Player Matchup

Chiron
Chiron
AspectOfIris
Chiron
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,550 Elo+
Solo
Cthulhu
Cthulhu
IxKERCHOO
Cthulhu
Level 86
God Stats
0W - 3L
1,455 SR
Queue Stats
21W - 37L
1,528 Elo+
Party 2
Baba Yaga
Baba Yaga
SoggyMonk5232
Baba Yaga
Level 62
God Stats
0W - 1L
1,706 SR
Queue Stats
14W - 20L
1,439 Elo+
Party 2
Team Averages
Level 81
1,554 SR
1,506 Elo+

VS

Team Averages
Level 64
1,523 SR
1,418 Elo+
Kukulkan
Kukulkan
KungFuBoozy
Kukulkan
Level 63
God Stats
1W - 1L
1,289 SR
Queue Stats
52W - 75L
1,389 Elo+
Party 1
Terra
Terra
Scarboil
Terra
Level 87
God Stats
10W - 6L
1,622 SR
Queue Stats
131W - 227L
1,413 Elo+
Solo
Bastet
Bastet
SmiteLigmaBull
Bastet
Level 42
God Stats
11W - 7L
1,657 SR
Queue Stats
125W - 157L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 8 / 3
10,847
603
14,264
17,662
5,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
IxKERCHOO
Cthulhu
15
2 / 5 / 3
12,101
672
13,151
22,301
31,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
SoggyMonk5232
Baba Yaga
14
1 / 7 / 2
10,283
571
9,941
15,782
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KungFuBoozy
Kukulkan
18
9 / 2 / 7
12,797
711
22,946
13,044
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Scarboil
Terra
17
1 / 1 / 19
12,778
710
8,213
28,400
41,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
10 / 3 / 10
12,801
711
14,187
13,694
5,355
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
20
20
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
8
3
0.56
L
Cthulhu
IxKERCHOO
Cthulhu
2
5
3
0.7
W
Kukulkan
KungFuBoozy
Kukulkan
9
2
7
6.25
W
Terra
Scarboil
Terra
1
1
19
10.5
W
10
3
10
5
L
Baba Yaga
SoggyMonk5232
Baba Yaga
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,356
Damage
45,346
55,745
Taken
55,138
43,066
Mitigated
51,838
14,550
Healing
15,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
14,264
6,482
1,493
3,886
17,662
5,530
108
9,837
7,237
0
34,031
L
Cthulhu
IxKERCHOO
Cthulhu
13,151
1,087
429
2,695
22,301
31,432
89
12,958
9,343
37,443
0
W
Kukulkan
KungFuBoozy
Kukulkan
22,946
1,506
0
1,925
13,044
5,314
1,352
7,650
5,394
66,669
0
W
Terra
Scarboil
Terra
8,213
648
1,791
10,195
28,400
41,169
517
10,026
18,374
28,966
0
W
14,187
4,706
0
1,904
13,694
5,355
1,584
6,177
7,517
0
42,332
L
Baba Yaga
SoggyMonk5232
Baba Yaga
9,941
351
438
5,609
15,782
6,104
113
8,252
7,530
32,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,231
Gold Earned
38,376
148
Minions Killed
176
4
Camps Cleared
9
898,275
Distance Traveled
954,865
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,847
603
50
3
1
291,275
1
L
Cthulhu
12,101
672
38
2
0
301,162
1
W
Kukulkan
12,797
711
100
6
3
320,938
2
W
Terra
12,778
710
27
2
0
292,268
0
W
Bastet
12,801
711
49
3
6
341,659
3
L
Baba Yaga
10,283
571
60
3
3
305,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role