Player Matchup

Bacchus
Bacchus
AstroKope
Bacchus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 131L
1,447 Elo+
Party 1
Nemesis
Nemesis
Danta1ia
Nemesis
Level 87
God Stats
9W - 2L
1,707 SR
Queue Stats
15W - 8L
1,580 Elo+
Solo
Xbalanque
Xbalanque
vclint8
Xbalanque
Level 106
God Stats
17W - 10L
1,440 SR
Queue Stats
99W - 136L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
zKing4560
Nu Wa
Level 94
God Stats
2W - 2L
1,408 SR
Queue Stats
8W - 13L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zNovachrono
Tsukuyomi
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 64L
1,503 Elo+
Party 1
Team Averages
Level 98
1,511 SR
1,475 Elo+

VS

Team Averages
Level 87
1,499 SR
1,467 Elo+
Thor
Thor
 
Thor
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
AE Yokeu
Merlin
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 50L
1,465 Elo+
Party 3
Gilgamesh
Gilgamesh
Bigdaddy__5567
Gilgamesh
Level 118
God Stats
25W - 23L
1,636 SR
Queue Stats
229W - 241L
1,456 Elo+
Solo
Aphrodite
Aphrodite
Hanakiyomi
Aphrodite
Level 63
God Stats
25W - 29L
1,315 SR
Queue Stats
66W - 74L
1,374 Elo+
Party 2
Izanami
Izanami
vosteal
Izanami
Level 102
God Stats
74W - 80L
1,543 SR
Queue Stats
154W - 188L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AstroKope
Bacchus
18
5 / 5 / 25
13,309
532
12,690
24,360
37,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Danta1ia
Nemesis
20
14 / 4 / 12
14,999
600
22,692
20,381
12,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
vclint8
Xbalanque
20
11 / 7 / 14
14,300
572
19,349
21,224
8,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
zKing4560
Nu Wa
19
3 / 1 / 17
13,144
526
18,404
9,931
3,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
zNovachrono
Tsukuyomi
20
13 / 5 / 6
14,306
572
16,144
22,959
21,479
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
6 / 11 / 6
11,735
469
10,443
23,767
7,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
AE Yokeu
Merlin
17
0 / 8 / 5
10,714
429
13,161
15,429
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Bigdaddy__5567
Gilgamesh
19
10 / 5 / 4
13,290
532
17,243
28,989
26,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Hanakiyomi
Aphrodite
17
3 / 8 / 7
10,451
418
7,652
18,059
14,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
vosteal
Izanami
17
2 / 14 / 5
10,538
422
13,432
24,990
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
48
46
Kills
21
22
Deaths
46
74
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
11
6
0.82
L
Merlin
AE Yokeu
Merlin
0
8
5
0.31
W
Bacchus
AstroKope
Bacchus
5
5
25
3.5
L
Gilgamesh
Bigdaddy__5567
Gilgamesh
10
5
4
2.4
W
Nemesis
Danta1ia
Nemesis
14
4
12
5
L
Aphrodite
Hanakiyomi
Aphrodite
3
8
7
0.81
W
Xbalanque
vclint8
Xbalanque
11
7
14
2.57
L
Izanami
vosteal
Izanami
2
14
5
0.32
W
Nu Wa
zKing4560
Nu Wa
3
1
17
11.5
W
Tsukuyomi
zNovachrono
Tsukuyomi
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,279
Damage
61,931
98,855
Taken
111,234
83,153
Mitigated
59,551
21,598
Healing
25,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,443
1,234
0
4,161
23,767
7,266
0
6,562
17,205
0
74,544
L
Merlin
AE Yokeu
Merlin
13,161
844
0
1,485
15,429
4,975
0
4,773
10,656
82,262
0
W
Bacchus
AstroKope
Bacchus
12,690
2,368
0
2,452
24,360
37,068
545
6,926
17,434
26,388
0
L
Gilgamesh
Bigdaddy__5567
Gilgamesh
17,243
3,413
0
6,189
28,989
26,361
0
6,022
22,967
4,825
68,440
W
Nemesis
Danta1ia
Nemesis
22,692
11,365
0
6,430
20,381
12,801
1,454
3,108
17,273
0
106,805
L
Aphrodite
Hanakiyomi
Aphrodite
7,652
2,590
3,345
5,791
18,059
14,006
326
5,178
12,881
44,413
0
W
Xbalanque
vclint8
Xbalanque
19,349
11,099
0
6,878
21,224
8,224
4,015
4,129
16,791
0
119,117
L
Izanami
vosteal
Izanami
13,432
10,623
351
4,179
24,990
6,943
1,089
8,559
16,431
0
88,167
W
Nu Wa
zKing4560
Nu Wa
18,404
4,203
0
1,592
9,931
3,581
3,501
1,808
8,123
93,574
0
W
Tsukuyomi
zNovachrono
Tsukuyomi
16,144
3,307
0
4,246
22,959
21,479
2,471
6,173
16,786
0
80,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,058
Gold Earned
56,728
573
Minions Killed
577
0
Camps Cleared
0
2,512,635
Distance Traveled
2,008,459
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,735
469
116
5
0
401,530
7
L
Merlin
10,714
429
157
6
0
404,464
4
W
Bacchus
13,309
532
32
1
0
499,937
0
L
Gilgamesh
13,290
532
92
4
0
480,598
3
W
Nemesis
14,999
600
129
5
0
580,724
6
L
Aphrodite
10,451
418
71
3
0
385,206
0
W
Xbalanque
14,300
572
159
6
0
450,919
0
L
Izanami
10,538
422
141
6
0
336,661
3
W
Nu Wa
13,144
526
139
6
0
469,206
6
W
Tsukuyomi
14,306
572
114
5
0
511,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role