Player Matchup

Mercury
Mercury
Grandmaster
Kayuchirio
Mercury
Grandmaster
Level 124
God Stats
16W - 8L
1,826 SR
Queue Stats
309W - 246L
2,963 MMR
Solo
Skadi
Skadi
Masters
KingA1pha
Skadi
Masters
Level 156
God Stats
12W - 3L
1,882 SR
Queue Stats
262W - 177L
2,891 MMR
Solo
Janus
Janus
Diamond III
Roogz
Janus
Diamond III
Level 117
God Stats
8W - 13L
1,657 SR
Queue Stats
246W - 194L
2,299 MMR
Solo
Cerberus
Cerberus
Diamond IV
SoupaIoop
Cerberus
Diamond IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 174L
2,192 MMR
Solo
Ares
Ares
Masters
xLinkin_Parkfanx
Ares
Masters
Level 159
God Stats
1W - 3L
1,814 SR
Queue Stats
421W - 394L
2,707 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,736 SR
2,610 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 115
1,718 SR
2,611 MMR
Anhur
Anhur
Diamond II
KidBotero
Anhur
Diamond II
Level 97
God Stats
34W - 34L
1,699 SR
Queue Stats
406W - 353L
2,177 MMR
Solo
Tiamat
Tiamat
Masters
Perluvia
Tiamat
Masters
Level 155
God Stats
71W - 27L
1,845 SR
Queue Stats
139W - 81L
2,848 MMR
Party 1
Khepri
Khepri
Masters
ShockdoesGaming
Khepri
Masters
Level 134
God Stats
45W - 46L
1,700 SR
Queue Stats
571W - 559L
2,646 MMR
Solo
Artio
Artio
Masters
Tactiqul
Artio
Masters
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 114L
2,478 MMR
Solo
Achilles
Achilles
Masters
Urbanjugglr3
Achilles
Masters
Level 122
God Stats
77W - 28L
1,847 SR
Queue Stats
124W - 65L
2,904 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kayuchirio
Mercury
20
2 / 7 / 4
12,732
509
9,905
18,352
6,000
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
KingA1pha
Skadi
20
2 / 6 / 2
12,361
494
15,328
13,427
3,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
Roogz
Janus
17
1 / 9 / 2
11,162
446
10,646
15,756
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SoupaIoop
Cerberus
18
1 / 6 / 0
11,331
453
4,936
23,474
23,412
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
0 / 8 / 3
9,598
384
5,840
21,240
18,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
KaliGebLokiAtlas

VS

Bans
ThothShivaBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KidBotero
Anhur
20
5 / 4 / 14
14,427
577
14,862
19,051
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Perluvia
Tiamat
20
8 / 0 / 9
17,006
680
14,900
9,534
11,374
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 1 / 22
12,971
519
4,098
17,770
19,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
Tactiqul
Artio
20
1 / 0 / 15
14,400
576
12,974
20,808
31,137
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
Urbanjugglr3
Achilles
20
22 / 1 / 7
17,347
694
23,460
20,657
13,840
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
103
6
Kills
36
36
Deaths
6
11
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Mercury
Kayuchirio
Mercury
2
7
4
0.57
W
Anhur
KidBotero
Anhur
5
4
14
3
L
Skadi
KingA1pha
Skadi
2
6
2
0.5
W
Tiamat
Perluvia
Tiamat
8
0
9
12.5
L
Janus
Roogz
Janus
1
9
2
0.22
W
0
1
22
11
L
Cerberus
SoupaIoop
Cerberus
1
6
0
0.17
W
Artio
Tactiqul
Artio
1
0
15
8.5
W
Achilles
Urbanjugglr3
Achilles
22
1
7
25.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,655
Damage
70,294
92,249
Taken
87,820
53,655
Mitigated
82,979
12,104
Healing
38,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Kayuchirio
Mercury
9,905
5,583
0
280
18,352
6,000
0
3,900
14,452
0
111,694
W
Anhur
KidBotero
Anhur
14,862
5,431
0
6,563
19,051
7,203
6,588
5,414
13,637
0
97,279
L
Skadi
KingA1pha
Skadi
15,328
6,774
0
2,090
13,427
3,136
2,204
4,148
9,279
0
113,887
W
Tiamat
Perluvia
Tiamat
14,900
1,436
0
6,420
9,534
11,374
2,323
2,647
6,887
152,780
0
L
Janus
Roogz
Janus
10,646
524
0
981
15,756
2,809
0
2,123
13,633
98,200
0
W
4,098
726
0
5,395
17,770
19,425
812
6,105
11,461
21,979
0
L
Cerberus
SoupaIoop
Cerberus
4,936
783
0
6,605
23,474
23,412
0
11,945
11,529
79,524
0
W
Artio
Tactiqul
Artio
12,974
2,124
1,226
11,281
20,808
31,137
1,068
6,336
14,472
78,454
0
W
Achilles
Urbanjugglr3
Achilles
23,460
9,626
0
7,755
20,657
13,840
4,387
4,752
15,905
0
166,154
L
5,840
566
0
2,148
21,240
18,298
0
9,856
11,384
35,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,184
Gold Earned
76,151
778
Minions Killed
715
0
Camps Cleared
0
2,238,962
Distance Traveled
2,536,669
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,732
509
163
7
0
526,362
1
W
Anhur
14,427
577
132
5
0
402,971
2
L
Skadi
12,361
494
168
7
0
416,805
7
W
Tiamat
17,006
680
250
10
0
528,576
12
L
Janus
11,162
446
188
8
0
442,301
4
W
Khepri
12,971
519
28
1
0
511,329
9
L
Cerberus
11,331
453
209
8
0
423,296
4
W
Artio
14,400
576
141
6
0
508,966
3
W
Achilles
17,347
694
164
7
0
584,827
5
L
Ares
9,598
384
50
2
0
430,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role