Player Matchup

Vulcan
Vulcan
DVS x JDMLSR96
Vulcan
Level 120
God Stats
0W - 2L
1,382 SR
Queue Stats
14W - 14L
1,594 Elo+
Party 1
Mercury
Mercury
Dracan27153
Mercury
Level 126
God Stats
1W - 3L
1,509 SR
Queue Stats
223W - 194L
1,587 Elo+
Solo
Ah Puch
Ah Puch
bigchee91
Ah Puch
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
fastbooger
Danzaburou
Level 122
God Stats
1W - 2L
1,187 SR
Queue Stats
17W - 21L
1,454 Elo+
Party 1
Hercules
Hercules
iamher
Hercules
Level 69
God Stats
1W - 4L
1,582 SR
Queue Stats
27W - 21L
1,619 Elo+
Party 1
Team Averages
Level 117
1,432 SR
1,550 Elo+

VS

Team Averages
Level 126
1,728 SR
1,542 Elo+
Cthulhu
Cthulhu
AyCloudyDay
Cthulhu
Level 24
God Stats
3W - 1L
1,847 SR
Queue Stats
4W - 3L
1,378 Elo+
Party 2
Hou Yi
Hou Yi
BloodAres19
Hou Yi
Level 148
God Stats
1W - 0L
1,839 SR
Queue Stats
51W - 42L
1,573 Elo+
Party 2
Fenrir
Fenrir
Riiggs
Fenrir
Level 158
God Stats
2W - 0L
1,804 SR
Queue Stats
246W - 205L
1,658 Elo+
Solo
Yemoja
Yemoja
ShowbizPine6
Yemoja
Level 144
God Stats
23W - 22L
1,556 SR
Queue Stats
58W - 59L
1,531 Elo+
Solo
Poseidon
Poseidon
SinfulxRage
Poseidon
Level 156
God Stats
1W - 1L
1,592 SR
Queue Stats
31W - 27L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 2
11,067
738
13,502
12,944
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
Dracan27153
Mercury
17
1 / 5 / 2
9,952
663
6,258
13,429
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
bigchee91
Ah Puch
18
2 / 10 / 5
11,581
772
11,695
17,333
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
fastbooger
Danzaburou
18
3 / 9 / 5
11,301
753
12,106
19,303
6,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
iamher
Hercules
15
1 / 6 / 2
9,471
631
7,870
16,186
11,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AyCloudyDay
Cthulhu
18
2 / 3 / 20
11,218
748
9,804
15,061
15,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
19
7 / 2 / 18
12,242
816
7,810
13,923
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Riiggs
Fenrir
20
20 / 4 / 6
14,480
965
29,202
18,649
9,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
20
6 / 0 / 21
12,368
825
8,967
11,645
13,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
SinfulxRage
Poseidon
20
5 / 2 / 14
12,279
819
11,360
11,684
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
119
11
Kills
40
40
Deaths
11
16
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AyCloudyDay
Cthulhu
2
3
20
4
W
Hou Yi
7
2
18
8
L
4
10
2
0.5
L
Mercury
Dracan27153
Mercury
1
5
2
0.4
W
Fenrir
Riiggs
Fenrir
20
4
6
5.75
W
Yemoja
6
0
21
16.5
W
Poseidon
SinfulxRage
Poseidon
5
2
14
6
L
Ah Puch
bigchee91
Ah Puch
2
10
5
0.45
L
Danzaburou
fastbooger
Danzaburou
3
9
5
0.61
L
Hercules
iamher
Hercules
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,431
Damage
67,143
79,195
Taken
70,962
32,518
Mitigated
50,305
11,074
Healing
23,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AyCloudyDay
Cthulhu
9,804
595
1,253
1,276
15,061
15,974
670
5,720
9,105
23,843
0
W
Hou Yi
7,810
3,335
1,333
1,996
13,923
5,987
5,115
5,808
8,009
0
34,781
L
13,502
4,780
74
283
12,944
4,649
599
6,310
6,557
44,098
0
L
Mercury
Dracan27153
Mercury
6,258
2,037
0
510
13,429
5,083
0
5,266
8,035
0
36,022
W
Fenrir
Riiggs
Fenrir
29,202
9,016
0
3,136
18,649
9,988
1,539
5,408
13,035
0
59,516
W
Yemoja
8,967
781
7,644
4,821
11,645
13,485
2,265
4,184
7,461
42,047
0
W
Poseidon
SinfulxRage
Poseidon
11,360
1,634
0
2,274
11,684
4,871
2,037
4,077
7,464
61,993
0
L
Ah Puch
bigchee91
Ah Puch
11,695
82
0
1,414
17,333
5,031
238
2,927
14,288
47,107
0
L
Danzaburou
fastbooger
Danzaburou
12,106
1,952
0
3,837
19,303
6,360
586
7,525
11,500
0
30,256
L
Hercules
iamher
Hercules
7,870
2,442
0
4,956
16,186
11,395
0
7,244
8,684
0
15,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,372
Gold Earned
62,587
250
Minions Killed
305
0
Camps Cleared
0
1,352,964
Distance Traveled
1,578,704
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,218
748
32
2
0
298,430
2
W
Hou Yi
12,242
816
49
3
0
309,217
0
L
Vulcan
11,067
738
57
4
0
268,362
0
L
Mercury
9,952
663
58
4
0
338,636
0
W
Fenrir
14,480
965
61
4
0
346,060
1
W
Yemoja
12,368
825
53
4
0
295,772
2
W
Poseidon
12,279
819
110
7
0
329,225
2
L
Ah Puch
11,581
772
75
5
0
260,872
3
L
Danzaburou
11,301
753
35
2
0
273,587
1
L
Hercules
9,471
631
25
2
0
211,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role