Player Matchup

Hercules
Hercules
Angel0593
Hercules
Level 43
God Stats
0W - 1L
1,186 SR
Queue Stats
3W - 2L
1,639 Elo+
Party 1
Olorun
Olorun
Gamaliel1008
Olorun
Level 124
God Stats
0W - 1L
1,495 SR
Queue Stats
10W - 6L
1,590 Elo+
Party 1
Jing Wei
Jing Wei
Huachalkito
Jing Wei
Level 108
God Stats
0W - 2L
1,564 SR
Queue Stats
6W - 9L
1,388 Elo+
Party 1
Ne Zha
Ne Zha
chrisscross117
Ne Zha
Level 89
God Stats
0W - 1L
1,242 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 1
He Bo
He Bo
omarshDK
He Bo
Level 160
God Stats
0W - 1L
1,379 SR
Queue Stats
15W - 16L
1,544 Elo+
Party 1
Team Averages
Level 105
1,373 SR
1,563 Elo+

VS

Team Averages
Level 37
1,595 SR
1,579 Elo+
Horus
Horus
Boogr
Horus
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 2L
1,501 Elo+
Party 2
Ullr
Ullr
Jozzzie
Ullr
Level 29
God Stats
5W - 0L
1,801 SR
Queue Stats
15W - 4L
1,626 Elo+
Party 2
Bastet
Bastet
P3nquin013
Bastet
Level 26
God Stats
11W - 5L
1,671 SR
Queue Stats
16W - 9L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
Rhenvan
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,754 Elo+
Party 2
Ratatoskr
Ratatoskr
SpadeTurtle
Ratatoskr
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
15W - 19L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Angel0593
Hercules
20
3 / 13 / 6
13,825
691
11,377
33,359
16,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
19
3 / 12 / 4
12,658
633
11,257
27,375
9,491
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Huachalkito
Jing Wei
20
3 / 10 / 8
13,079
654
9,613
27,094
7,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 15 / 9
13,024
651
9,630
29,734
8,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
omarshDK
He Bo
20
9 / 14 / 4
15,925
796
17,895
28,546
10,693
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Boogr
Horus
20
9 / 4 / 37
16,467
823
20,784
20,836
20,541
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
Jozzzie
Ullr
20
37 / 4 / 15
20,870
1,044
53,346
23,313
10,549
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
P3nquin013
Bastet
20
2 / 2 / 17
14,114
706
8,124
14,380
5,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Rhenvan
Nu Wa
20
14 / 4 / 31
18,152
908
44,637
18,582
7,603
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
SpadeTurtle
Ratatoskr
18
2 / 5 / 4
12,790
640
5,181
12,207
5,843
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
168
19
Kills
64
64
Deaths
19
31
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Hercules
Angel0593
Hercules
3
13
6
0.46
W
Horus
Boogr
Horus
9
4
37
6.88
L
Olorun
3
12
4
0.42
L
Jing Wei
Huachalkito
Jing Wei
3
10
8
0.7
W
Ullr
Jozzzie
Ullr
37
4
15
11.13
W
Bastet
P3nquin013
Bastet
2
2
17
5.25
W
Nu Wa
Rhenvan
Nu Wa
14
4
31
7.38
W
Ratatoskr
SpadeTurtle
Ratatoskr
2
5
4
0.8
L
1
15
9
0.37
L
He Bo
omarshDK
He Bo
9
14
4
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,772
Damage
132,072
146,108
Taken
89,318
52,849
Mitigated
50,426
21,210
Healing
24,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Angel0593
Hercules
11,377
3,730
223
7,469
33,359
16,423
0
12,761
19,649
0
45,195
W
Horus
Boogr
Horus
20,784
11,924
3,624
7,005
20,836
20,541
1,413
5,296
15,360
0
47,090
L
Olorun
11,257
5,239
633
3,904
27,375
9,491
896
6,592
19,800
49,426
0
L
Jing Wei
Huachalkito
Jing Wei
9,613
6,200
0
4,779
27,094
7,346
425
8,312
17,911
0
36,756
W
Ullr
Jozzzie
Ullr
53,346
24,278
0
6,871
23,313
10,549
4,946
9,935
13,357
0
116,385
W
Bastet
P3nquin013
Bastet
8,124
1,740
458
3,135
14,380
5,890
2,664
2,890
11,490
0
42,125
W
Nu Wa
Rhenvan
Nu Wa
44,637
10,052
225
2,199
18,582
7,603
3,780
6,685
11,897
100,095
0
W
Ratatoskr
SpadeTurtle
Ratatoskr
5,181
985
0
1,086
12,207
5,843
0
4,346
7,861
0
13,826
L
9,630
2,432
0
2,224
29,734
8,896
499
9,448
18,888
0
34,834
L
He Bo
omarshDK
He Bo
17,895
81
0
1,978
28,546
10,693
357
5,347
22,286
64,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,511
Gold Earned
82,393
328
Minions Killed
341
0
Camps Cleared
0
1,601,782
Distance Traveled
1,968,129
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,825
691
69
3
0
318,488
2
W
Horus
16,467
823
54
3
0
410,947
1
L
Olorun
12,658
633
78
4
0
300,504
1
L
Jing Wei
13,079
654
54
3
0
333,642
1
W
Ullr
20,870
1,044
133
7
0
440,042
4
W
Bastet
14,114
706
59
3
0
442,987
0
W
Nu Wa
18,152
908
91
5
0
391,343
1
W
Ratatoskr
12,790
640
4
0
0
282,810
0
L
Ne Zha
13,024
651
47
2
0
347,069
0
L
He Bo
15,925
796
80
4
0
302,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role