Player Matchup

King Arthur
King Arthur
Project_Zing
King Arthur
Level 101
God Stats
1W - 1L
1,644 SR
Queue Stats
6W - 3L
1,482 Elo+
Solo
Izanami
Izanami
SinacoIe
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,459 Elo+
Party 1
Chang'e
Chang'e
opp cookie
Chang'e
Level 124
God Stats
0W - 1L
1,810 SR
Queue Stats
33W - 20L
1,679 Elo+
Party 1
Team Averages
Level 80
1,651 SR
1,540 Elo+

VS

Team Averages
Level 42
1,608 SR
1,588 Elo+
Shiva
Shiva
Directprez
Shiva
Level 43
God Stats
8W - 5L
1,382 SR
Queue Stats
170W - 230L
1,332 Elo+
Solo
Baron Samedi
Baron Samedi
LU_BU_XX
Baron Samedi
Level 16
God Stats
14W - 2L
1,916 SR
Queue Stats
75W - 36L
1,799 Elo+
Party 2
Neith
Neith
XixToxicWolfxIX
Neith
Level 68
God Stats
2W - 0L
1,525 SR
Queue Stats
80W - 42L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Project_Zing
King Arthur
12
4 / 1 / 2
8,834
680
5,310
9,465
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
SinacoIe
Izanami
12
1 / 5 / 5
8,475
652
6,690
10,839
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
opp cookie
Chang'e
14
4 / 6 / 2
9,133
703
11,241
16,819
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
3 / 2 / 8
9,966
767
11,320
14,413
6,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LU_BU_XX
Baron Samedi
13
4 / 5 / 5
9,326
717
10,973
9,720
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 4
10,486
807
10,484
8,679
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
12
12
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
3
2
8
3.5
W
Baron Samedi
LU_BU_XX
Baron Samedi
4
5
5
1.3
L
King Arthur
Project_Zing
King Arthur
4
1
2
5
L
Izanami
SinacoIe
Izanami
1
5
5
0.7
W
5
2
4
3.5
L
Chang'e
opp cookie
Chang'e
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,241
Damage
32,777
37,123
Taken
32,812
15,244
Mitigated
13,268
7,534
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
11,320
606
343
1,012
14,413
6,847
572
7,255
6,983
3,876
28,693
W
Baron Samedi
LU_BU_XX
Baron Samedi
10,973
630
981
2,855
9,720
3,943
0
2,524
7,037
22,744
0
L
King Arthur
Project_Zing
King Arthur
5,310
817
0
1,822
9,465
6,682
0
3,086
6,379
0
16,712
L
Izanami
SinacoIe
Izanami
6,690
4,528
0
0
10,839
3,390
0
4,321
6,518
0
24,477
W
10,484
3,554
0
2,257
8,679
2,478
1,573
2,085
6,463
0
56,074
L
Chang'e
opp cookie
Chang'e
11,241
1,046
1,627
4,085
16,819
5,172
0
5,656
11,163
30,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,442
Gold Earned
29,778
106
Minions Killed
171
4
Camps Cleared
9
612,280
Distance Traveled
699,537
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,966
767
45
3
1
253,627
0
W
Baron Samedi
9,326
717
24
2
1
234,124
2
L
King Arthur
8,834
680
27
2
0
190,977
3
L
Izanami
8,475
652
42
3
1
199,520
1
W
Neith
10,486
807
102
8
7
211,786
2
L
Chang'e
9,133
703
37
3
3
221,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role