Player Matchup

Aphrodite
Aphrodite
Yuiimoe
Aphrodite
Level 108
God Stats
2W - 0L
1,560 SR
Queue Stats
5W - 3L
1,525 Elo+
Party 1
Artio
Artio
lZérÓl
Artio
Level 152
God Stats
1W - 0L
1,759 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
zBojii
Bastet
Level 78
God Stats
1W - 0L
1,310 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 113
1,543 SR
1,508 Elo+

VS

Team Averages
Level 136
1,561 SR
1,517 Elo+
Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Mousinho
Ra
Level 159
God Stats
1W - 1L
1,855 SR
Queue Stats
73W - 98L
1,418 Elo+
Solo
Cliodhna
Cliodhna
RastaVibess
Cliodhna
Level 125
God Stats
1W - 3L
1,329 SR
Queue Stats
294W - 204L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Yuiimoe
Aphrodite
16
4 / 0 / 8
10,718
715
9,745
9,066
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
lZérÓl
Artio
15
0 / 1 / 13
10,075
672
9,770
16,387
17,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
zBojii
Bastet
17
11 / 0 / 2
11,781
785
20,436
16,489
8,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 6 / 0
8,557
570
8,353
16,653
15,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 1
8,358
557
5,031
13,922
6,547
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
RastaVibess
Cliodhna
14
0 / 2 / 1
8,712
581
10,761
12,896
5,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
1
1
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
6
0
0.17
L
0
7
1
0.07
L
Cliodhna
RastaVibess
Cliodhna
0
2
1
0.25
W
Aphrodite
Yuiimoe
Aphrodite
4
0
8
8
W
Artio
lZérÓl
Artio
0
1
13
6.5
W
Bastet
zBojii
Bastet
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,951
Damage
24,145
41,942
Taken
43,471
29,751
Mitigated
27,626
29,289
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,353
1,739
270
1,850
16,653
15,254
0
8,136
8,136
0
16,421
L
5,031
278
494
2,434
13,922
6,547
0
6,922
6,641
25,842
0
L
Cliodhna
RastaVibess
Cliodhna
10,761
736
0
1,927
12,896
5,825
0
3,878
8,883
0
39,755
W
Aphrodite
Yuiimoe
Aphrodite
9,745
1,135
7,956
7,327
9,066
3,888
308
1,171
7,702
47,664
0
W
Artio
lZérÓl
Artio
9,770
622
1,440
6,494
16,387
17,449
0
2,982
13,140
35,590
0
W
Bastet
zBojii
Bastet
20,436
6,191
0
6,072
16,489
8,414
1,479
1,718
14,094
0
53,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,574
Gold Earned
25,627
188
Minions Killed
136
12
Camps Cleared
1
962,375
Distance Traveled
756,848
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,557
570
21
1
0
243,691
0
L
Ra
8,358
557
44
3
0
229,817
2
L
Cliodhna
8,712
581
71
5
1
283,340
4
W
Aphrodite
10,718
715
87
6
3
303,327
4
W
Artio
10,075
672
40
3
4
315,324
4
W
Bastet
11,781
785
61
4
5
343,724
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role