10
10,908
839
12,837
5,749
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Zacaroni 27
Izanami
19
6 / 2 / 12
11,073
852
13,341
10,644
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alirras
Nu Wa
16
2 / 6 / 3
9,052
696
12,084
12,794
4,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
RaijinKatana
Chernobog
15
0 / 4 / 4
8,546
657
2,885
11,652
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
15
1 / 9 / 3
8,729
671
2,366
13,398
10,082
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
Senycle
Scylla
17
4 / 4 / 1
9,923
763
10,765
11,422
2,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
XxBushBaby9xX
Discordia
15
0 / 4 / 0
8,396
646
4,619
8,130
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
18
27
Kills
7
7
Deaths
27
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Alirras
Nu Wa
2
6
3
0.58
W
Danzaburou
Arakmo
Danzaburou
1
1
8
5
W
4
1
15
11.5
L
Chernobog
RaijinKatana
Chernobog
0
4
4
0.5
L
Fenrir
1
9
3
0.28
L
Scylla
Senycle
Scylla
4
4
1
1.13
W
8
2
13
7.25
W
Nu Wa
ThatSa1ad
Nu Wa
8
1
10
13
L
Discordia
XxBushBaby9xX
Discordia
0
4
0
0
W
Izanami
Zacaroni 27
Izanami
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,288
Damage
32,719
46,496
Taken
57,396
24,501
Mitigated
23,357
10,351
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Alirras
Nu Wa
12,084
4,106
165
2,412
12,794
4,044
0
4,774
7,794
40,253
0
W
Danzaburou
Arakmo
Danzaburou
3,008
155
0
1,333
6,903
2,772
477
1,851
5,052
0
29,282
W
9,981
1,189
132
1,019
7,998
3,402
654
5,099
2,899
35,925
0
L
Chernobog
RaijinKatana
Chernobog
2,885
1,035
0
2,369
11,652
3,519
0
3,369
8,061
0
29,078
L
Fenrir
2,366
875
206
993
13,398
10,082
665
5,209
8,029
0
12,764
L
Scylla
Senycle
Scylla
10,765
923
0
1,430
11,422
2,911
0
4,705
6,537
35,535
0
W
12,121
1,542
966
2,428
15,202
12,670
267
9,321
5,881
0
33,742
W
Nu Wa
ThatSa1ad
Nu Wa
12,837
1,253
0
1,458
5,749
2,274
2,051
3,832
1,917
45,004
0
L
Discordia
XxBushBaby9xX
Discordia
4,619
154
0
1,830
8,130
2,801
0
3,651
4,157
22,822
0
W
Izanami
Zacaroni 27
Izanami
13,341
8,309
0
3,015
10,644
3,383
2,387
7,365
3,279
0
55,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,196
Gold Earned
44,646
321
Minions Killed
229
0
Camps Cleared
0
1,324,620
Distance Traveled
1,200,500
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,052
696
55
4
0
234,582
2
W
Danzaburou
9,246
711
48
4
0
226,387
11
W
Hera
10,231
787
48
4
0
258,084
1
L
Chernobog
8,546
657
46
4
0
219,113
0
L
Fenrir
8,729
671
20
2
0
246,721
0
L
Scylla
9,923
763
66
5
0
256,023
0
W
Shiva
10,738
826
44
3
0
294,233
2
W
Nu Wa
10,908
839
78
6
0
286,780
2
L
Discordia
8,396
646
42
3
0
244,061
3
W
Izanami
11,073
852
103
8
0
259,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role