Player Matchup

Bakasura
Bakasura
CBoundy
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,148 Elo+
Solo
Tyr
Tyr
J78046
Tyr
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,437 Elo+
Solo
Hel
Hel
JohnnyCacks
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,468 Elo+
Party 2
Ne Zha
Ne Zha
ObliviousHaxton
Ne Zha
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 99L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
REDW00D D0WN
Nu Wa
Level 124
God Stats
1W - 4L
1,366 SR
Queue Stats
52W - 72L
1,481 Elo+
Party 2
Team Averages
Level 100
1,473 SR
1,373 Elo+

VS

Team Averages
Level 96
1,459 SR
1,400 Elo+
Achilles
Achilles
DeferentTrack63
Achilles
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 21L
1,257 Elo+
Solo
Susano
Susano
DemonicCrunk
Susano
Level 148
God Stats
3W - 1L
1,502 SR
Queue Stats
219W - 236L
1,403 Elo+
Solo
Chaac
Chaac
OrangeLavaBlast
Chaac
Level 91
God Stats
2W - 1L
1,292 SR
Queue Stats
149W - 160L
1,443 Elo+
Party 1
Vulcan
Vulcan
Schlatch
Vulcan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 131L
1,476 Elo+
Solo
Hel
Hel
x Suh Dude x420
Hel
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 77L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CBoundy
Bakasura
15
2 / 6 / 11
9,181
706
4,167
14,681
5,813
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tyr
J78046
Tyr
15
3 / 6 / 9
9,061
697
8,306
14,843
17,038
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 6 / 11
9,600
738
10,560
11,733
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 8 / 9
9,435
726
8,556
13,069
4,593
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

19
8 / 5 / 11
10,563
813
21,654
11,226
4,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
7 / 4 / 17
10,806
831
6,077
18,002
23,737
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
15
7 / 8 / 16
9,887
761
14,877
13,956
10,666
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 16
9,934
764
9,360
14,949
23,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Schlatch
Vulcan
20
11 / 4 / 17
12,486
960
26,744
14,742
7,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 3 / 21
9,593
738
4,702
13,495
9,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
118
20
Kills
31
31
Deaths
21
51
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CBoundy
Bakasura
2
6
11
1.25
W
Achilles
7
4
17
3.88
W
Susano
7
8
16
1.88
L
Tyr
J78046
Tyr
3
6
9
1.25
L
3
6
11
1.42
L
4
8
9
1.06
W
4
2
16
6
L
8
5
11
2.7
W
Vulcan
Schlatch
Vulcan
11
4
17
4.88
W
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,243
Damage
61,760
65,552
Taken
75,144
36,289
Mitigated
75,279
16,083
Healing
31,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CBoundy
Bakasura
4,167
2,792
126
3,056
14,681
5,813
360
6,868
7,813
0
6,942
W
Achilles
6,077
1,411
1,162
2,678
18,002
23,737
1,715
5,841
11,856
0
12,422
W
Susano
14,877
1,488
2,555
1,230
13,956
10,666
279
5,917
7,829
827
25,559
L
Tyr
J78046
Tyr
8,306
392
0
1,272
14,843
17,038
0
7,772
7,071
0
14,212
L
10,560
0
5,270
2,626
11,733
4,708
527
5,312
6,421
26,716
0
L
8,556
2,450
1,938
1,032
13,069
4,593
512
7,339
5,730
0
13,844
W
9,360
760
1,335
4,612
14,949
23,482
1,043
5,552
9,257
0
30,311
L
21,654
5,982
583
180
11,226
4,137
400
4,623
6,603
38,475
0
W
Vulcan
Schlatch
Vulcan
26,744
8,113
1,710
2,619
14,742
7,976
2,119
7,991
6,681
64,272
0
W
4,702
1,836
7,823
5,865
13,495
9,418
1,468
6,913
6,582
17,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,840
Gold Earned
52,706
105
Minions Killed
165
0
Camps Cleared
0
1,157,645
Distance Traveled
1,132,842
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,181
706
20
2
0
241,021
1
W
Achilles
10,806
831
18
1
0
229,755
0
W
Susano
9,887
761
13
1
0
222,340
0
L
Tyr
9,061
697
13
1
0
251,604
1
L
Hel
9,600
738
30
2
0
234,920
0
L
Ne Zha
9,435
726
11
1
0
221,141
0
W
Chaac
9,934
764
31
2
0
239,613
0
L
Nu Wa
10,563
813
31
2
0
208,959
0
W
Vulcan
12,486
960
82
6
0
242,396
1
W
Hel
9,593
738
21
2
0
198,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role