Player Matchup

Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
WaFFLDaFF
Aphrodite
Level 146
God Stats
2W - 8L
1,322 SR
Queue Stats
68W - 82L
1,459 Elo+
Solo
Vulcan
Vulcan
bigbosssnowman
Vulcan
Level 56
God Stats
16W - 19L
1,443 SR
Queue Stats
256W - 335L
1,351 Elo+
Solo
Charybdis
Charybdis
holaitsmatt
Charybdis
Level 108
God Stats
0W - 5L
1,193 SR
Queue Stats
279W - 241L
1,465 Elo+
Solo
Chaac
Chaac
mmmaarrccc
Chaac
Level 121
God Stats
6W - 7L
1,568 SR
Queue Stats
126W - 132L
1,369 Elo+
Solo
Team Averages
Level 111
1,405 SR
1,429 Elo+

VS

Team Averages
Level 85
1,514 SR
1,396 Elo+
Bacchus
Bacchus
DarkYisus98
Bacchus
Level 62
God Stats
3W - 4L
1,278 SR
Queue Stats
153W - 169L
1,299 Elo+
Solo
Awilix
Awilix
Dr_Toboggan427
Awilix
Level 107
God Stats
29W - 34L
1,494 SR
Queue Stats
248W - 294L
1,413 Elo+
Solo
Sol
Sol
Eddi38840
Sol
Level 67
God Stats
12W - 12L
1,552 SR
Queue Stats
30W - 39L
1,451 Elo+
Party 1
Izanami
Izanami
Firepie6223
Izanami
Level 69
God Stats
4W - 1L
1,704 SR
Queue Stats
6W - 8L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
sadwhimsical
Cthulhu
Level 118
God Stats
8W - 8L
1,541 SR
Queue Stats
46W - 40L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
0 / 11 / 3
10,165
424
5,885
17,195
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
WaFFLDaFF
Aphrodite
13
0 / 8 / 3
8,969
374
5,942
18,429
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 10 / 1
10,834
451
7,260
14,423
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
holaitsmatt
Charybdis
16
4 / 9 / 3
10,221
426
13,815
16,975
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
15
4 / 5 / 5
10,776
449
10,444
22,071
8,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkYisus98
Bacchus
17
6 / 1 / 11
13,103
546
9,529
16,802
20,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 3 / 7
13,273
553
6,156
17,539
7,700
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
13 / 1 / 9
14,036
585
22,673
18,125
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Firepie6223
Izanami
18
13 / 6 / 9
13,652
569
18,485
19,011
6,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
sadwhimsical
Cthulhu
17
7 / 1 / 7
12,635
526
10,096
13,446
14,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
10
Kills
42
43
Deaths
12
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
11
3
0.14
W
Bacchus
DarkYisus98
Bacchus
6
1
11
11.5
W
3
3
7
2.17
W
13
1
9
17.5
W
Izanami
Firepie6223
Izanami
13
6
9
2.92
L
Aphrodite
WaFFLDaFF
Aphrodite
0
8
3
0.19
L
2
10
1
0.25
L
Charybdis
holaitsmatt
Charybdis
4
9
3
0.61
L
Chaac
4
5
5
1.3
W
Cthulhu
sadwhimsical
Cthulhu
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,346
Damage
66,939
89,093
Taken
84,923
34,078
Mitigated
56,242
19,408
Healing
32,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,885
128
192
1,261
17,195
4,656
708
3,570
13,425
86,433
0
W
Bacchus
DarkYisus98
Bacchus
9,529
616
375
4,090
16,802
20,507
792
3,790
13,012
39,144
0
W
6,156
1,703
261
6,655
17,539
7,700
1,037
3,966
13,573
0
110,013
W
22,673
6,250
507
12,468
18,125
6,857
6,103
6,836
11,289
106,640
0
W
Izanami
Firepie6223
Izanami
18,485
11,026
606
5,469
19,011
6,549
4,054
5,338
13,673
0
76,659
L
Aphrodite
WaFFLDaFF
Aphrodite
5,942
368
1,794
5,531
18,429
12,159
0
8,424
9,969
36,338
0
L
7,260
3,034
154
969
14,423
4,167
0
8,180
6,153
56,754
0
L
Charybdis
holaitsmatt
Charybdis
13,815
8,605
0
2,936
16,975
4,104
132
10,396
6,503
0
52,112
L
Chaac
10,444
481
186
6,385
22,071
8,992
0
11,111
10,745
0
40,021
W
Cthulhu
sadwhimsical
Cthulhu
10,096
156
151
1,940
13,446
14,629
209
3,059
10,387
51,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,965
Gold Earned
66,699
462
Minions Killed
546
0
Camps Cleared
0
2,015,420
Distance Traveled
2,296,423
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,165
424
147
6
0
349,372
0
W
Bacchus
13,103
546
49
2
0
456,700
5
W
Awilix
13,273
553
149
6
0
514,426
1
W
Sol
14,036
585
143
6
0
469,153
1
W
Izanami
13,652
569
108
5
0
421,292
2
L
Aphrodite
8,969
374
61
3
0
441,130
4
L
Vulcan
10,834
451
128
5
0
371,776
5
L
Charybdis
10,221
426
73
3
0
385,139
6
L
Chaac
10,776
449
53
2
0
468,003
3
W
Cthulhu
12,635
526
97
4
0
434,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role