Player Matchup

Baron Samedi
Baron Samedi
AUTheTorment
Baron Samedi
Level 139
God Stats
6W - 2L
1,537 SR
Queue Stats
27W - 38L
1,410 Elo+
Party 1
Thor
Thor
AuTheMystic
Thor
Level 144
God Stats
36W - 31L
1,632 SR
Queue Stats
458W - 378L
1,656 Elo+
Party 1
Cerberus
Cerberus
zimplemonsterz
Cerberus
Level 20
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 1L
1,382 Elo+
Party 1
Team Averages
Level 101
1,485 SR
1,483 Elo+

VS

Team Averages
Level 88
1,453 SR
1,374 Elo+
Cerberus
Cerberus
 
Cerberus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Eduardo_ESR
Ullr
Level 88
God Stats
0W - 2L
1,431 SR
Queue Stats
27W - 49L
1,205 Elo+
Solo
Merlin
Merlin
aaQ-Q_
Merlin
Level 98
God Stats
139W - 207L
1,427 SR
Queue Stats
544W - 843L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AUTheTorment
Baron Samedi
12
4 / 1 / 7
7,597
760
8,062
5,719
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
9 / 0 / 5
8,522
852
9,206
7,051
2,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
11
1 / 0 / 12
7,125
713
4,403
7,226
5,310
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 5 / 1
6,443
644
2,218
10,889
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 5 / 0
6,104
610
4,014
7,881
2,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
aaQ-Q_
Merlin
10
0 / 4 / 1
5,963
596
4,995
5,742
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
1
0.1
W
Baron Samedi
AUTheTorment
Baron Samedi
4
1
7
7.5
W
9
0
5
11.5
L
1
5
0
0.2
L
Merlin
aaQ-Q_
Merlin
0
4
1
0.13
W
Cerberus
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,671
Damage
11,227
19,996
Taken
24,512
11,171
Mitigated
10,697
5,968
Healing
3,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,218
57
0
1,429
10,889
6,992
0
6,866
4,023
13,543
0
W
Baron Samedi
AUTheTorment
Baron Samedi
8,062
1,151
968
2,261
5,719
2,978
438
2,409
3,070
28,765
0
W
9,206
990
0
1,379
7,051
2,883
188
1,859
5,028
0
31,824
L
4,014
1,684
0
846
7,881
2,176
0
5,166
2,715
0
12,510
L
Merlin
aaQ-Q_
Merlin
4,995
107
0
1,035
5,742
1,529
54
1,090
4,652
17,967
0
W
Cerberus
4,403
367
286
1,074
7,226
5,310
122
2,691
4,245
10,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,244
Gold Earned
18,510
127
Minions Killed
84
5
Camps Cleared
4
553,912
Distance Traveled
472,349
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,443
644
32
3
0
147,667
1
W
Baron Samedi
7,597
760
43
4
1
178,703
0
W
Thor
8,522
852
55
6
4
190,386
2
L
Ullr
6,104
610
19
2
2
155,348
1
L
Merlin
5,963
596
33
3
2
169,334
1
W
Cerberus
7,125
713
29
3
0
184,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role