Player Matchup

Gilgamesh
Gilgamesh
FinesseLord_
Gilgamesh
Level 127
God Stats
2W - 1L
1,463 SR
Queue Stats
37W - 32L
1,622 Elo+
Party 1
Hera
Hera
JohnXchemical_
Hera
Level 126
God Stats
10W - 7L
1,691 SR
Queue Stats
19W - 14L
1,737 Elo+
Party 1
Sun Wukong
Sun Wukong
YT_Sulliv19
Sun Wukong
Level 144
God Stats
3W - 2L
1,514 SR
Queue Stats
264W - 271L
1,496 Elo+
Party 1
Team Averages
Level 132
1,556 SR
1,618 Elo+

VS

Team Averages
Level 72
1,376 SR
1,329 Elo+
Ymir
Ymir
Cougar1870
Ymir
Level 57
God Stats
1W - 10L
1,111 SR
Queue Stats
12W - 30L
1,277 Elo+
Solo
Zeus
Zeus
ImHiigherThanU
Zeus
Level 52
God Stats
6W - 7L
1,719 SR
Queue Stats
18W - 29L
1,355 Elo+
Party 2
Odin
Odin
Massimlol
Odin
Level 108
God Stats
2W - 2L
1,299 SR
Queue Stats
19W - 34L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FinesseLord_
Gilgamesh
13
5 / 1 / 5
8,854
738
6,782
11,152
11,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 4 / 8
8,471
706
6,324
6,784
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
YT_Sulliv19
Sun Wukong
13
4 / 2 / 7
8,641
720
7,049
7,264
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
8,686
724
3,854
12,067
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 2 / 2
7,577
631
5,960
4,984
1,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
10
2 / 5 / 2
7,223
602
4,501
8,434
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
11
Kills
6
7
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Gilgamesh
FinesseLord_
Gilgamesh
5
1
5
7.5
L
2
2
2
1.5
W
2
4
8
1.5
L
Odin
2
5
2
0.6
W
Sun Wukong
YT_Sulliv19
Sun Wukong
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,155
Damage
14,315
25,200
Taken
25,485
20,015
Mitigated
12,654
5,181
Healing
3,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,854
863
94
1,961
12,067
6,702
0
2,814
8,436
17,413
0
W
Gilgamesh
FinesseLord_
Gilgamesh
6,782
2,044
130
1,223
11,152
11,199
360
5,618
5,441
0
22,458
L
5,960
712
0
250
4,984
1,420
0
1,325
3,378
18,386
0
W
6,324
1,305
435
2,132
6,784
2,435
902
1,785
4,767
28,848
0
L
Odin
4,501
1,091
0
871
8,434
4,532
0
1,933
5,999
0
13,836
W
Sun Wukong
YT_Sulliv19
Sun Wukong
7,049
1,509
96
1,165
7,264
6,381
497
2,853
4,092
0
24,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,966
Gold Earned
23,486
125
Minions Killed
70
6
Camps Cleared
4
598,525
Distance Traveled
485,515
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,686
724
32
3
0
181,974
0
W
Gilgamesh
8,854
738
26
2
2
197,601
0
L
Zeus
7,577
631
20
2
0
148,918
0
W
Hera
8,471
706
61
5
1
182,860
2
L
Odin
7,223
602
18
2
4
154,623
1
W
Sun Wukong
8,641
720
38
3
3
218,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role