Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Gack22
Fafnir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 49L
1,562 Elo+
Solo
Baba Yaga
Baba Yaga
Otto Von Doom
Baba Yaga
Level 103
God Stats
3W - 0L
1,722 SR
Queue Stats
85W - 86L
1,392 Elo+
Party 2
Raijin
Raijin
TimMe87
Raijin
Level 40
God Stats
3W - 3L
1,668 SR
Queue Stats
41W - 49L
1,392 Elo+
Party 2
Anubis
Anubis
kevinfca
Anubis
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,223 Elo+
Solo
Team Averages
Level 93
1,578 SR
1,414 Elo+

VS

Team Averages
Level 91
1,451 SR
1,403 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Foxhunt42000
Sol
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 42L
1,314 Elo+
Party 1
Anubis
Anubis
ThtSatanicBoy
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,248 Elo+
Party 1
Artio
Artio
paperpaper123
Artio
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,632 Elo+
Solo
Atlas
Atlas
zeus_da_007
Atlas
Level 65
God Stats
2W - 4L
1,257 SR
Queue Stats
67W - 88L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
7 / 8 / 8
10,641
887
8,419
10,847
3,897
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Gack22
Fafnir
17
2 / 6 / 15
9,981
832
5,685
13,534
18,587
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
Otto Von Doom
Baba Yaga
16
3 / 4 / 15
9,789
816
9,898
12,976
4,965
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
TimMe87
Raijin
17
5 / 6 / 9
10,643
887
7,865
9,915
3,608
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
kevinfca
Anubis
17
6 / 4 / 9
10,159
847
12,380
12,285
6,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
6 / 6 / 13
9,634
803
10,037
12,403
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
12 / 4 / 10
10,397
866
17,836
11,571
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
6 / 6 / 14
10,001
833
4,963
10,839
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 6 / 13
8,653
721
3,664
14,278
10,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 3 / 7
7,791
649
7,483
6,473
2,210
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
85
23
Kills
28
28
Deaths
25
56
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
8
8
1.38
L
Ne Zha
 
Ne Zha
6
6
13
2.08
L
12
4
10
4.25
W
Fafnir
Gack22
Fafnir
2
6
15
1.58
W
Baba Yaga
Otto Von Doom
Baba Yaga
3
4
15
2.63
L
6
6
14
2.17
W
Raijin
TimMe87
Raijin
5
6
9
1.58
W
Anubis
kevinfca
Anubis
6
4
9
2.63
L
1
6
13
1.25
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,247
Damage
43,983
59,557
Taken
55,564
37,260
Mitigated
27,865
15,311
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,419
2,273
716
520
10,847
3,897
168
7,451
3,204
0
18,618
L
Ne Zha
 
Ne Zha
10,037
2,929
322
2,794
12,403
6,701
0
6,840
5,563
0
13,358
L
17,836
5,718
0
2,947
11,571
4,707
1,088
7,975
3,596
36,333
1,967
W
Fafnir
Gack22
Fafnir
5,685
1,657
152
2,695
13,534
18,587
269
6,117
7,072
9,869
0
W
Baba Yaga
Otto Von Doom
Baba Yaga
9,898
837
1,180
3,865
12,976
4,965
1,166
6,910
5,793
19,898
0
L
4,963
606
0
2,485
10,839
3,566
789
5,614
5,225
11,549
0
W
Raijin
TimMe87
Raijin
7,865
1,236
423
892
9,915
3,608
901
4,862
4,791
17,622
0
W
Anubis
kevinfca
Anubis
12,380
611
139
4,729
12,285
6,203
2,134
6,886
5,236
32,089
0
L
3,664
277
3,303
3,132
14,278
10,681
432
10,954
3,324
7,518
0
L
7,483
2,110
300
1,271
6,473
2,210
0
4,445
2,028
11,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,213
Gold Earned
46,476
105
Minions Killed
72
0
Camps Cleared
0
975,684
Distance Traveled
831,806
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,641
887
22
2
0
169,773
1
L
Ne Zha
9,634
803
6
1
0
183,608
0
L
Sol
10,397
866
38
3
0
161,074
0
W
Fafnir
9,981
832
11
1
0
187,047
0
W
Baba Yaga
9,789
816
16
1
0
216,604
0
L
Anubis
10,001
833
11
1
0
169,126
0
W
Raijin
10,643
887
22
2
0
208,403
0
W
Anubis
10,159
847
34
3
0
193,857
0
L
Artio
8,653
721
9
1
0
184,570
0
L
Atlas
7,791
649
8
1
0
133,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role