Player Matchup

Cupid
Cupid
AXEMAN2017
Cupid
Level 152
God Stats
2W - 8L
1,473 SR
Queue Stats
684W - 731L
1,443 Elo+
Solo
Eset
Eset
ExpiredLiqcs
Eset
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 123L
1,643 Elo+
Party 1
Artio
Artio
PhantomDaan425
Artio
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 140L
1,601 Elo+
Party 1
Team Averages
Level 121
1,491 SR
1,562 Elo+

VS

Team Averages
Level 78
1,485 SR
1,438 Elo+
Bastet
Bastet
BrizzlyBear42
Bastet
Level 68
God Stats
0W - 1L
1,670 SR
Queue Stats
14W - 26L
1,274 Elo+
Party 2
Merlin
Merlin
Danta1ia
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,748 Elo+
Solo
Chaac
Chaac
OkamiJester
Chaac
Level 79
God Stats
0W - 2L
1,284 SR
Queue Stats
8W - 10L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
9 / 1 / 5
9,770
888
11,882
11,581
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 3 / 9
8,154
741
11,603
8,647
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 10
8,719
793
4,714
14,074
12,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
7,742
704
7,926
10,595
3,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Danta1ia
Merlin
13
3 / 5 / 2
8,153
741
10,743
7,982
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 4
7,856
714
8,617
15,476
13,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
7
7
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
9
1
5
11.5
L
2
6
4
0.67
L
Merlin
Danta1ia
Merlin
3
5
2
0.8
W
3
3
9
2.5
L
2
4
4
1
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,199
Damage
27,286
34,302
Taken
34,053
20,773
Mitigated
18,354
12,020
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
11,882
7,435
595
5,686
11,581
5,098
194
3,790
7,791
0
37,137
L
7,926
2,963
386
2,383
10,595
3,043
0
4,553
5,761
0
15,752
L
Merlin
Danta1ia
Merlin
10,743
811
0
870
7,982
2,218
0
3,406
4,338
31,646
0
W
11,603
703
397
1,215
8,647
3,015
862
2,784
5,863
29,777
0
L
8,617
1,088
533
3,931
15,476
13,093
0
8,106
7,075
0
25,602
W
4,714
328
793
3,334
14,074
12,660
420
4,617
9,457
12,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,643
Gold Earned
23,751
124
Minions Killed
113
7
Camps Cleared
3
595,684
Distance Traveled
572,593
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,770
888
66
6
4
186,216
1
L
Bastet
7,742
704
24
2
1
190,069
3
L
Merlin
8,153
741
54
5
2
200,722
4
W
Eset
8,154
741
46
4
3
199,441
1
L
Chaac
7,856
714
35
3
0
181,802
0
W
Artio
8,719
793
12
1
0
210,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role