Player Matchup

Atlas
Atlas
LC Anarchy
Atlas
Level 114
God Stats
3W - 6L
1,595 SR
Queue Stats
249W - 277L
1,448 Elo+
Solo
Thanatos
Thanatos
THANOZ1998
Thanatos
Level 140
God Stats
20W - 28L
1,356 SR
Queue Stats
414W - 444L
1,421 Elo+
Party 1
Cupid
Cupid
TheKa3l
Cupid
Level 128
God Stats
18W - 29L
1,541 SR
Queue Stats
338W - 364L
1,401 Elo+
Party 1
Thoth
Thoth
Xpartan0mega
Thoth
Level 145
God Stats
5W - 5L
1,294 SR
Queue Stats
413W - 435L
1,419 Elo+
Party 1
Hel
Hel
neonfox09843
Hel
Level 102
God Stats
19W - 11L
1,561 SR
Queue Stats
113W - 128L
1,489 Elo+
Solo
Team Averages
Level 126
1,469 SR
1,436 Elo+

VS

Team Averages
Level 113
1,490 SR
1,464 Elo+
Nemesis
Nemesis
Danta1ia
Nemesis
Level 87
God Stats
9W - 2L
1,665 SR
Queue Stats
15W - 8L
1,534 Elo+
Solo
Medusa
Medusa
Ethan522011
Medusa
Level 100
God Stats
8W - 13L
1,349 SR
Queue Stats
425W - 506L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
SPACEDBASSONXD
Ao Kuang
Level 143
God Stats
9W - 9L
1,500 SR
Queue Stats
444W - 437L
1,483 Elo+
Solo
Shiva
Shiva
ZaladoGames
Shiva
Level 108
God Stats
10W - 9L
1,443 SR
Queue Stats
93W - 97L
1,462 Elo+
Solo
Sol
Sol
goshx
Sol
Level 125
God Stats
4W - 5L
1,495 SR
Queue Stats
243W - 263L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
3 / 2 / 2
7,691
549
7,432
12,178
8,442
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
THANOZ1998
Thanatos
14
6 / 5 / 2
8,228
588
3,014
9,297
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
TheKa3l
Cupid
13
0 / 6 / 2
7,037
503
4,290
9,247
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 8 / 0
6,783
485
4,957
9,796
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 8 / 2
6,149
439
2,520
11,393
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Danta1ia
Nemesis
14
14 / 4 / 5
9,630
688
10,463
9,462
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
14
6 / 3 / 4
8,546
610
5,670
8,822
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
13
0 / 5 / 2
7,719
551
5,446
10,411
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
7 / 3 / 14
8,920
637
10,843
12,997
8,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
goshx
Sol
14
1 / 0 / 12
8,440
603
4,805
6,988
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
11
Kills
28
29
Deaths
15
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Danta1ia
Nemesis
14
4
5
4.13
W
Medusa
6
3
4
2.67
L
Atlas
3
2
2
2
W
Ao Kuang
0
5
2
0.2
L
Thanatos
THANOZ1998
Thanatos
6
5
2
1.4
L
Cupid
TheKa3l
Cupid
0
6
2
0.17
L
2
8
0
0.25
W
7
3
14
4.67
W
Sol
goshx
Sol
1
0
12
7
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
37,227
51,911
Taken
48,680
22,055
Mitigated
21,616
16,039
Healing
11,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Danta1ia
Nemesis
10,463
5,132
0
1,121
9,462
3,829
469
2,522
6,940
0
49,693
W
Medusa
5,670
1,883
0
1,712
8,822
3,299
1,169
764
8,058
0
48,322
L
Atlas
7,432
1,623
0
3,185
12,178
8,442
270
4,376
7,802
37,786
1,023
W
Ao Kuang
5,446
1,763
0
3,386
10,411
3,766
400
5,879
4,532
35,488
6,968
L
Thanatos
THANOZ1998
Thanatos
3,014
437
0
6,602
9,297
2,905
0
1,322
7,975
0
31,256
L
Cupid
TheKa3l
Cupid
4,290
1,134
45
1,305
9,247
3,724
0
791
8,456
0
46,794
L
4,957
235
0
750
9,796
2,419
550
966
8,830
33,627
0
W
10,843
1,753
254
1,791
12,997
8,491
317
3,685
9,312
0
46,799
W
Sol
goshx
Sol
4,805
1,173
0
3,524
6,988
2,231
3,485
1,655
5,333
53,994
0
L
2,520
50
1,520
2,632
11,393
4,565
0
2,179
9,214
22,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,888
Gold Earned
43,255
335
Minions Killed
402
0
Camps Cleared
0
1,361,140
Distance Traveled
1,436,419
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,630
688
70
5
0
327,218
3
W
Medusa
8,546
610
86
6
0
271,294
2
L
Atlas
7,691
549
82
6
0
273,373
0
W
Ao Kuang
7,719
551
73
5
0
262,046
3
L
Thanatos
8,228
588
65
5
0
313,529
1
L
Cupid
7,037
503
81
6
0
255,438
0
L
Thoth
6,783
485
60
4
0
266,486
2
W
Shiva
8,920
637
71
5
0
302,062
0
W
Sol
8,440
603
102
7
0
273,799
3
L
Hel
6,149
439
47
3
0
252,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role