Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Buckeye78
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Eliko1003
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
HeathenWarlord
Gilgamesh
Level 25
God Stats
1W - 1L
1,618 SR
Queue Stats
6W - 13L
1,343 Elo+
Party 2
Artemis
Artemis
xxarticghostxx
Artemis
Level 26
God Stats
1W - 3L
1,216 SR
Queue Stats
9W - 20L
1,364 Elo+
Party 2
Team Averages
Level 34
1,467 SR
1,441 Elo+

VS

Team Averages
Level 101
1,457 SR
1,377 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Luciano_1519
Hercules
Level 41
God Stats
2W - 2L
1,518 SR
Queue Stats
133W - 171L
1,321 Elo+
Party 3
Izanami
Izanami
PyL2021
Izanami
Level 98
God Stats
8W - 7L
1,464 SR
Queue Stats
12W - 9L
1,273 Elo+
Party 3
Pele
Pele
gusat_tavo507
Pele
Level 89
God Stats
10W - 7L
1,304 SR
Queue Stats
134W - 154L
1,327 Elo+
Party 3
Ganesha
Ganesha
melliemell
Ganesha
Level 148
God Stats
14W - 18L
1,500 SR
Queue Stats
462W - 593L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
2 / 1 / 1
4,387
731
2,990
3,541
897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
6
2 / 0 / 2
4,220
703
1,950
3,703
1,661
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
Eliko1003
Olorun
6
0 / 2 / 1
3,964
661
2,447
3,458
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
HeathenWarlord
Gilgamesh
7
0 / 0 / 0
4,156
693
0
1,392
739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 3
3,913
652
2,714
3,752
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
1
0 / 0 / 0
1,221
204
0
0
0
Hercules
Luciano_1519
Hercules
6
0 / 1 / 1
3,574
596
2,241
4,587
2,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
PyL2021
Izanami
5
0 / 1 / 0
3,577
596
2,314
3,361
742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
1 / 1 / 1
4,179
697
1,690
4,448
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
melliemell
Ganesha
6
0 / 2 / 0
3,461
577
698
3,319
1,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
1
3
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
1
1
2.5
L
Amaterasu
 
Amaterasu
0
0
0
0
W
Ymir
2
0
2
3
W
Olorun
Eliko1003
Olorun
0
2
1
0.25
W
Gilgamesh
HeathenWarlord
Gilgamesh
0
0
0
0
L
Hercules
Luciano_1519
Hercules
0
1
1
0.5
L
Izanami
PyL2021
Izanami
0
1
0
0
L
1
1
1
1.5
L
Ganesha
melliemell
Ganesha
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,101
Damage
6,943
15,846
Taken
15,715
4,859
Mitigated
5,554
5,025
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
2,990
874
0
590
3,541
897
0
81
3,460
0
20,702
L
Amaterasu
 
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
1,950
932
0
1,407
3,703
1,661
0
115
3,588
6,039
0
W
Olorun
Eliko1003
Olorun
2,447
1,650
41
815
3,458
831
0
0
3,458
9,214
0
W
Gilgamesh
HeathenWarlord
Gilgamesh
0
0
0
346
1,392
739
644
0
1,392
0
14,910
L
Hercules
Luciano_1519
Hercules
2,241
795
0
1,360
4,587
2,206
0
2,447
2,140
0
9,796
L
Izanami
PyL2021
Izanami
2,314
1,927
0
500
3,361
742
0
1,024
2,337
0
17,532
L
1,690
219
0
1,953
4,448
1,128
0
772
3,676
0
16,787
L
Ganesha
melliemell
Ganesha
698
38
211
312
3,319
1,478
0
154
3,165
9,183
0
W
2,714
1,078
0
1,826
3,752
731
0
502
3,250
0
15,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,640
Gold Earned
16,012
158
Minions Killed
109
0
Camps Cleared
0
608,211
Distance Traveled
479,125
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,387
731
43
7
0
157,622
0
L
Amaterasu
1,221
204
0
0
0
0
0
W
Ymir
4,220
703
10
2
0
116,045
0
W
Olorun
3,964
661
26
4
0
120,466
1
W
Gilgamesh
4,156
693
46
8
0
107,674
1
L
Hercules
3,574
596
8
1
0
128,408
1
L
Izanami
3,577
596
48
8
0
101,107
1
L
Pele
4,179
697
43
7
0
127,005
0
L
Ganesha
3,461
577
10
2
0
122,605
1
W
Artemis
3,913
652
33
6
0
106,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role