Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
HZ-Ascending
Aphrodite
Level 145
God Stats
5W - 4L
1,735 SR
Queue Stats
22W - 41L
1,408 Elo+
Party 3
Artemis
Artemis
ItsBlueBerrySzn_
Artemis
Level 127
God Stats
0W - 1L
1,675 SR
Queue Stats
9W - 19L
1,367 Elo+
Party 3
Shiva
Shiva
MSB118
Shiva
Level 68
God Stats
0W - 2L
1,603 SR
Queue Stats
69W - 55L
1,558 Elo+
Solo
Cliodhna
Cliodhna
Squad_BMG
Cliodhna
Level 158
God Stats
6W - 15L
1,518 SR
Queue Stats
47W - 87L
1,427 Elo+
Party 3
Team Averages
Level 125
1,606 SR
1,452 Elo+

VS

Team Averages
Level 105
1,565 SR
1,550 Elo+
Cliodhna
Cliodhna
FreeAnxietyy
Cliodhna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,507 Elo+
Solo
Nu Wa
Nu Wa
LessNonprofits
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,658 Elo+
Party 2
Artio
Artio
SonVegetto32
Artio
Level 160
God Stats
3W - 2L
1,591 SR
Queue Stats
128W - 166L
1,508 Elo+
Party 1
The Morrigan
The Morrigan
YaBoiCgutz
The Morrigan
Level 124
God Stats
1W - 0L
1,527 SR
Queue Stats
21W - 16L
1,545 Elo+
Party 2
Bellona
Bellona
mak1tosh
Bellona
Level 148
God Stats
7W - 4L
1,706 SR
Queue Stats
203W - 227L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 4 / 7
10,008
715
12,338
21,674
20,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Aphrodite
HZ-Ascending
Aphrodite
15
1 / 5 / 8
9,268
662
7,538
14,485
7,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 7 / 7
9,279
663
11,217
13,528
6,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
MSB118
Shiva
17
1 / 5 / 5
9,896
707
16,162
19,521
13,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Squad_BMG
Cliodhna
17
8 / 8 / 2
10,776
770
9,065
16,017
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FreeAnxietyy
Cliodhna
19
9 / 1 / 8
11,168
798
19,315
12,306
5,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
14 / 0 / 13
11,977
856
19,329
7,787
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 7 / 20
9,924
709
11,914
25,145
27,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
YaBoiCgutz
The Morrigan
17
3 / 4 / 19
10,472
748
17,288
10,695
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
mak1tosh
Bellona
16
0 / 3 / 9
9,296
664
5,473
16,050
16,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
97
15
Kills
28
29
Deaths
15
29
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
4
7
1.88
W
Cliodhna
FreeAnxietyy
Cliodhna
9
1
8
13
L
Aphrodite
HZ-Ascending
Aphrodite
1
5
8
1
L
1
7
7
0.64
W
14
0
13
20.5
L
Shiva
MSB118
Shiva
1
5
5
0.7
W
2
7
20
1.71
L
Cliodhna
Squad_BMG
Cliodhna
8
8
2
1.13
W
The Morrigan
YaBoiCgutz
The Morrigan
3
4
19
3.13
W
Bellona
mak1tosh
Bellona
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,320
Damage
73,319
85,225
Taken
71,983
53,632
Mitigated
56,552
19,819
Healing
21,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,338
640
1,743
1,955
21,674
20,298
148
11,753
9,396
30,233
0
W
Cliodhna
FreeAnxietyy
Cliodhna
19,315
453
0
4,828
12,306
5,323
503
5,070
7,102
0
42,923
L
Aphrodite
HZ-Ascending
Aphrodite
7,538
113
5,466
5,744
14,485
7,525
85
8,466
5,623
22,698
0
L
11,217
4,309
0
929
13,528
6,207
780
6,748
6,518
0
29,499
W
19,329
2,648
324
2,053
7,787
2,855
1,552
2,524
5,135
39,341
0
L
Shiva
MSB118
Shiva
16,162
1,549
391
2,035
19,521
13,135
634
13,014
6,034
7,470
41,015
W
11,914
420
4,596
7,718
25,145
27,256
307
9,624
15,184
21,858
0
L
Cliodhna
Squad_BMG
Cliodhna
9,065
540
0
1,556
16,017
6,467
1,756
6,902
8,889
0
28,893
W
The Morrigan
YaBoiCgutz
The Morrigan
17,288
1,554
0
352
10,695
4,471
1,116
2,134
8,482
35,939
0
W
Bellona
mak1tosh
Bellona
5,473
1,220
0
1,219
16,050
16,647
790
2,927
12,705
0
33,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,227
Gold Earned
52,837
230
Minions Killed
243
0
Camps Cleared
0
1,371,200
Distance Traveled
1,413,297
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,008
715
38
3
0
289,341
1
W
Cliodhna
11,168
798
61
4
0
314,377
0
L
Aphrodite
9,268
662
43
3
0
282,127
0
L
Artemis
9,279
663
36
3
0
229,806
3
W
Nu Wa
11,977
856
68
5
0
281,523
3
L
Shiva
9,896
707
75
5
0
299,729
2
W
Artio
9,924
709
21
2
0
277,225
2
L
Cliodhna
10,776
770
38
3
0
270,197
1
W
The Morrigan
10,472
748
51
4
0
259,194
2
W
Bellona
9,296
664
42
3
0
280,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role