Player Matchup

Tyr
Tyr
OBSID13N
Tyr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 235L
1,336 Elo+
Party 1
Yemoja
Yemoja
Patersha
Yemoja
Level 62
God Stats
19W - 32L
1,334 SR
Queue Stats
23W - 47L
1,199 Elo+
Party 1
Merlin
Merlin
Troxide
Merlin
Level 104
God Stats
9W - 13L
1,555 SR
Queue Stats
54W - 115L
1,329 Elo+
Party 1
Team Averages
Level 97
1,463 SR
1,288 Elo+

VS

Team Averages
Level 74
1,356 SR
1,348 Elo+
Sobek
Sobek
Kdoobs123
Sobek
Level 105
God Stats
3W - 4L
1,300 SR
Queue Stats
112W - 157L
1,442 Elo+
Party 2
Poseidon
Poseidon
falconfawk
Poseidon
Level 58
God Stats
14W - 22L
1,253 SR
Queue Stats
451W - 623L
1,329 Elo+
Solo
Chiron
Chiron
theHighostrich
Chiron
Level 60
God Stats
3W - 3L
1,515 SR
Queue Stats
116W - 154L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 6
11,236
661
8,213
17,975
9,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Patersha
Yemoja
15
2 / 5 / 6
10,683
628
6,143
17,668
15,633
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Troxide
Merlin
16
5 / 5 / 4
11,770
692
9,968
13,055
3,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kdoobs123
Sobek
17
6 / 5 / 7
13,138
773
9,849
24,032
28,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
falconfawk
Poseidon
15
3 / 4 / 5
11,523
678
13,328
9,623
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 2 / 8
12,511
736
15,500
13,581
5,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
11
Kills
17
17
Deaths
11
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
Kdoobs123
Sobek
6
5
7
1.9
L
4
7
6
1
L
Yemoja
Patersha
Yemoja
2
5
6
1
L
Merlin
Troxide
Merlin
5
5
4
1.4
W
Poseidon
falconfawk
Poseidon
3
4
5
1.38
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,324
Damage
38,677
48,698
Taken
47,236
28,504
Mitigated
36,912
6,894
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Kdoobs123
Sobek
9,849
257
316
5,034
24,032
28,522
408
7,704
15,991
41,097
0
L
8,213
1,842
561
3,833
17,975
9,291
291
8,350
9,396
0
33,243
L
Yemoja
Patersha
Yemoja
6,143
167
528
1,291
17,668
15,633
87
8,798
8,345
21,762
0
L
Merlin
Troxide
Merlin
9,968
357
150
531
13,055
3,580
0
5,414
7,531
39,537
0
W
Poseidon
falconfawk
Poseidon
13,328
2,287
0
0
9,623
2,998
140
3,997
5,525
48,988
0
W
15,500
3,458
1,418
2,559
13,581
5,392
1,584
4,950
8,452
0
34,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,689
Gold Earned
37,172
125
Minions Killed
163
3
Camps Cleared
9
884,461
Distance Traveled
957,573
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,138
773
54
3
2
315,098
5
L
Tyr
11,236
661
38
2
1
300,282
2
L
Yemoja
10,683
628
28
2
0
280,120
0
L
Merlin
11,770
692
59
3
2
304,059
7
W
Poseidon
11,523
678
70
4
7
317,618
2
W
Chiron
12,511
736
39
2
0
324,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role