Player Matchup

Mercury
Mercury
Bronze IV
ARZATE
Mercury
Bronze IV
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 14L
1,500 MMR
Solo
Chaac
Chaac
Bronze V
FiestaButter
Chaac
Bronze V
Level 114
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Izanami
Izanami
Gold II
PiLL780
Izanami
Gold II
Level 152
God Stats
12W - 9L
1,638 SR
Queue Stats
74W - 76L
1,621 MMR
Party 2
Baba Yaga
Baba Yaga
Silver I
getmeout808
Baba Yaga
Silver I
Level 146
God Stats
4W - 6L
1,485 SR
Queue Stats
242W - 239L
1,224 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold III
insanehero
Kumbhakarna
Gold III
Level 143
God Stats
6W - 6L
1,508 SR
Queue Stats
259W - 265L
1,521 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,534 SR
1,473 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,480 SR
1,457 MMR
Loki
Loki
Gold I
ImInMyBag
Loki
Gold I
Level 160
God Stats
9W - 6L
1,723 SR
Queue Stats
706W - 720L
1,517 MMR
Party 3
Janus
Janus
Gold IV
RuffTruff22
Janus
Gold IV
Level 107
God Stats
1W - 1L
1,529 SR
Queue Stats
49W - 44L
1,527 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
SadPandaEatsFood
Sun Wukong
Silver III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,370 MMR
Party 1
Hou Yi
Hou Yi
Silver III
geoids
Hou Yi
Silver III
Level 66
God Stats
1W - 1L
1,147 SR
Queue Stats
13W - 17L
1,370 MMR
Party 1
Fafnir
Fafnir
Silver II
Ärctic
Fafnir
Silver II
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ARZATE
Mercury
20
6 / 5 / 6
15,765
526
15,459
26,081
11,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 12 / 1
12,399
413
9,287
29,954
37,991
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
PiLL780
Izanami
20
5 / 9 / 9
15,705
524
22,886
21,847
8,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
getmeout808
Baba Yaga
20
9 / 4 / 5
15,210
507
14,122
14,905
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
insanehero
Kumbhakarna
20
5 / 5 / 7
14,905
497
7,156
26,365
34,535
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
ShivaGebThothBastet

VS

Bans
ArachneSetChernobogCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
5 / 8 / 12
15,547
518
14,952
25,300
11,253
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
3 / 7 / 14
15,128
504
14,434
20,048
8,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
SadPandaEatsFood
Sun Wukong
20
3 / 3 / 16
15,594
520
12,120
20,052
31,955
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
geoids
Hou Yi
20
14 / 3 / 5
18,599
620
31,763
20,421
11,702
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Ärctic
Fafnir
20
10 / 5 / 16
16,874
562
17,846
36,301
57,340
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
98
26
Kills
35
35
Deaths
26
28
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Mercury
ARZATE
Mercury
6
5
6
1.8
L
1
12
1
0.13
W
Loki
5
8
12
1.38
L
Izanami
PiLL780
Izanami
5
9
9
1.06
W
3
7
14
1.43
W
Sun Wukong
SadPandaEatsFood
Sun Wukong
3
3
16
3.67
W
Hou Yi
geoids
Hou Yi
14
3
5
5.5
L
Baba Yaga
getmeout808
Baba Yaga
9
4
5
2.88
L
Kumbhakarna
insanehero
Kumbhakarna
5
5
7
1.7
W
Fafnir
Ärctic
Fafnir
10
5
16
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,910
Damage
91,115
119,152
Taken
122,122
99,184
Mitigated
120,573
18,607
Healing
36,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ARZATE
Mercury
15,459
6,442
0
3,071
26,081
11,866
0
6,892
19,009
0
136,171
L
9,287
367
278
4,927
29,954
37,991
2,317
5,564
24,210
0
69,478
W
Loki
14,952
5,736
0
7,134
25,300
11,253
967
5,787
19,300
0
138,046
L
Izanami
PiLL780
Izanami
22,886
11,427
0
4,809
21,847
8,276
3,453
6,845
14,946
0
141,061
W
14,434
2,446
282
4,129
20,048
8,323
1,737
8,976
11,072
107,789
4,050
W
Sun Wukong
SadPandaEatsFood
Sun Wukong
12,120
2,503
417
2,775
20,052
31,955
541
2,886
17,166
0
88,183
W
Hou Yi
geoids
Hou Yi
31,763
21,431
0
10,137
20,421
11,702
4,649
2,344
18,077
0
179,247
L
Baba Yaga
getmeout808
Baba Yaga
14,122
689
0
3,496
14,905
6,516
0
5,053
9,758
109,754
0
L
Kumbhakarna
insanehero
Kumbhakarna
7,156
993
0
2,026
26,365
34,535
0
7,207
18,773
42,917
0
W
Fafnir
Ärctic
Fafnir
17,846
5,927
0
11,474
36,301
57,340
1,926
5,112
30,850
62,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,984
Gold Earned
81,742
725
Minions Killed
754
0
Camps Cleared
0
2,770,825
Distance Traveled
2,851,830
36
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,765
526
184
6
0
645,060
9
L
Chaac
12,399
413
113
4
0
512,491
3
W
Loki
15,547
518
174
6
0
591,819
1
L
Izanami
15,705
524
206
7
0
500,313
8
W
Janus
15,128
504
166
6
0
538,053
11
W
Sun Wukong
15,594
520
139
5
0
596,699
10
W
Hou Yi
18,599
620
222
7
0
558,662
12
L
Baba Yaga
15,210
507
158
5
0
517,061
9
L
Kumbhakarna
14,905
497
64
2
0
595,900
7
W
Fafnir
16,874
562
53
2
0
566,597
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role