Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Bak3dB3an
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,494 Elo+
Party 3
Cliodhna
Cliodhna
JelliedJams1
Cliodhna
Level 28
God Stats
2W - 1L
1,712 SR
Queue Stats
13W - 17L
1,444 Elo+
Party 3
Kukulkan
Kukulkan
PickIePete
Kukulkan
Level 57
God Stats
1W - 2L
1,494 SR
Queue Stats
46W - 46L
1,472 Elo+
Party 3
Horus
Horus
URaBOTiPROMISE
Horus
Level 82
God Stats
7W - 10L
1,599 SR
Queue Stats
137W - 134L
1,543 Elo+
Party 2
Team Averages
Level 59
1,561 SR
1,491 Elo+

VS

Team Averages
Level 103
1,457 SR
1,430 Elo+
Da Ji
Da Ji
Chazrio
Da Ji
Level 144
God Stats
7W - 3L
1,654 SR
Queue Stats
112W - 136L
1,393 Elo+
Party 1
Medusa
Medusa
DemesneAssassin
Medusa
Level 108
God Stats
14W - 11L
1,517 SR
Queue Stats
62W - 83L
1,399 Elo+
Party 1
Atlas
Atlas
Fong_Beer619
Atlas
Level 45
God Stats
1W - 1L
1,212 SR
Queue Stats
205W - 244L
1,406 Elo+
Solo
Hades
Hades
GoldenYazrio
Hades
Level 160
God Stats
13W - 6L
1,529 SR
Queue Stats
353W - 329L
1,554 Elo+
Party 1
Chaac
Chaac
Kozrio
Chaac
Level 57
God Stats
6W - 5L
1,374 SR
Queue Stats
54W - 73L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 8 / 4
8,722
727
5,906
11,402
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Bak3dB3an
Izanami
15
1 / 9 / 5
8,584
715
3,969
14,062
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
JelliedJams1
Cliodhna
15
5 / 8 / 2
9,395
783
14,200
15,176
10,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
PickIePete
Kukulkan
17
3 / 4 / 6
10,052
838
13,472
10,201
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 7
9,002
750
7,549
23,558
26,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chazrio
Da Ji
17
10 / 2 / 12
10,469
872
14,168
11,222
4,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 4 / 18
10,764
897
18,001
12,537
5,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 2 / 14
8,673
723
5,922
10,342
6,940
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
11 / 1 / 17
10,964
914
21,066
14,818
9,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Kozrio
Chaac
15
3 / 4 / 19
9,231
769
7,409
12,351
8,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
115
12
Kills
35
35
Deaths
13
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
8
4
0.38
L
Izanami
Bak3dB3an
Izanami
1
9
5
0.39
W
Da Ji
Chazrio
Da Ji
10
2
12
8
W
10
4
18
4.75
W
1
2
14
4
W
11
1
17
19.5
L
Cliodhna
JelliedJams1
Cliodhna
5
8
2
0.75
W
Chaac
Kozrio
Chaac
3
4
19
3.13
L
Kukulkan
PickIePete
Kukulkan
3
4
6
1.5
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,096
Damage
66,566
74,399
Taken
61,270
51,970
Mitigated
34,681
17,660
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,906
1,919
0
882
11,402
4,095
764
4,632
6,770
21,956
0
L
Izanami
Bak3dB3an
Izanami
3,969
1,971
487
1,021
14,062
6,226
412
4,430
9,632
0
18,614
W
Da Ji
Chazrio
Da Ji
14,168
4,176
303
538
11,222
4,319
0
2,631
8,451
0
42,068
W
18,001
6,612
394
724
12,537
5,591
3,064
3,234
9,163
0
35,422
W
5,922
2,279
0
645
10,342
6,940
0
3,171
6,977
19,426
0
W
21,066
1,939
490
9,394
14,818
9,238
386
3,854
10,818
45,383
0
L
Cliodhna
JelliedJams1
Cliodhna
14,200
3,614
672
753
15,176
10,566
0
5,937
9,239
0
31,122
W
Chaac
Kozrio
Chaac
7,409
1,295
909
3,950
12,351
8,593
307
5,610
6,483
0
18,736
L
Kukulkan
PickIePete
Kukulkan
13,472
610
0
2,648
10,201
4,255
190
4,372
5,829
46,612
0
L
7,549
2,296
3,430
7,767
23,558
26,828
0
7,617
15,941
0
12,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,755
Gold Earned
50,101
199
Minions Killed
208
0
Camps Cleared
0
1,175,080
Distance Traveled
1,190,438
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,722
727
43
4
0
204,879
0
L
Izanami
8,584
715
40
3
0
229,052
2
W
Da Ji
10,469
872
51
4
0
233,172
0
W
Medusa
10,764
897
46
4
0
240,619
0
W
Atlas
8,673
723
12
1
0
215,366
0
W
Hades
10,964
914
73
6
0
266,015
3
L
Cliodhna
9,395
783
39
3
0
244,905
2
W
Chaac
9,231
769
26
2
0
235,266
0
L
Kukulkan
10,052
838
73
6
0
239,092
2
L
Horus
9,002
750
4
0
0
257,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role