Player Matchup

Thoth
Thoth
DXCKat
Thoth
Level 89
God Stats
2W - 2L
1,205 SR
Queue Stats
304W - 304L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
LC Anarchy
Gilgamesh
Level 114
God Stats
5W - 2L
1,500 SR
Queue Stats
249W - 277L
1,437 Elo+
Solo
Thanatos
Thanatos
THANOZ1998
Thanatos
Level 140
God Stats
20W - 28L
1,318 SR
Queue Stats
414W - 444L
1,411 Elo+
Party 2
Cupid
Cupid
TheKa3l
Cupid
Level 128
God Stats
18W - 29L
1,391 SR
Queue Stats
338W - 364L
1,392 Elo+
Party 2
Jormungandr
Jormungandr
Xpartan0mega
Jormungandr
Level 145
God Stats
9W - 5L
1,889 SR
Queue Stats
413W - 435L
1,409 Elo+
Party 2
Team Averages
Level 123
1,461 SR
1,423 Elo+

VS

Team Averages
Level 53
1,613 SR
1,624 Elo+
Atlas
Atlas
Dull7048
Atlas
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 31L
1,663 Elo+
Solo
Gilgamesh
Gilgamesh
PanitomJr
Gilgamesh
Level 18
God Stats
13W - 4L
1,941 SR
Queue Stats
188W - 61L
1,678 Elo+
Party 1
Aphrodite
Aphrodite
SheentoJr
Aphrodite
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 26L
1,763 Elo+
Party 1
Bakasura
Bakasura
Wreih
Bakasura
Level 148
God Stats
11W - 5L
1,625 SR
Queue Stats
657W - 478L
1,636 Elo+
Party 1
Ullr
Ullr
sZapmanJr
Ullr
Level 3
God Stats
20W - 6L
1,500 SR
Queue Stats
26W - 8L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DXCKat
Thoth
10
0 / 5 / 1
5,985
499
1,623
6,930
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
LC Anarchy
Gilgamesh
11
1 / 7 / 0
6,761
563
3,666
12,941
5,394
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
THANOZ1998
Thanatos
8
0 / 3 / 1
5,479
457
2,282
8,271
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cupid
TheKa3l
Cupid
11
2 / 2 / 0
6,368
531
2,836
5,569
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Xpartan0mega
Jormungandr
8
0 / 3 / 2
5,672
473
7,245
8,804
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dull7048
Atlas
10
0 / 1 / 5
6,317
526
2,848
7,943
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
PanitomJr
Gilgamesh
14
8 / 0 / 6
8,349
696
7,519
7,680
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
SheentoJr
Aphrodite
12
4 / 0 / 3
7,210
601
4,464
5,066
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Wreih
Bakasura
14
8 / 1 / 2
8,525
710
10,892
9,595
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
11
0 / 1 / 4
6,491
541
3,568
6,110
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
20
20
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
DXCKat
Thoth
0
5
1
0.1
W
Atlas
Dull7048
Atlas
0
1
5
2.5
L
Gilgamesh
LC Anarchy
Gilgamesh
1
7
0
0.14
W
Gilgamesh
PanitomJr
Gilgamesh
8
0
6
11
W
Aphrodite
SheentoJr
Aphrodite
4
0
3
5.5
L
Thanatos
THANOZ1998
Thanatos
0
3
1
0.17
L
Cupid
TheKa3l
Cupid
2
2
0
1
W
Bakasura
Wreih
Bakasura
8
1
2
9
L
Jormungandr
Xpartan0mega
Jormungandr
0
3
2
0.33
W
Ullr
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,652
Damage
29,291
42,515
Taken
36,394
15,799
Mitigated
19,736
12,378
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DXCKat
Thoth
1,623
190
0
2,330
6,930
1,677
0
3,477
3,453
34,226
0
W
Atlas
Dull7048
Atlas
2,848
825
0
2,152
7,943
5,517
97
2,633
5,310
14,532
0
L
Gilgamesh
LC Anarchy
Gilgamesh
3,666
891
0
1,025
12,941
5,394
558
17
10,778
1,473
37,014
W
Gilgamesh
PanitomJr
Gilgamesh
7,519
2,375
0
3,527
7,680
4,083
0
2,037
5,643
0
44,047
W
Aphrodite
SheentoJr
Aphrodite
4,464
1,119
698
3,400
5,066
1,811
0
2,318
2,748
36,314
0
L
Thanatos
THANOZ1998
Thanatos
2,282
359
0
5,831
8,271
1,883
0
782
7,373
0
24,828
L
Cupid
TheKa3l
Cupid
2,836
871
210
1,276
5,569
1,977
0
1,412
3,947
0
30,938
W
Bakasura
Wreih
Bakasura
10,892
6,601
0
4,908
9,595
6,587
852
1,944
7,651
0
35,355
L
Jormungandr
Xpartan0mega
Jormungandr
7,245
1,497
0
1,706
8,804
4,868
0
1,624
6,925
25,508
0
W
Ullr
3,568
2,052
0
2,159
6,110
1,738
402
526
5,584
0
46,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
36,892
339
Minions Killed
368
0
Camps Cleared
0
1,150,235
Distance Traveled
1,283,725
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,985
499
80
7
0
218,155
2
W
Atlas
6,317
526
10
1
0
243,328
2
L
Gilgamesh
6,761
563
87
7
0
206,158
1
W
Gilgamesh
8,349
696
84
7
0
307,440
2
W
Aphrodite
7,210
601
87
7
0
245,776
5
L
Thanatos
5,479
457
53
4
0
254,827
0
L
Cupid
6,368
531
77
6
0
235,760
2
W
Bakasura
8,525
710
91
8
0
260,703
2
L
Jormungandr
5,672
473
42
4
0
235,335
5
W
Ullr
6,491
541
96
8
0
226,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role