Player Matchup

Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Bermiss1
Danzaburou
Level 124
God Stats
3W - 3L
1,591 SR
Queue Stats
64W - 70L
1,526 Elo+
Party 1
Persephone
Persephone
MangoPunches
Persephone
Level 118
God Stats
1W - 2L
1,213 SR
Queue Stats
172W - 155L
1,452 Elo+
Party 1
Thanatos
Thanatos
ScaryCreap
Thanatos
Level 148
God Stats
2W - 5L
1,584 SR
Queue Stats
314W - 338L
1,508 Elo+
Party 1
Olorun
Olorun
Shovelheadtko
Olorun
Level 83
God Stats
1W - 1L
1,854 SR
Queue Stats
257W - 230L
1,564 Elo+
Party 1
Team Averages
Level 116
1,549 SR
1,510 Elo+

VS

Team Averages
Level 95
1,379 SR
1,507 Elo+
Ullr
Ullr
CHANOPAS
Ullr
Level 84
God Stats
62W - 51L
1,576 SR
Queue Stats
204W - 190L
1,512 Elo+
Party 2
Terra
Terra
Exhedon
Terra
Level 68
God Stats
13W - 8L
1,387 SR
Queue Stats
319W - 300L
1,479 Elo+
Solo
Thoth
Thoth
RandomRager
Thoth
Level 109
God Stats
5W - 0L
1,485 SR
Queue Stats
61W - 57L
1,512 Elo+
Solo
Shiva
Shiva
Xxchampion
Shiva
Level 85
God Stats
4W - 3L
1,163 SR
Queue Stats
390W - 417L
1,502 Elo+
Solo
Nemesis
Nemesis
gbmc28
Nemesis
Level 129
God Stats
4W - 5L
1,285 SR
Queue Stats
132W - 134L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 6 / 3
6,622
509
4,502
10,466
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
Bermiss1
Danzaburou
10
5 / 7 / 1
6,771
521
9,067
13,381
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
MangoPunches
Persephone
13
1 / 5 / 1
7,502
577
4,305
8,288
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ScaryCreap
Thanatos
12
3 / 6 / 1
7,067
544
9,055
14,984
6,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 3
6,891
530
4,153
8,756
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
5 / 3 / 6
7,751
596
9,632
8,739
2,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Exhedon
Terra
12
1 / 3 / 12
7,631
587
3,674
11,961
7,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
11 / 1 / 5
9,290
715
11,358
6,504
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
13
3 / 4 / 7
7,635
587
9,009
13,305
7,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
gbmc28
Nemesis
15
9 / 1 / 7
8,962
689
6,605
9,551
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
12
Kills
29
29
Deaths
12
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
6
3
0.58
L
Danzaburou
Bermiss1
Danzaburou
5
7
1
0.79
W
Ullr
5
3
6
2.67
W
Terra
Exhedon
Terra
1
3
12
2.33
L
Persephone
MangoPunches
Persephone
1
5
1
0.3
W
11
1
5
13.5
L
Thanatos
ScaryCreap
Thanatos
3
6
1
0.58
L
1
5
3
0.5
W
Shiva
3
4
7
1.63
W
Nemesis
gbmc28
Nemesis
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,082
Damage
40,278
55,875
Taken
50,060
16,929
Mitigated
22,996
18,368
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,502
533
0
1,599
10,466
2,294
0
3,567
6,803
0
24,553
L
Danzaburou
Bermiss1
Danzaburou
9,067
4,449
0
4,163
13,381
2,825
305
3,156
10,187
0
30,637
W
Ullr
9,632
4,131
0
1,028
8,739
2,914
956
2,156
6,471
0
49,216
W
Terra
Exhedon
Terra
3,674
868
3,455
3,975
11,961
7,131
226
1,464
10,242
11,251
0
L
Persephone
MangoPunches
Persephone
4,305
225
0
1,435
8,288
1,651
0
5,372
2,911
47,394
0
W
11,358
120
0
500
6,504
2,292
1,028
2,316
4,021
60,345
0
L
Thanatos
ScaryCreap
Thanatos
9,055
1,078
0
8,078
14,984
6,990
0
1,648
12,678
0
31,263
L
4,153
2,005
561
2,532
8,756
3,169
895
1,285
7,471
33,811
6,074
W
Shiva
9,009
1,679
391
3,292
13,305
7,287
900
655
12,404
0
40,128
W
Nemesis
gbmc28
Nemesis
6,605
1,234
0
680
9,551
3,372
947
1,274
8,013
0
42,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
41,269
310
Minions Killed
359
0
Camps Cleared
0
1,186,256
Distance Traveled
1,335,428
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,622
509
46
4
0
274,348
6
L
Danzaburou
6,771
521
38
3
0
217,027
2
W
Ullr
7,751
596
85
7
0
232,129
0
W
Terra
7,631
587
19
1
0
253,278
6
L
Persephone
7,502
577
93
7
0
243,624
5
W
Thoth
9,290
715
89
7
0
268,331
2
L
Thanatos
7,067
544
53
4
0
219,468
0
L
Olorun
6,891
530
80
6
0
231,789
3
W
Shiva
7,635
587
85
7
0
251,391
5
W
Nemesis
8,962
689
81
6
0
330,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role