Player Matchup

Freya
Freya
Hanan_kad
Freya
Level 124
God Stats
0W - 1L
1,321 SR
Queue Stats
119W - 108L
1,378 Elo+
Solo
Cernunnos
Cernunnos
Jacktwopenny
Cernunnos
Level 63
God Stats
1W - 1L
1,716 SR
Queue Stats
52W - 67L
1,407 Elo+
Party 2
Fenrir
Fenrir
doublebassdrum
Fenrir
Level 118
God Stats
11W - 6L
1,750 SR
Queue Stats
195W - 204L
1,458 Elo+
Party 2
Cerberus
Cerberus
masadu24
Cerberus
Level 56
God Stats
1W - 1L
1,498 SR
Queue Stats
1W - 3L
1,292 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXDanyManXx
Cu Chulainn
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,622 Elo+
Party 1
Team Averages
Level 85
1,557 SR
1,432 Elo+

VS

Team Averages
Level 91
1,377 SR
1,328 Elo+
Shiva
Shiva
AshenOne_SS
Shiva
Level 108
God Stats
8W - 6L
1,642 SR
Queue Stats
121W - 133L
1,374 Elo+
Party 3
Ravana
Ravana
DashingSaber
Ravana
Level 43
God Stats
7W - 8L
1,440 SR
Queue Stats
48W - 56L
1,343 Elo+
Solo
Izanami
Izanami
GoDz-DRAGON48
Izanami
Level 104
God Stats
8W - 13L
1,130 SR
Queue Stats
125W - 141L
1,316 Elo+
Party 3
Ymir
Ymir
aSCenciô
Ymir
Level 134
God Stats
1W - 2L
1,533 SR
Queue Stats
14W - 17L
1,234 Elo+
Solo
Anubis
Anubis
azrael_27_
Anubis
Level 65
God Stats
18W - 9L
1,141 SR
Queue Stats
125W - 124L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hanan_kad
Freya
13
2 / 3 / 2
10,898
341
4,530
7,878
1,993
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Jacktwopenny
Cernunnos
20
3 / 9 / 4
13,347
417
20,910
27,160
10,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
5 / 9 / 3
15,123
473
18,598
30,688
19,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
masadu24
Cerberus
20
3 / 9 / 4
13,230
413
11,610
35,312
45,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
xXDanyManXx
Cu Chulainn
20
2 / 8 / 2
14,319
447
24,412
34,431
45,410
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 9
16,776
524
26,478
31,834
48,758
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
20
10 / 3 / 9
14,961
468
16,649
24,832
11,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
20
7 / 3 / 14
16,178
506
20,055
20,408
7,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
20
0 / 1 / 20
14,608
457
9,716
18,540
31,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
azrael_27_
Anubis
20
12 / 7 / 7
17,436
545
31,709
29,243
14,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
97
15
Kills
38
38
Deaths
15
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
W
Ravana
10
3
9
4.83
W
Izanami
7
3
14
4.67
L
Freya
Hanan_kad
Freya
2
3
2
1
L
Cernunnos
Jacktwopenny
Cernunnos
3
9
4
0.56
W
Ymir
0
1
20
10
W
Anubis
azrael_27_
Anubis
12
7
7
2.21
L
5
9
3
0.72
L
Cerberus
masadu24
Cerberus
3
9
4
0.56
L
Cu Chulainn
xXDanyManXx
Cu Chulainn
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,060
Damage
104,607
135,469
Taken
124,857
122,292
Mitigated
114,545
31,541
Healing
53,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,478
6,606
3,164
7,509
31,834
48,758
1,555
2,228
29,606
0
100,676
W
Ravana
16,649
8,393
0
12,255
24,832
11,314
158
4,565
20,267
0
67,174
W
Izanami
20,055
13,556
0
10,640
20,408
7,634
3,358
4,408
16,000
0
122,789
L
Freya
Hanan_kad
Freya
4,530
1,487
180
3,069
7,878
1,993
422
3,246
4,632
24,882
0
L
Cernunnos
Jacktwopenny
Cernunnos
20,910
8,736
0
5,428
27,160
10,188
2,534
8,390
18,770
0
116,618
W
Ymir
9,716
2,117
0
3,839
18,540
31,843
162
3,759
14,781
64,710
0
W
Anubis
azrael_27_
Anubis
31,709
2,363
0
16,090
29,243
14,996
3,760
5,207
23,190
141,871
0
L
18,598
4,516
0
8,165
30,688
19,673
303
9,909
20,779
0
122,021
L
Cerberus
masadu24
Cerberus
11,610
177
427
10,647
35,312
45,028
596
10,655
24,657
63,144
0
L
Cu Chulainn
xXDanyManXx
Cu Chulainn
24,412
3,192
0
3,625
34,431
45,410
2,066
9,225
25,206
2,486
103,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,917
Gold Earned
79,959
718
Minions Killed
631
0
Camps Cleared
0
2,307,761
Distance Traveled
2,706,072
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
16,776
524
129
4
0
570,238
9
W
Ravana
14,961
468
77
2
0
673,068
3
W
Izanami
16,178
506
181
6
0
565,358
7
L
Freya
10,898
341
51
2
0
235,804
2
L
Cernunnos
13,347
417
165
5
0
459,687
3
W
Ymir
14,608
457
59
2
0
447,911
8
W
Anubis
17,436
545
185
6
0
449,497
0
L
Fenrir
15,123
473
175
5
0
538,129
5
L
Cerberus
13,230
413
170
5
0
508,680
4
L
Cu Chulainn
14,319
447
157
5
0
565,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role